Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
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133 changed files with 156 additions and 378 deletions
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@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.Vulkan
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private readonly VulkanRenderer _gd;
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private readonly BufferHolder _buffer;
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private struct PendingCopy
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private readonly struct PendingCopy
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{
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public FenceHolder Fence { get; }
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public int Size { get; }
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