Use source generated json serializers in order to improve code trimming (#4094)
* Use source generated json serializers in order to improve code trimming * Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing * Use separate model for LogEventArgs serialization * Make dynamic object formatter static. Fix string builder pooling. * Do not inherit json version of LogEventArgs from EventArgs * Fix extra space in object formatting * Write log json directly to stream instead of using buffer writer * Rebase fixes * Rebase fixes * Rebase fixes * Enforce block-scoped namespaces in the solution. Convert style for existing code * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Rebase indent fix * Fix indent * Delete unnecessary json properties * Rebase fix * Remove overridden json property names as they are handled in the options * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Use default json options in github api calls * Indentation and spacing fixes --------- Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
This commit is contained in:
parent
17620d18db
commit
4ce4299ca2
73 changed files with 887 additions and 609 deletions
|
@ -4,13 +4,14 @@ using FluentAvalonia.UI.Controls;
|
|||
using ICSharpCode.SharpZipLib.GZip;
|
||||
using ICSharpCode.SharpZipLib.Tar;
|
||||
using ICSharpCode.SharpZipLib.Zip;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Ui.Common.Helper;
|
||||
using Ryujinx.Ui.Common.Models.Github;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
|
@ -31,6 +32,7 @@ namespace Ryujinx.Modules
|
|||
internal static class Updater
|
||||
{
|
||||
private const string GitHubApiURL = "https://api.github.com";
|
||||
private static readonly GithubReleasesJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
private static readonly string HomeDir = AppDomain.CurrentDomain.BaseDirectory;
|
||||
private static readonly string UpdateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
|
||||
|
@ -99,22 +101,16 @@ namespace Ryujinx.Modules
|
|||
|
||||
string buildInfoURL = $"{GitHubApiURL}/repos/{ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelRepo}/releases/latest";
|
||||
string fetchedJson = await jsonClient.GetStringAsync(buildInfoURL);
|
||||
JObject jsonRoot = JObject.Parse(fetchedJson);
|
||||
JToken assets = jsonRoot["assets"];
|
||||
var fetched = JsonHelper.Deserialize(fetchedJson, SerializerContext.GithubReleasesJsonResponse);
|
||||
_buildVer = fetched.Name;
|
||||
|
||||
_buildVer = (string)jsonRoot["name"];
|
||||
|
||||
foreach (JToken asset in assets)
|
||||
foreach (var asset in fetched.Assets)
|
||||
{
|
||||
string assetName = (string)asset["name"];
|
||||
string assetState = (string)asset["state"];
|
||||
string downloadURL = (string)asset["browser_download_url"];
|
||||
|
||||
if (assetName.StartsWith("test-ava-ryujinx") && assetName.EndsWith(_platformExt))
|
||||
if (asset.Name.StartsWith("test-ava-ryujinx") && asset.Name.EndsWith(_platformExt))
|
||||
{
|
||||
_buildUrl = downloadURL;
|
||||
_buildUrl = asset.BrowserDownloadUrl;
|
||||
|
||||
if (assetState != "uploaded")
|
||||
if (asset.State != "uploaded")
|
||||
{
|
||||
if (showVersionUpToDate)
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue