HLE: Refactoring of ApplicationLoader (#4480)
* HLE: Refactoring of ApplicationLoader * Fix SDL2 Headless * Addresses gdkchan feedback * Fixes LoadUnpackedNca RomFS loading * remove useless casting * Cleanup and fixe empty application name * Remove ProcessInfo * Fixes typo * ActiveProcess to ActiveApplication * Update check * Clean using. * Use the correct filepath when loading Homebrew.npdm * Fix NRE in ProcessResult if MetaLoader is null * Add more checks for valid processId & return success * Add missing logging statement for npdm error * Return result for LoadKip() * Move error logging out of PFS load extension method This avoids logging "Could not find Main NCA" followed by "Loading main..." when trying to start hbl. * Fix GUIs not checking load results * Fix style and formatting issues * Fix formatting and wording * gtk: Refactor LoadApplication() --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
This commit is contained in:
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41 changed files with 1567 additions and 1322 deletions
133
Ryujinx.HLE/Loaders/Processes/Extensions/FileSystemExtensions.cs
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133
Ryujinx.HLE/Loaders/Processes/Extensions/FileSystemExtensions.cs
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.Loader;
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using LibHac.Ns;
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using LibHac.Tools.FsSystem;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.Loaders.Executables;
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using Ryujinx.Memory;
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using System.Linq;
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using static Ryujinx.HLE.HOS.ModLoader;
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namespace Ryujinx.HLE.Loaders.Processes.Extensions
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{
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static class FileSystemExtensions
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{
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public static MetaLoader GetNpdm(this IFileSystem fileSystem)
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{
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MetaLoader metaLoader = new();
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if (fileSystem == null || !fileSystem.FileExists(ProcessConst.MainNpdmPath))
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{
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Logger.Warning?.Print(LogClass.Loader, "NPDM file not found, using default values!");
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metaLoader.LoadDefault();
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}
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else
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{
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metaLoader.LoadFromFile(fileSystem);
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}
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return metaLoader;
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}
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public static ProcessResult Load(this IFileSystem exeFs, Switch device, BlitStruct<ApplicationControlProperty> nacpData, MetaLoader metaLoader, bool isHomebrew = false)
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{
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ulong programId = metaLoader.GetProgramId();
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// Replace the whole ExeFs partition by the modded one.
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if (device.Configuration.VirtualFileSystem.ModLoader.ReplaceExefsPartition(programId, ref exeFs))
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{
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metaLoader = null;
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}
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// Reload the MetaLoader in case of ExeFs partition replacement.
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metaLoader ??= exeFs.GetNpdm();
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NsoExecutable[] nsoExecutables = new NsoExecutable[ProcessConst.ExeFsPrefixes.Length];
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for (int i = 0; i < nsoExecutables.Length; i++)
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{
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string name = ProcessConst.ExeFsPrefixes[i];
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if (!exeFs.FileExists($"/{name}"))
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{
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continue; // File doesn't exist, skip.
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}
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Logger.Info?.Print(LogClass.Loader, $"Loading {name}...");
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using var nsoFile = new UniqueRef<IFile>();
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exeFs.OpenFile(ref nsoFile.Ref, $"/{name}".ToU8Span(), OpenMode.Read).ThrowIfFailure();
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nsoExecutables[i] = new NsoExecutable(nsoFile.Release().AsStorage(), name);
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}
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// ExeFs file replacements.
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ModLoadResult modLoadResult = device.Configuration.VirtualFileSystem.ModLoader.ApplyExefsMods(programId, nsoExecutables);
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// Take the Npdm from mods if present.
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if (modLoadResult.Npdm != null)
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{
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metaLoader = modLoadResult.Npdm;
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}
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// Collect the Nsos, ignoring ones that aren't used.
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nsoExecutables = nsoExecutables.Where(x => x != null).ToArray();
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// Apply Nsos patches.
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device.Configuration.VirtualFileSystem.ModLoader.ApplyNsoPatches(programId, nsoExecutables);
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// Don't use PTC if ExeFS files have been replaced.
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bool enablePtc = device.System.EnablePtc && !modLoadResult.Modified;
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if (!enablePtc)
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{
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Logger.Warning?.Print(LogClass.Ptc, $"Detected unsupported ExeFs modifications. PTC disabled.");
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}
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// We allow it for nx-hbloader because it can be used to launch homebrew.
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bool allowCodeMemoryForJit = programId == 0x010000000000100DUL || isHomebrew;
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string programName = "";
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if (!isHomebrew && programId > 0x010000000000FFFF)
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{
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programName = nacpData.Value.Title[(int)device.System.State.DesiredTitleLanguage].NameString.ToString();
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if (string.IsNullOrWhiteSpace(programName))
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{
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programName = nacpData.Value.Title.ItemsRo.ToArray().FirstOrDefault(x => x.Name[0] != 0).NameString.ToString();
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}
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}
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// Initialize GPU.
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Graphics.Gpu.GraphicsConfig.TitleId = $"{programId:x16}";
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device.Gpu.HostInitalized.Set();
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if (!MemoryBlock.SupportsFlags(MemoryAllocationFlags.ViewCompatible))
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{
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device.Configuration.MemoryManagerMode = MemoryManagerMode.SoftwarePageTable;
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}
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ProcessResult processResult = ProcessLoaderHelper.LoadNsos(
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device,
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device.System.KernelContext,
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metaLoader,
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nacpData.Value,
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enablePtc,
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allowCodeMemoryForJit,
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programName,
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metaLoader.GetProgramId(),
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null,
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nsoExecutables);
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// TODO: This should be stored using ProcessId instead.
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device.System.LibHacHorizonManager.ArpIReader.ApplicationId = new LibHac.ApplicationId(metaLoader.GetProgramId());
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return processResult;
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}
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}
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}
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@ -0,0 +1,39 @@
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using LibHac.Common;
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using LibHac.FsSystem;
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using LibHac.Loader;
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using LibHac.Ns;
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using Ryujinx.HLE.Loaders.Processes.Extensions;
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using ApplicationId = LibHac.Ncm.ApplicationId;
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namespace Ryujinx.HLE.Loaders.Processes
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{
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static class LocalFileSystemExtensions
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{
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public static ProcessResult Load(this LocalFileSystem exeFs, Switch device, string romFsPath = "")
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{
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MetaLoader metaLoader = exeFs.GetNpdm();
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var nacpData = new BlitStruct<ApplicationControlProperty>(1);
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ulong programId = metaLoader.GetProgramId();
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device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
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new[] { programId },
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device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath(),
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device.Configuration.VirtualFileSystem.ModLoader.GetSdModsBasePath());
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if (programId != 0)
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{
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ProcessLoaderHelper.EnsureSaveData(device, new ApplicationId(programId), nacpData);
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}
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ProcessResult processResult = exeFs.Load(device, nacpData, metaLoader);
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// Load RomFS.
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if (!string.IsNullOrEmpty(romFsPath))
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{
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device.Configuration.VirtualFileSystem.LoadRomFs(processResult.ProcessId, romFsPath);
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}
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return processResult;
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}
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}
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}
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.Loader;
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using LibHac.Util;
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using Ryujinx.Common;
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using System;
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namespace Ryujinx.HLE.Loaders.Processes.Extensions
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{
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public static class MetaLoaderExtensions
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{
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public static ulong GetProgramId(this MetaLoader metaLoader)
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{
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metaLoader.GetNpdm(out var npdm).ThrowIfFailure();
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return npdm.Aci.ProgramId.Value;
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}
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public static string GetProgramName(this MetaLoader metaLoader)
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{
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metaLoader.GetNpdm(out var npdm).ThrowIfFailure();
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return StringUtils.Utf8ZToString(npdm.Meta.ProgramName);
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}
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public static bool IsProgram64Bit(this MetaLoader metaLoader)
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{
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metaLoader.GetNpdm(out var npdm).ThrowIfFailure();
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return (npdm.Meta.Flags & 1) != 0;
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}
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public static void LoadDefault(this MetaLoader metaLoader)
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{
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byte[] npdmBuffer = EmbeddedResources.Read("Ryujinx.HLE/Homebrew.npdm");
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metaLoader.Load(npdmBuffer).ThrowIfFailure();
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}
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public static void LoadFromFile(this MetaLoader metaLoader, IFileSystem fileSystem, string path = "")
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{
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if (string.IsNullOrEmpty(path))
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{
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path = ProcessConst.MainNpdmPath;
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}
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using var npdmFile = new UniqueRef<IFile>();
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fileSystem.OpenFile(ref npdmFile.Ref, path.ToU8Span(), OpenMode.Read).ThrowIfFailure();
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npdmFile.Get.GetSize(out long fileSize).ThrowIfFailure();
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Span<byte> npdmBuffer = new byte[fileSize];
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npdmFile.Get.Read(out _, 0, npdmBuffer).ThrowIfFailure();
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metaLoader.Load(npdmBuffer).ThrowIfFailure();
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}
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}
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}
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175
Ryujinx.HLE/Loaders/Processes/Extensions/NcaExtensions.cs
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175
Ryujinx.HLE/Loaders/Processes/Extensions/NcaExtensions.cs
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using LibHac;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.Loader;
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using LibHac.Ncm;
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using LibHac.Ns;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Common.Logging;
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using System.IO;
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using System.Linq;
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using ApplicationId = LibHac.Ncm.ApplicationId;
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namespace Ryujinx.HLE.Loaders.Processes.Extensions
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{
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static class NcaExtensions
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{
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public static ProcessResult Load(this Nca nca, Switch device, Nca patchNca, Nca controlNca)
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{
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// Extract RomFs and ExeFs from NCA.
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IStorage romFs = nca.GetRomFs(device, patchNca);
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IFileSystem exeFs = nca.GetExeFs(device, patchNca);
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if (exeFs == null)
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{
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Logger.Error?.Print(LogClass.Loader, "No ExeFS found in NCA");
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return ProcessResult.Failed;
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}
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// Load Npdm file.
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MetaLoader metaLoader = exeFs.GetNpdm();
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// Collecting mods related to AocTitleIds and ProgramId.
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device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
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device.Configuration.ContentManager.GetAocTitleIds().Prepend(metaLoader.GetProgramId()),
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device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath(),
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device.Configuration.VirtualFileSystem.ModLoader.GetSdModsBasePath());
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// Load Nacp file.
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var nacpData = new BlitStruct<ApplicationControlProperty>(1);
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if (controlNca != null)
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{
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nacpData = controlNca.GetNacp(device);
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}
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/* TODO: Rework this since it's wrong and doesn't work as it takes the DisplayVersion from a "potential" inexistant update.
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// Load program 0 control NCA as we are going to need it for display version.
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(_, Nca updateProgram0ControlNca) = GetGameUpdateData(_device.Configuration.VirtualFileSystem, mainNca.Header.TitleId.ToString("x16"), 0, out _);
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// NOTE: Nintendo doesn't guarantee that the display version will be updated on sub programs when updating a multi program application.
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// As such, to avoid PTC cache confusion, we only trust the program 0 display version when launching a sub program.
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if (updateProgram0ControlNca != null && _device.Configuration.UserChannelPersistence.Index != 0)
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{
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nacpData.Value.DisplayVersion = updateProgram0ControlNca.GetNacp(_device).Value.DisplayVersion;
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}
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*/
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ProcessResult processResult = exeFs.Load(device, nacpData, metaLoader);
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// Load RomFS.
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if (romFs == null)
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{
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Logger.Warning?.Print(LogClass.Loader, "No RomFS found in NCA");
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}
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else
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{
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romFs = device.Configuration.VirtualFileSystem.ModLoader.ApplyRomFsMods(processResult.ProgramId, romFs);
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device.Configuration.VirtualFileSystem.SetRomFs(processResult.ProcessId, romFs.AsStream(FileAccess.Read));
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}
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// Don't create save data for system programs.
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if (processResult.ProgramId != 0 && (processResult.ProgramId < SystemProgramId.Start.Value || processResult.ProgramId > SystemAppletId.End.Value))
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{
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// Multi-program applications can technically use any program ID for the main program, but in practice they always use 0 in the low nibble.
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// We'll know if this changes in the future because applications will get errors when trying to mount the correct save.
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ProcessLoaderHelper.EnsureSaveData(device, new ApplicationId(processResult.ProgramId & ~0xFul), nacpData);
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}
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return processResult;
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}
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public static int GetProgramIndex(this Nca nca)
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{
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return (int)(nca.Header.TitleId & 0xF);
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}
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public static bool IsProgram(this Nca nca)
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{
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return nca.Header.ContentType == NcaContentType.Program;
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}
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public static bool IsPatch(this Nca nca)
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{
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int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
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return nca.IsProgram() && nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection();
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}
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public static bool IsControl(this Nca nca)
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{
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return nca.Header.ContentType == NcaContentType.Control;
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}
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public static IFileSystem GetExeFs(this Nca nca, Switch device, Nca patchNca = null)
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{
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IFileSystem exeFs = null;
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if (patchNca == null)
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{
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if (nca.CanOpenSection(NcaSectionType.Code))
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{
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exeFs = nca.OpenFileSystem(NcaSectionType.Code, device.System.FsIntegrityCheckLevel);
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}
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}
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else
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{
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if (patchNca.CanOpenSection(NcaSectionType.Code))
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{
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exeFs = nca.OpenFileSystemWithPatch(patchNca, NcaSectionType.Code, device.System.FsIntegrityCheckLevel);
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}
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}
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return exeFs;
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}
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public static IStorage GetRomFs(this Nca nca, Switch device, Nca patchNca = null)
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{
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IStorage romFs = null;
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if (patchNca == null)
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{
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if (nca.CanOpenSection(NcaSectionType.Data))
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{
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romFs = nca.OpenStorage(NcaSectionType.Data, device.System.FsIntegrityCheckLevel);
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}
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}
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else
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{
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if (patchNca.CanOpenSection(NcaSectionType.Data))
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{
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romFs = nca.OpenStorageWithPatch(patchNca, NcaSectionType.Data, device.System.FsIntegrityCheckLevel);
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}
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}
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return romFs;
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}
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public static BlitStruct<ApplicationControlProperty> GetNacp(this Nca controlNca, Switch device)
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{
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var nacpData = new BlitStruct<ApplicationControlProperty>(1);
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using var controlFile = new UniqueRef<IFile>();
|
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Result result = controlNca.OpenFileSystem(NcaSectionType.Data, device.System.FsIntegrityCheckLevel)
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.OpenFile(ref controlFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read);
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|
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if (result.IsSuccess())
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{
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result = controlFile.Get.Read(out long bytesRead, 0, nacpData.ByteSpan, ReadOption.None);
|
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}
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else
|
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{
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nacpData.ByteSpan.Clear();
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}
|
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|
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return nacpData;
|
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}
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||||
}
|
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}
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using LibHac.Common;
|
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using LibHac.Fs;
|
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using LibHac.Fs.Fsa;
|
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using LibHac.FsSystem;
|
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using LibHac.Tools.Fs;
|
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using LibHac.Tools.FsSystem;
|
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using LibHac.Tools.FsSystem.NcaUtils;
|
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using Ryujinx.Common.Configuration;
|
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using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.HLE.Loaders.Processes.Extensions
|
||||
{
|
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public static class PartitionFileSystemExtensions
|
||||
{
|
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internal static (bool, ProcessResult) TryLoad(this PartitionFileSystem partitionFileSystem, Switch device, string path, out string errorMessage)
|
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{
|
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errorMessage = null;
|
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|
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// Load required NCAs.
|
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Nca mainNca = null;
|
||||
Nca patchNca = null;
|
||||
Nca controlNca = null;
|
||||
|
||||
try
|
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{
|
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device.Configuration.VirtualFileSystem.ImportTickets(partitionFileSystem);
|
||||
|
||||
// TODO: To support multi-games container, this should use CNMT NCA instead.
|
||||
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
|
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{
|
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Nca nca = partitionFileSystem.GetNca(device, fileEntry.FullPath);
|
||||
|
||||
if (nca.GetProgramIndex() != device.Configuration.UserChannelPersistence.Index)
|
||||
{
|
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continue;
|
||||
}
|
||||
|
||||
if (nca.IsPatch())
|
||||
{
|
||||
patchNca = nca;
|
||||
}
|
||||
else if (nca.IsProgram())
|
||||
{
|
||||
mainNca = nca;
|
||||
}
|
||||
else if (nca.IsControl())
|
||||
{
|
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controlNca = nca;
|
||||
}
|
||||
}
|
||||
|
||||
ProcessLoaderHelper.RegisterProgramMapInfo(device, partitionFileSystem).ThrowIfFailure();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
errorMessage = $"Unable to load: {ex.Message}";
|
||||
|
||||
return (false, ProcessResult.Failed);
|
||||
}
|
||||
|
||||
if (mainNca != null)
|
||||
{
|
||||
if (mainNca.Header.ContentType != NcaContentType.Program)
|
||||
{
|
||||
errorMessage = "Selected NCA file is not a \"Program\" NCA";
|
||||
|
||||
return (false, ProcessResult.Failed);
|
||||
}
|
||||
|
||||
// Load Update NCAs.
|
||||
Nca updatePatchNca = null;
|
||||
Nca updateControlNca = null;
|
||||
|
||||
if (ulong.TryParse(mainNca.Header.TitleId.ToString("x16"), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdBase))
|
||||
{
|
||||
// Clear the program index part.
|
||||
titleIdBase &= ~0xFUL;
|
||||
|
||||
// Load update information if exists.
|
||||
string titleUpdateMetadataPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, titleIdBase.ToString("x16"), "updates.json");
|
||||
if (File.Exists(titleUpdateMetadataPath))
|
||||
{
|
||||
string updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(titleUpdateMetadataPath).Selected;
|
||||
if (File.Exists(updatePath))
|
||||
{
|
||||
PartitionFileSystem updatePartitionFileSystem = new(new FileStream(updatePath, FileMode.Open, FileAccess.Read).AsStorage());
|
||||
|
||||
device.Configuration.VirtualFileSystem.ImportTickets(updatePartitionFileSystem);
|
||||
|
||||
// TODO: This should use CNMT NCA instead.
|
||||
foreach (DirectoryEntryEx fileEntry in updatePartitionFileSystem.EnumerateEntries("/", "*.nca"))
|
||||
{
|
||||
Nca nca = updatePartitionFileSystem.GetNca(device, fileEntry.FullPath);
|
||||
|
||||
if (nca.GetProgramIndex() != device.Configuration.UserChannelPersistence.Index)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ($"{nca.Header.TitleId.ToString("x16")[..^3]}000" != titleIdBase.ToString("x16"))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (nca.IsProgram())
|
||||
{
|
||||
updatePatchNca = nca;
|
||||
}
|
||||
else if (nca.IsControl())
|
||||
{
|
||||
updateControlNca = nca;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (updatePatchNca != null)
|
||||
{
|
||||
patchNca = updatePatchNca;
|
||||
}
|
||||
|
||||
if (updateControlNca != null)
|
||||
{
|
||||
controlNca = updateControlNca;
|
||||
}
|
||||
|
||||
// Load contained DownloadableContents.
|
||||
// TODO: If we want to support multi-processes in future, we shouldn't clear AddOnContent data here.
|
||||
device.Configuration.ContentManager.ClearAocData();
|
||||
device.Configuration.ContentManager.AddAocData(partitionFileSystem, path, mainNca.Header.TitleId, device.Configuration.FsIntegrityCheckLevel);
|
||||
|
||||
// Load DownloadableContents.
|
||||
string addOnContentMetadataPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, mainNca.Header.TitleId.ToString("x16"), "dlc.json");
|
||||
if (File.Exists(addOnContentMetadataPath))
|
||||
{
|
||||
List<DownloadableContentContainer> dlcContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(addOnContentMetadataPath);
|
||||
|
||||
foreach (DownloadableContentContainer downloadableContentContainer in dlcContainerList)
|
||||
{
|
||||
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
|
||||
{
|
||||
if (File.Exists(downloadableContentContainer.ContainerPath) && downloadableContentNca.Enabled)
|
||||
{
|
||||
device.Configuration.ContentManager.AddAocItem(downloadableContentNca.TitleId, downloadableContentContainer.ContainerPath, downloadableContentNca.FullPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Cannot find AddOnContent file {downloadableContentContainer.ContainerPath}. It may have been moved or renamed.");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return (true, mainNca.Load(device, patchNca, controlNca));
|
||||
}
|
||||
|
||||
errorMessage = "Unable to load: Could not find Main NCA";
|
||||
|
||||
return (false, ProcessResult.Failed);
|
||||
}
|
||||
|
||||
public static Nca GetNca(this IFileSystem fileSystem, Switch device, string path)
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
fileSystem.OpenFile(ref ncaFile.Ref, path.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
return new Nca(device.Configuration.VirtualFileSystem.KeySet, ncaFile.Release().AsStorage());
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue