Fix VertexId and InstanceId on Vulkan (#3833)
* Fix VertexId and InstanceId on Vulkan * Shader cache version bump
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6 changed files with 38 additions and 4 deletions
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@ -95,5 +95,10 @@ namespace Ryujinx.Graphics.Shader.Translation
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public const int LtMask = 0x2000040;
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public const int ThreadKill = 0x2000044;
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public const int BaseInstance = 0x2000050;
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public const int BaseVertex = 0x2000054;
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public const int InstanceIndex = 0x2000058;
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public const int VertexIndex = 0x200005c;
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}
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}
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@ -27,6 +27,10 @@ namespace Ryujinx.Graphics.Shader.Translation
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{ AttributeConsts.TessCoordY, new AttributeInfo(AttributeConsts.TessCoordX, 1, 3, AggregateType.Vector | AggregateType.FP32) },
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{ AttributeConsts.InstanceId, new AttributeInfo(AttributeConsts.InstanceId, 0, 1, AggregateType.S32) },
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{ AttributeConsts.VertexId, new AttributeInfo(AttributeConsts.VertexId, 0, 1, AggregateType.S32) },
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{ AttributeConsts.BaseInstance, new AttributeInfo(AttributeConsts.BaseInstance, 0, 1, AggregateType.S32) },
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{ AttributeConsts.BaseVertex, new AttributeInfo(AttributeConsts.BaseVertex, 0, 1, AggregateType.S32) },
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{ AttributeConsts.InstanceIndex, new AttributeInfo(AttributeConsts.InstanceIndex, 0, 1, AggregateType.S32) },
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{ AttributeConsts.VertexIndex, new AttributeInfo(AttributeConsts.VertexIndex, 0, 1, AggregateType.S32) },
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{ AttributeConsts.FrontFacing, new AttributeInfo(AttributeConsts.FrontFacing, 0, 1, AggregateType.Bool) },
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// Special.
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