Fix fragment shaders (and fuck everything up)

This commit is contained in:
Isaac Marovitz 2023-10-10 20:00:56 -04:00 committed by Isaac Marovitz
parent 2890fc1069
commit 511db833db
4 changed files with 21 additions and 6 deletions

View file

@ -20,8 +20,9 @@ namespace Ryujinx.Graphics.Metal
{
for (int index = 0; index < shaders.Length; index++)
{
var libraryError = new NSError(IntPtr.Zero);
ShaderSource shader = shaders[index];
var libraryError = new NSError(IntPtr.Zero);
var shaderLibrary = device.NewLibrary(StringHelper.NSString(shader.Code), new MTLCompileOptions(IntPtr.Zero), ref libraryError);
if (libraryError != IntPtr.Zero)
{