Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
This commit is contained in:
parent
182d716867
commit
521751795a
258 changed files with 1574 additions and 1546 deletions
215
Ryujinx.HLE/HOS/Ipc/IpcMessage.cs
Normal file
215
Ryujinx.HLE/HOS/Ipc/IpcMessage.cs
Normal file
|
@ -0,0 +1,215 @@
|
|||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Ipc
|
||||
{
|
||||
class IpcMessage
|
||||
{
|
||||
public IpcMessageType Type { get; set; }
|
||||
|
||||
public IpcHandleDesc HandleDesc { get; set; }
|
||||
|
||||
public List<IpcPtrBuffDesc> PtrBuff { get; private set; }
|
||||
public List<IpcBuffDesc> SendBuff { get; private set; }
|
||||
public List<IpcBuffDesc> ReceiveBuff { get; private set; }
|
||||
public List<IpcBuffDesc> ExchangeBuff { get; private set; }
|
||||
public List<IpcRecvListBuffDesc> RecvListBuff { get; private set; }
|
||||
|
||||
public List<int> ObjectIds { get; private set; }
|
||||
|
||||
public byte[] RawData { get; set; }
|
||||
|
||||
public IpcMessage()
|
||||
{
|
||||
PtrBuff = new List<IpcPtrBuffDesc>();
|
||||
SendBuff = new List<IpcBuffDesc>();
|
||||
ReceiveBuff = new List<IpcBuffDesc>();
|
||||
ExchangeBuff = new List<IpcBuffDesc>();
|
||||
RecvListBuff = new List<IpcRecvListBuffDesc>();
|
||||
|
||||
ObjectIds = new List<int>();
|
||||
}
|
||||
|
||||
public IpcMessage(byte[] Data, long CmdPtr) : this()
|
||||
{
|
||||
using (MemoryStream MS = new MemoryStream(Data))
|
||||
{
|
||||
BinaryReader Reader = new BinaryReader(MS);
|
||||
|
||||
Initialize(Reader, CmdPtr);
|
||||
}
|
||||
}
|
||||
|
||||
private void Initialize(BinaryReader Reader, long CmdPtr)
|
||||
{
|
||||
int Word0 = Reader.ReadInt32();
|
||||
int Word1 = Reader.ReadInt32();
|
||||
|
||||
Type = (IpcMessageType)(Word0 & 0xffff);
|
||||
|
||||
int PtrBuffCount = (Word0 >> 16) & 0xf;
|
||||
int SendBuffCount = (Word0 >> 20) & 0xf;
|
||||
int RecvBuffCount = (Word0 >> 24) & 0xf;
|
||||
int XchgBuffCount = (Word0 >> 28) & 0xf;
|
||||
|
||||
int RawDataSize = (Word1 >> 0) & 0x3ff;
|
||||
int RecvListFlags = (Word1 >> 10) & 0xf;
|
||||
bool HndDescEnable = ((Word1 >> 31) & 0x1) != 0;
|
||||
|
||||
if (HndDescEnable)
|
||||
{
|
||||
HandleDesc = new IpcHandleDesc(Reader);
|
||||
}
|
||||
|
||||
for (int Index = 0; Index < PtrBuffCount; Index++)
|
||||
{
|
||||
PtrBuff.Add(new IpcPtrBuffDesc(Reader));
|
||||
}
|
||||
|
||||
void ReadBuff(List<IpcBuffDesc> Buff, int Count)
|
||||
{
|
||||
for (int Index = 0; Index < Count; Index++)
|
||||
{
|
||||
Buff.Add(new IpcBuffDesc(Reader));
|
||||
}
|
||||
}
|
||||
|
||||
ReadBuff(SendBuff, SendBuffCount);
|
||||
ReadBuff(ReceiveBuff, RecvBuffCount);
|
||||
ReadBuff(ExchangeBuff, XchgBuffCount);
|
||||
|
||||
RawDataSize *= 4;
|
||||
|
||||
long RecvListPos = Reader.BaseStream.Position + RawDataSize;
|
||||
|
||||
long Pad0 = GetPadSize16(Reader.BaseStream.Position + CmdPtr);
|
||||
|
||||
Reader.BaseStream.Seek(Pad0, SeekOrigin.Current);
|
||||
|
||||
int RecvListCount = RecvListFlags - 2;
|
||||
|
||||
if (RecvListCount == 0)
|
||||
{
|
||||
RecvListCount = 1;
|
