Refactoring result codes (#731)
* refactoring result codes - Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one. - Add sub-enum by services when it's needed. - Remove some empty line. - Recast all service calls to ResultCode. - Remove some unneeded static declaration. - Delete unused `NvHelper` class. * NvResult is back * Fix
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147 changed files with 1413 additions and 1477 deletions
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@ -30,7 +30,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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[Command(0)]
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// GetCurrentTime() -> nn::time::PosixTime
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public long GetCurrentTime(ServiceCtx context)
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public ResultCode GetCurrentTime(ServiceCtx context)
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{
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DateTime currentTime = DateTime.Now;
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@ -42,12 +42,12 @@ namespace Ryujinx.HLE.HOS.Services.Time
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context.ResponseData.Write((long)((currentTime - Epoch).TotalSeconds) + _timeOffset);
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return 0;
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return ResultCode.Success;
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}
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[Command(1)]
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// SetCurrentTime(nn::time::PosixTime)
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public long SetCurrentTime(ServiceCtx context)
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public ResultCode SetCurrentTime(ServiceCtx context)
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{
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DateTime currentTime = DateTime.Now;
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@ -59,12 +59,12 @@ namespace Ryujinx.HLE.HOS.Services.Time
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_timeOffset = (context.RequestData.ReadInt64() - (long)(currentTime - Epoch).TotalSeconds);
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return 0;
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return ResultCode.Success;
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}
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[Command(2)]
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// GetSystemClockContext() -> nn::time::SystemClockContext
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public long GetSystemClockContext(ServiceCtx context)
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public ResultCode GetSystemClockContext(ServiceCtx context)
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{
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context.ResponseData.Write((long)(_systemClockContextEpoch - Epoch).TotalSeconds);
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@ -77,12 +77,12 @@ namespace Ryujinx.HLE.HOS.Services.Time
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context.ResponseData.Write(_systemClockContextEnding[i]);
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}
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return 0;
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return ResultCode.Success;
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}
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[Command(3)]
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// SetSystemClockContext(nn::time::SystemClockContext)
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public long SetSystemClockContext(ServiceCtx context)
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public ResultCode SetSystemClockContext(ServiceCtx context)
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{
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long newSystemClockEpoch = context.RequestData.ReadInt64();
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long newSystemClockTimePoint = context.RequestData.ReadInt64();
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@ -91,7 +91,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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_systemClockTimePoint = newSystemClockTimePoint;
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_systemClockContextEnding = context.RequestData.ReadBytes(0x10);
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return 0;
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return ResultCode.Success;
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}
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}
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}
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