Use source generated json serializers in order to improve code trimming (#4094)

* Use source generated json serializers in order to improve code trimming

* Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing

* Use separate model for LogEventArgs serialization

* Make dynamic object formatter static. Fix string builder pooling.

* Do not inherit json version of LogEventArgs from EventArgs

* Fix extra space in object formatting

* Write log json directly to stream instead of using buffer writer

* Rebase fixes

* Rebase fixes

* Rebase fixes

* Enforce block-scoped namespaces in the solution. Convert style for existing code

* Apply suggestions from code review

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Rebase indent fix

* Fix indent

* Delete unnecessary json properties

* Rebase fix

* Remove overridden json property names as they are handled in the options

* Apply suggestions from code review

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Use default json options in github api calls

* Indentation and spacing fixes

---------

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
This commit is contained in:
Andrey Sukharev 2023-03-22 01:41:19 +03:00 committed by GitHub
parent 17620d18db
commit 4ce4299ca2
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73 changed files with 887 additions and 609 deletions

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@ -13,6 +13,7 @@ using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Cpu;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Executables;
@ -24,14 +25,13 @@ using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Text.Json;
using static Ryujinx.HLE.HOS.ModLoader;
using ApplicationId = LibHac.Ncm.ApplicationId;
using Path = System.IO.Path;
namespace Ryujinx.HLE.HOS
{
using JsonHelper = Common.Utilities.JsonHelper;
public class ApplicationLoader
{
// Binaries from exefs are loaded into mem in this order. Do not change.
@ -57,6 +57,10 @@ namespace Ryujinx.HLE.HOS
private string _displayVersion;
private BlitStruct<ApplicationControlProperty> _controlData;
private static readonly JsonSerializerOptions SerializerOptions = JsonHelper.GetDefaultSerializerOptions();
private static readonly DownloadableContentJsonSerializerContext ContentSerializerContext = new(SerializerOptions);
private static readonly TitleUpdateMetadataJsonSerializerContext TitleSerializerContext = new(SerializerOptions);
public BlitStruct<ApplicationControlProperty> ControlData => _controlData;
public string TitleName => _titleName;
public string DisplayVersion => _displayVersion;
@ -197,7 +201,7 @@ namespace Ryujinx.HLE.HOS
if (File.Exists(titleUpdateMetadataPath))
{
updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(titleUpdateMetadataPath).Selected;
updatePath = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, TitleSerializerContext.TitleUpdateMetadata).Selected;
if (File.Exists(updatePath))
{
@ -411,7 +415,7 @@ namespace Ryujinx.HLE.HOS
if (File.Exists(titleAocMetadataPath))
{
List<DownloadableContentContainer> dlcContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(titleAocMetadataPath);
List<DownloadableContentContainer> dlcContainerList = JsonHelper.DeserializeFromFile(titleAocMetadataPath, ContentSerializerContext.ListDownloadableContentContainer);
foreach (DownloadableContentContainer downloadableContentContainer in dlcContainerList)
{