||||
}
|
||||
else if (RecvListCount < 0)
|
||||
{
|
||||
RecvListCount = 0;
|
||||
}
|
||||
|
||||
RawData = Reader.ReadBytes(RawDataSize);
|
||||
|
||||
Reader.BaseStream.Seek(RecvListPos, SeekOrigin.Begin);
|
||||
|
||||
for (int Index = 0; Index < RecvListCount; Index++)
|
||||
{
|
||||
RecvListBuff.Add(new IpcRecvListBuffDesc(Reader));
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] GetBytes(long CmdPtr)
|
||||
{
|
||||
using (MemoryStream MS = new MemoryStream())
|
||||
{
|
||||
BinaryWriter Writer = new BinaryWriter(MS);
|
||||
|
||||
int Word0;
|
||||
int Word1;
|
||||
|
||||
Word0 = (int)Type;
|
||||
Word0 |= (PtrBuff.Count & 0xf) << 16;
|
||||
Word0 |= (SendBuff.Count & 0xf) << 20;
|
||||
Word0 |= (ReceiveBuff.Count & 0xf) << 24;
|
||||
Word0 |= (ExchangeBuff.Count & 0xf) << 28;
|
||||
|
||||
byte[] HandleData = new byte[0];
|
||||
|
||||
if (HandleDesc != null)
|
||||
{
|
||||
HandleData = HandleDesc.GetBytes();
|
||||
}
|
||||
|
||||
int DataLength = RawData?.Length ?? 0;
|
||||
|
||||
int Pad0 = (int)GetPadSize16(CmdPtr + 8 + HandleData.Length);
|
||||
|
||||
//Apparently, padding after Raw Data is 16 bytes, however when there is
|
||||
//padding before Raw Data too, we need to subtract the size of this padding.
|
||||
//This is the weirdest padding I've seen so far...
|
||||
int Pad1 = 0x10 - Pad0;
|
||||
|
||||
DataLength = (DataLength + Pad0 + Pad1) / 4;
|
||||
|
||||
Word1 = DataLength & 0x3ff;
|
||||
|
||||
if (HandleDesc != null)
|
||||
{
|
||||
Word1 |= 1 << 31;
|
||||
}
|
||||
|
||||
Writer.Write(Word0);
|
||||
Writer.Write(Word1);
|
||||
Writer.Write(HandleData);
|
||||
|
||||
MS.Seek(Pad0, SeekOrigin.Current);
|
||||
|
||||
if (RawData != null)
|
||||
{
|
||||
Writer.Write(RawData);
|
||||
}
|
||||
|
||||
Writer.Write(new byte[Pad1]);
|
||||
|
||||
return MS.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
private long GetPadSize16(long Position)
|
||||
{
|
||||
if ((Position & 0xf) != 0)
|
||||
{
|
||||
return 0x10 - (Position & 0xf);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public (long Position, long Size) GetBufferType0x21()
|
||||
{
|
||||
if (PtrBuff.Count != 0 &&
|
||||
PtrBuff[0].Position != 0 &&
|
||||
PtrBuff[0].Size != 0)
|
||||
{
|
||||
return (PtrBuff[0].Position, PtrBuff[0].Size);
|
||||
}
|
||||
|
||||
if (SendBuff.Count != 0 &&
|
||||
SendBuff[0].Position != 0 &&
|
||||
SendBuff[0].Size != 0)
|
||||
{
|
||||
return (SendBuff[0].Position, SendBuff[0].Size);
|
||||
}
|
||||
|
||||
return (0, 0);
|
||||
}
|
||||
|
||||
public (long Position, long Size) GetBufferType0x22()
|
||||
{
|
||||
if (RecvListBuff.Count != 0 &&
|
||||
RecvListBuff[0].Position != 0 &&
|
||||
RecvListBuff[0].Size != 0)
|
||||
{
|
||||
return (RecvListBuff[0].Position, RecvListBuff[0].Size);
|
||||
}
|
||||
|
||||
if (ReceiveBuff.Count != 0 &&
|
||||
ReceiveBuff[0].Position != 0 &&
|
||||
ReceiveBuff[0].Size != 0)
|
||||
{
|
||||
return (ReceiveBuff[0].Position, ReceiveBuff[0].Size);
|
||||
}
|
||||
|
||||
return (0, 0);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue