Use source generated json serializers in order to improve code trimming (#4094)
* Use source generated json serializers in order to improve code trimming * Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing * Use separate model for LogEventArgs serialization * Make dynamic object formatter static. Fix string builder pooling. * Do not inherit json version of LogEventArgs from EventArgs * Fix extra space in object formatting * Write log json directly to stream instead of using buffer writer * Rebase fixes * Rebase fixes * Rebase fixes * Enforce block-scoped namespaces in the solution. Convert style for existing code * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Rebase indent fix * Fix indent * Delete unnecessary json properties * Rebase fix * Remove overridden json property names as they are handled in the options * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Use default json options in github api calls * Indentation and spacing fixes --------- Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
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73 changed files with 887 additions and 609 deletions
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@ -13,6 +13,7 @@ using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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using Ryujinx.Cpu;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.Loaders.Executables;
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@ -24,14 +25,13 @@ using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Text.Json;
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using static Ryujinx.HLE.HOS.ModLoader;
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using ApplicationId = LibHac.Ncm.ApplicationId;
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using Path = System.IO.Path;
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namespace Ryujinx.HLE.HOS
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{
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using JsonHelper = Common.Utilities.JsonHelper;
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public class ApplicationLoader
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{
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// Binaries from exefs are loaded into mem in this order. Do not change.
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@ -57,6 +57,10 @@ namespace Ryujinx.HLE.HOS
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private string _displayVersion;
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private BlitStruct<ApplicationControlProperty> _controlData;
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private static readonly JsonSerializerOptions SerializerOptions = JsonHelper.GetDefaultSerializerOptions();
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private static readonly DownloadableContentJsonSerializerContext ContentSerializerContext = new(SerializerOptions);
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private static readonly TitleUpdateMetadataJsonSerializerContext TitleSerializerContext = new(SerializerOptions);
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public BlitStruct<ApplicationControlProperty> ControlData => _controlData;
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public string TitleName => _titleName;
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public string DisplayVersion => _displayVersion;
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@ -197,7 +201,7 @@ namespace Ryujinx.HLE.HOS
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if (File.Exists(titleUpdateMetadataPath))
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{
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updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(titleUpdateMetadataPath).Selected;
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updatePath = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, TitleSerializerContext.TitleUpdateMetadata).Selected;
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if (File.Exists(updatePath))
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{
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@ -411,7 +415,7 @@ namespace Ryujinx.HLE.HOS
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if (File.Exists(titleAocMetadataPath))
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{
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List<DownloadableContentContainer> dlcContainerList = JsonHelper.DeserializeFromFile<List<DownloadableContentContainer>>(titleAocMetadataPath);
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List<DownloadableContentContainer> dlcContainerList = JsonHelper.DeserializeFromFile(titleAocMetadataPath, ContentSerializerContext.ListDownloadableContentContainer);
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foreach (DownloadableContentContainer downloadableContentContainer in dlcContainerList)
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{
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