HLE: Refactoring of ApplicationLoader (#4480)
* HLE: Refactoring of ApplicationLoader * Fix SDL2 Headless * Addresses gdkchan feedback * Fixes LoadUnpackedNca RomFS loading * remove useless casting * Cleanup and fixe empty application name * Remove ProcessInfo * Fixes typo * ActiveProcess to ActiveApplication * Update check * Clean using. * Use the correct filepath when loading Homebrew.npdm * Fix NRE in ProcessResult if MetaLoader is null * Add more checks for valid processId & return success * Add missing logging statement for npdm error * Return result for LoadKip() * Move error logging out of PFS load extension method This avoids logging "Could not find Main NCA" followed by "Loading main..." when trying to start hbl. * Fix GUIs not checking load results * Fix style and formatting issues * Fix formatting and wording * gtk: Refactor LoadApplication() --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
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@ -145,16 +145,14 @@ namespace Ryujinx.Headless.SDL2
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private void InitializeWindow()
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{
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string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) ? string.Empty
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: $" - {Device.Application.TitleName}";
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var activeProcess = Device.Processes.ActiveApplication;
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var nacp = activeProcess.ApplicationControlProperties;
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int desiredLanguage = (int)Device.System.State.DesiredTitleLanguage;
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string titleVersionSection = string.IsNullOrWhiteSpace(Device.Application.DisplayVersion) ? string.Empty
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: $" v{Device.Application.DisplayVersion}";
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string titleIdSection = string.IsNullOrWhiteSpace(Device.Application.TitleIdText) ? string.Empty
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: $" ({Device.Application.TitleIdText.ToUpper()})";
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string titleArchSection = Device.Application.TitleIs64Bit ? " (64-bit)" : " (32-bit)";
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string titleNameSection = string.IsNullOrWhiteSpace(nacp.Title[desiredLanguage].NameString.ToString()) ? string.Empty : $" - {nacp.Title[desiredLanguage].NameString.ToString()}";
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string titleVersionSection = string.IsNullOrWhiteSpace(nacp.DisplayVersionString.ToString()) ? string.Empty : $" v{nacp.DisplayVersionString.ToString()}";
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string titleIdSection = string.IsNullOrWhiteSpace(activeProcess.ProgramIdText) ? string.Empty : $" ({activeProcess.ProgramIdText.ToUpper()})";
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string titleArchSection = activeProcess.Is64Bit ? " (64-bit)" : " (32-bit)";
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WindowHandle = SDL_CreateWindow($"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, DefaultWidth, DefaultHeight, DefaultFlags | GetWindowFlags());
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