Fix VertexId and InstanceId on Vulkan (#3833)
* Fix VertexId and InstanceId on Vulkan * Shader cache version bump
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6 changed files with 38 additions and 4 deletions
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@ -48,6 +48,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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{ AttributeConsts.TessCoordY, new BuiltInAttribute("gl_TessCoord.y", VariableType.F32) },
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{ AttributeConsts.InstanceId, new BuiltInAttribute("gl_InstanceID", VariableType.S32) },
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{ AttributeConsts.VertexId, new BuiltInAttribute("gl_VertexID", VariableType.S32) },
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{ AttributeConsts.BaseInstance, new BuiltInAttribute("gl_BaseInstance", VariableType.S32) },
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{ AttributeConsts.BaseVertex, new BuiltInAttribute("gl_BaseVertex", VariableType.S32) },
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{ AttributeConsts.InstanceIndex, new BuiltInAttribute("gl_InstanceIndex", VariableType.S32) },
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{ AttributeConsts.VertexIndex, new BuiltInAttribute("gl_VertexIndex", VariableType.S32) },
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{ AttributeConsts.FrontFacing, new BuiltInAttribute("gl_FrontFacing", VariableType.Bool) },
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// Special.
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@ -704,8 +704,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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AttributeConsts.ClipDistance0 => BuiltIn.ClipDistance,
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AttributeConsts.PointCoordX => BuiltIn.PointCoord,
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AttributeConsts.TessCoordX => BuiltIn.TessCoord,
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AttributeConsts.InstanceId => BuiltIn.InstanceId, // FIXME: Invalid
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AttributeConsts.VertexId => BuiltIn.VertexId, // FIXME: Invalid
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AttributeConsts.InstanceId => BuiltIn.InstanceId,
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AttributeConsts.VertexId => BuiltIn.VertexId,
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AttributeConsts.BaseInstance => BuiltIn.BaseInstance,
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AttributeConsts.BaseVertex => BuiltIn.BaseVertex,
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AttributeConsts.InstanceIndex => BuiltIn.InstanceIndex,
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AttributeConsts.VertexIndex => BuiltIn.VertexIndex,
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AttributeConsts.FrontFacing => BuiltIn.FrontFacing,
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AttributeConsts.FragmentOutputDepth => BuiltIn.FragDepth,
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AttributeConsts.ThreadKill => BuiltIn.HelperInvocation,
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