[Headless] Add missing arguments & Fix typos (#4193)
* headless: Fix typos in command line options * Remove nullable from command line options Add EnableMacroHLE option Add HideCursorOnIdle option * headless: Adjust enable-ptc help text * headless: Use switch statement instead of if-else chain * headless: Improve formatting for long constructors * headless: Remove discards from SDL_ShowCursor() * headless: Add window icon * Fix hiding cursor on idle At least on Wayland, SDL2 doesn't produce any mouse motion events. * Add new command line args: BaseDataDir and UserProfile * headless: Read icon from embedded resource * headless: Skip SetWindowIcon() on Windows if dll isn't present * headless: Fix division by zero * headless: Fix command line options not working correctly * headless: Fix crash when viewing command line options * headless: Load window icon bmp from memory * Add comment to the workaround for SDL_LoadBMP_RW * headless: Enable logging to file by default * headless: Add 3 options for --hide-cursor Replaces --disable-hide-cursor-on-idle
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10 changed files with 248 additions and 102 deletions
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@ -5,7 +5,6 @@ using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.OpenGL;
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using Ryujinx.Input.HLE;
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using System;
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using static SDL2.SDL;
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namespace Ryujinx.Headless.SDL2.OpenGL
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@ -103,7 +102,13 @@ namespace Ryujinx.Headless.SDL2.OpenGL
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private GraphicsDebugLevel _glLogLevel;
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private SDL2OpenGLContext _openGLContext;
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public OpenGLWindow(InputManager inputManager, GraphicsDebugLevel glLogLevel, AspectRatio aspectRatio, bool enableMouse) : base(inputManager, glLogLevel, aspectRatio, enableMouse)
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public OpenGLWindow(
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InputManager inputManager,
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GraphicsDebugLevel glLogLevel,
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AspectRatio aspectRatio,
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bool enableMouse,
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HideCursor hideCursor)
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: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
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{
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_glLogLevel = glLogLevel;
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}
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@ -161,4 +166,4 @@ namespace Ryujinx.Headless.SDL2.OpenGL
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SDL_GL_SwapWindow(WindowHandle);
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}
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}
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}
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}
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