HLE: Refactoring of ApplicationLoader (#4480)
* HLE: Refactoring of ApplicationLoader * Fix SDL2 Headless * Addresses gdkchan feedback * Fixes LoadUnpackedNca RomFS loading * remove useless casting * Cleanup and fixe empty application name * Remove ProcessInfo * Fixes typo * ActiveProcess to ActiveApplication * Update check * Clean using. * Use the correct filepath when loading Homebrew.npdm * Fix NRE in ProcessResult if MetaLoader is null * Add more checks for valid processId & return success * Add missing logging statement for npdm error * Return result for LoadKip() * Move error logging out of PFS load extension method This avoids logging "Could not find Main NCA" followed by "Loading main..." when trying to start hbl. * Fix GUIs not checking load results * Fix style and formatting issues * Fix formatting and wording * gtk: Refactor LoadApplication() --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
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@ -126,7 +126,7 @@ namespace Ryujinx.Ava.UI.Views.Main
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if (ViewModel.AppHost.Device.System.SearchingForAmiibo(out int deviceId))
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{
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string titleId = ViewModel.AppHost.Device.Application.TitleIdText.ToUpper();
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string titleId = ViewModel.AppHost.Device.Processes.ActiveApplication.ProgramIdText.ToUpper();
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AmiiboWindow window = new(ViewModel.ShowAll, ViewModel.LastScannedAmiiboId, titleId);
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await window.ShowDialog(Window);
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@ -148,13 +148,11 @@ namespace Ryujinx.Ava.UI.Views.Main
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return;
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}
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ApplicationLoader application = ViewModel.AppHost.Device.Application;
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if (application != null)
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{
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await new CheatWindow(Window.VirtualFileSystem, application.TitleIdText, application.TitleName).ShowDialog(Window);
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string name = ViewModel.AppHost.Device.Processes.ActiveApplication.ApplicationControlProperties.Title[(int)ViewModel.AppHost.Device.System.State.DesiredTitleLanguage].NameString.ToString();
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ViewModel.AppHost.Device.EnableCheats();
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}
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await new CheatWindow(Window.VirtualFileSystem, ViewModel.AppHost.Device.Processes.ActiveApplication.ProgramIdText, name).ShowDialog(Window);
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ViewModel.AppHost.Device.EnableCheats();
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}
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private void ScanAmiiboMenuItem_AttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
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