[Ryujinx.Audio] Address dotnet-format issues (#5362)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
TSRBerry 2023-07-02 01:27:18 +02:00 committed by GitHub
parent 0684b00b3c
commit 515fc32b21
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GPG key ID: 4AEE18F83AFDEB23
207 changed files with 1354 additions and 1670 deletions

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@ -7,7 +7,6 @@ using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using static Ryujinx.Audio.Constants;
namespace Ryujinx.Audio.Renderer.Server.Mix
@ -66,7 +65,7 @@ namespace Ryujinx.Audio.Renderer.Server.Mix
/// <summary>
/// The effect processing order storage.
/// </summary>
private IntPtr _effectProcessingOrderArrayPointer;
private readonly IntPtr _effectProcessingOrderArrayPointer;
/// <summary>
/// The max element count that can be found in the effect processing order storage.
@ -120,7 +119,7 @@ namespace Ryujinx.Audio.Renderer.Server.Mix
/// <summary>
/// The array used to order effects associated to this mix.
/// </summary>
public Span<int> EffectProcessingOrderArray
public readonly Span<int> EffectProcessingOrderArray
{
get
{
@ -175,7 +174,7 @@ namespace Ryujinx.Audio.Renderer.Server.Mix
/// <summary>
/// Clear the <see cref="EffectProcessingOrderArray"/> to its default state.
/// </summary>
public void ClearEffectProcessingOrder()
public readonly void ClearEffectProcessingOrder()
{
EffectProcessingOrderArray.Fill(-1);
}
@ -184,7 +183,7 @@ namespace Ryujinx.Audio.Renderer.Server.Mix
/// Return true if the mix has any destinations.
/// </summary>
/// <returns>True if the mix has any destinations.</returns>
public bool HasAnyDestination()
public readonly bool HasAnyDestination()
{
return DestinationMixId != UnusedMixId || DestinationSplitterId != UnusedSplitterId;
}
@ -310,4 +309,4 @@ namespace Ryujinx.Audio.Renderer.Server.Mix
return isDirty;
}
}
}
}