Refactoring result codes (#731)

* refactoring result codes

- Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one.
- Add sub-enum by services when it's needed.
- Remove some empty line.
- Recast all service calls to ResultCode.
- Remove some unneeded static declaration.
- Delete unused `NvHelper` class.

* NvResult is back

* Fix
This commit is contained in:
Ac_K 2019-07-14 21:04:38 +02:00 committed by gdkchan
parent 4926f6523d
commit 4ad3936afd
147 changed files with 1413 additions and 1477 deletions

View file

@ -13,7 +13,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
[Command(0)]
// GetCurrentTimePoint() -> nn::time::SteadyClockTimePoint
public long GetCurrentTimePoint(ServiceCtx context)
public ResultCode GetCurrentTimePoint(ServiceCtx context)
{
context.ResponseData.Write((long)(System.Diagnostics.Process.GetCurrentProcess().StartTime - DateTime.Now).TotalSeconds);
@ -22,25 +22,25 @@ namespace Ryujinx.HLE.HOS.Services.Time
context.ResponseData.Write((byte)0);
}
return 0;
return ResultCode.Success;
}
[Command(1)]
// GetTestOffset() -> nn::TimeSpanType
public long GetTestOffset(ServiceCtx context)
public ResultCode GetTestOffset(ServiceCtx context)
{
context.ResponseData.Write(_testOffset);
return 0;
return ResultCode.Success;
}
[Command(2)]
// SetTestOffset(nn::TimeSpanType)
public long SetTestOffset(ServiceCtx context)
public ResultCode SetTestOffset(ServiceCtx context)
{
_testOffset = context.RequestData.ReadUInt64();
return 0;
return ResultCode.Success;
}
}
}