Implement NPDM files parser (#169)
* Implement NPDM files parser (Currently not used in Ryujinx) * Add credits * Add Swap32 * Update Npdm.cs * Update ACI0.cs * Update ACID.cs * Update Npdm.cs * Update EndianSwap.cs * Update ACI0.cs * Update ACID.cs * Update KernelAccessControl.cs * Update NpdmInfo.cs * Update ServiceAccessControl.cs * Update NpdmInfo.cs
This commit is contained in:
parent
3c4dafff3f
commit
4e430760b4
10 changed files with 753 additions and 0 deletions
|
@ -3,5 +3,15 @@
|
|||
static class EndianSwap
|
||||
{
|
||||
public static short Swap16(short Value) => (short)(((Value >> 8) & 0xff) | (Value << 8));
|
||||
|
||||
public static int Swap32(int Value)
|
||||
{
|
||||
uint UintVal = (uint)Value;
|
||||
|
||||
return (int)(((UintVal >> 24) & 0x000000ff) |
|
||||
((UintVal >> 8) & 0x0000ff00) |
|
||||
((UintVal << 8) & 0x00ff0000) |
|
||||
((UintVal << 24) & 0xff000000));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue