Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
This commit is contained in:
parent
182d716867
commit
521751795a
258 changed files with 1574 additions and 1546 deletions
9
Ryujinx.HLE/HOS/Services/FspSrv/FsErr.cs
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9
Ryujinx.HLE/HOS/Services/FspSrv/FsErr.cs
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@ -0,0 +1,9 @@
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namespace Ryujinx.HLE.HOS.Services.FspSrv
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{
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static class FsErr
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{
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public const int PathDoesNotExist = 1;
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public const int PathAlreadyExists = 2;
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public const int PathAlreadyInUse = 7;
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}
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}
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116
Ryujinx.HLE/HOS/Services/FspSrv/IDirectory.cs
Normal file
116
Ryujinx.HLE/HOS/Services/FspSrv/IDirectory.cs
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@ -0,0 +1,116 @@
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using Ryujinx.HLE.HOS.Ipc;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace Ryujinx.HLE.HOS.Services.FspSrv
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{
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class IDirectory : IpcService, IDisposable
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{
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private const int DirectoryEntrySize = 0x310;
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private List<string> DirectoryEntries;
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private int CurrentItemIndex;
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public event EventHandler<EventArgs> Disposed;
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public string HostPath { get; private set; }
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public IDirectory(string HostPath, int Flags)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, Read },
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{ 1, GetEntryCount }
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};
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this.HostPath = HostPath;
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DirectoryEntries = new List<string>();
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if ((Flags & 1) != 0)
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{
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DirectoryEntries.AddRange(Directory.GetDirectories(HostPath));
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}
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if ((Flags & 2) != 0)
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{
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DirectoryEntries.AddRange(Directory.GetFiles(HostPath));
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}
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CurrentItemIndex = 0;
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}
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public long Read(ServiceCtx Context)
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{
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long BufferPosition = Context.Request.ReceiveBuff[0].Position;
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long BufferLen = Context.Request.ReceiveBuff[0].Size;
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int MaxReadCount = (int)(BufferLen / DirectoryEntrySize);
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int Count = Math.Min(DirectoryEntries.Count - CurrentItemIndex, MaxReadCount);
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for (int Index = 0; Index < Count; Index++)
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{
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long Position = BufferPosition + Index * DirectoryEntrySize;
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WriteDirectoryEntry(Context, Position, DirectoryEntries[CurrentItemIndex++]);
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}
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Context.ResponseData.Write((long)Count);
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return 0;
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}
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private void WriteDirectoryEntry(ServiceCtx Context, long Position, string FullPath)
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{
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for (int Offset = 0; Offset < 0x300; Offset += 8)
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{
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Context.Memory.WriteInt64(Position + Offset, 0);
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}
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byte[] NameBuffer = Encoding.UTF8.GetBytes(Path.GetFileName(FullPath));
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Context.Memory.WriteBytes(Position, NameBuffer);
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int Type = 0;
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long Size = 0;
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if (File.Exists(FullPath))
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{
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Type = 1;
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Size = new FileInfo(FullPath).Length;
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}
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Context.Memory.WriteInt32(Position + 0x300, 0); //Padding?
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Context.Memory.WriteInt32(Position + 0x304, Type);
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Context.Memory.WriteInt64(Position + 0x308, Size);
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}
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public long GetEntryCount(ServiceCtx Context)
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{
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Context.ResponseData.Write((long)DirectoryEntries.Count);
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return 0;
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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Disposed?.Invoke(this, EventArgs.Empty);
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}
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}
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}
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}
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110
Ryujinx.HLE/HOS/Services/FspSrv/IFile.cs
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110
Ryujinx.HLE/HOS/Services/FspSrv/IFile.cs
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@ -0,0 +1,110 @@
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using Ryujinx.HLE.HOS.Ipc;
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace Ryujinx.HLE.HOS.Services.FspSrv
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{
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class IFile : IpcService, IDisposable
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private Stream BaseStream;
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public event EventHandler<EventArgs> Disposed;
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public string HostPath { get; private set; }
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public IFile(Stream BaseStream, string HostPath)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, Read },
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{ 1, Write },
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{ 2, Flush },
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{ 3, SetSize },
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{ 4, GetSize }
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};
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this.BaseStream = BaseStream;
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this.HostPath = HostPath;
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}
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public long Read(ServiceCtx Context)
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{
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long Position = Context.Request.ReceiveBuff[0].Position;
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long Zero = Context.RequestData.ReadInt64();
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long Offset = Context.RequestData.ReadInt64();
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long Size = Context.RequestData.ReadInt64();
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byte[] Data = new byte[Size];
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BaseStream.Seek(Offset, SeekOrigin.Begin);
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int ReadSize = BaseStream.Read(Data, 0, (int)Size);
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Context.Memory.WriteBytes(Position, Data);
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Context.ResponseData.Write((long)ReadSize);
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return 0;
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}
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public long Write(ServiceCtx Context)
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{
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long Position = Context.Request.SendBuff[0].Position;
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long Zero = Context.RequestData.ReadInt64();
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long Offset = Context.RequestData.ReadInt64();
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long Size = Context.RequestData.ReadInt64();
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byte[] Data = Context.Memory.ReadBytes(Position, Size);
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BaseStream.Seek(Offset, SeekOrigin.Begin);
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BaseStream.Write(Data, 0, (int)Size);
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return 0;
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}
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public long Flush(ServiceCtx Context)
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{
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BaseStream.Flush();
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return 0;
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}
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public long SetSize(ServiceCtx Context)
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{
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long Size = Context.RequestData.ReadInt64();
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BaseStream.SetLength(Size);
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return 0;
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}
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public long GetSize(ServiceCtx Context)
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{
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Context.ResponseData.Write(BaseStream.Length);
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return 0;
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing && BaseStream != null)
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{
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BaseStream.Dispose();
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Disposed?.Invoke(this, EventArgs.Empty);
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}
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}
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}
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}
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412
Ryujinx.HLE/HOS/Services/FspSrv/IFileSystem.cs
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412
Ryujinx.HLE/HOS/Services/FspSrv/IFileSystem.cs
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@ -0,0 +1,412 @@
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using Ryujinx.HLE.HOS.Ipc;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using static Ryujinx.HLE.HOS.ErrorCode;
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namespace Ryujinx.HLE.HOS.Services.FspSrv
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{
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class IFileSystem : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private HashSet<string> OpenPaths;
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private string Path;
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public IFileSystem(string Path)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, CreateFile },
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{ 1, DeleteFile },
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{ 2, CreateDirectory },
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{ 3, DeleteDirectory },
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{ 4, DeleteDirectoryRecursively },
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{ 5, RenameFile },
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{ 6, RenameDirectory },
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{ 7, GetEntryType },
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{ 8, OpenFile },
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{ 9, OpenDirectory },
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{ 10, Commit },
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{ 11, GetFreeSpaceSize },
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{ 12, GetTotalSpaceSize },
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{ 13, CleanDirectoryRecursively },
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//{ 14, GetFileTimeStampRaw }
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};
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OpenPaths = new HashSet<string>();
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this.Path = Path;
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}
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public long CreateFile(ServiceCtx Context)
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{
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string Name = ReadUtf8String(Context);
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long Mode = Context.RequestData.ReadInt64();
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int Size = Context.RequestData.ReadInt32();
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string FileName = Context.Device.FileSystem.GetFullPath(Path, Name);
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if (FileName == null)
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{
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
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}
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if (File.Exists(FileName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyExists);
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}
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if (IsPathAlreadyInUse(FileName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
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}
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using (FileStream NewFile = File.Create(FileName))
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{
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NewFile.SetLength(Size);
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}
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return 0;
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}
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public long DeleteFile(ServiceCtx Context)
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{
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string Name = ReadUtf8String(Context);
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string FileName = Context.Device.FileSystem.GetFullPath(Path, Name);
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if (!File.Exists(FileName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
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}
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if (IsPathAlreadyInUse(FileName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
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}
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File.Delete(FileName);
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return 0;
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}
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public long CreateDirectory(ServiceCtx Context)
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{
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string Name = ReadUtf8String(Context);
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string DirName = Context.Device.FileSystem.GetFullPath(Path, Name);
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if (DirName == null)
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{
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
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}
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if (Directory.Exists(DirName))
|
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyExists);
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}
|
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|
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if (IsPathAlreadyInUse(DirName))
|
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
|
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}
|
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|
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Directory.CreateDirectory(DirName);
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|
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return 0;
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}
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public long DeleteDirectory(ServiceCtx Context)
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{
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return DeleteDirectory(Context, false);
|
||||
}
|
||||
|
||||
public long DeleteDirectoryRecursively(ServiceCtx Context)
|
||||
{
|
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return DeleteDirectory(Context, true);
|
||||
}
|
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|
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private long DeleteDirectory(ServiceCtx Context, bool Recursive)
|
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{
|
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string Name = ReadUtf8String(Context);
|
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|
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string DirName = Context.Device.FileSystem.GetFullPath(Path, Name);
|
||||
|
||||
if (!Directory.Exists(DirName))
|
||||
{
|
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
|
||||
}
|
||||
|
||||
if (IsPathAlreadyInUse(DirName))
|
||||
{
|
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
|
||||
}
|
||||
|
||||
Directory.Delete(DirName, Recursive);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long RenameFile(ServiceCtx Context)
|
||||
{
|
||||
string OldName = ReadUtf8String(Context, 0);
|
||||
string NewName = ReadUtf8String(Context, 1);
|
||||
|
||||
string OldFileName = Context.Device.FileSystem.GetFullPath(Path, OldName);
|
||||
string NewFileName = Context.Device.FileSystem.GetFullPath(Path, NewName);
|
||||
|
||||
if (!File.Exists(OldFileName))
|
||||
{
|
||||
return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
|
||||
}
|
||||
|
||||
if (File.Exists(NewFileName))
|
||||
{
|
||||
return MakeError(ErrorModule.Fs, FsErr.PathAlreadyExists);
|
||||
}
|
||||
|
||||
if (IsPathAlreadyInUse(OldFileName))
|
||||
{
|
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
|
||||
}
|
||||
|
||||
File.Move(OldFileName, NewFileName);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long RenameDirectory(ServiceCtx Context)
|
||||
{
|
||||
string OldName = ReadUtf8String(Context, 0);
|
||||
string NewName = ReadUtf8String(Context, 1);
|
||||
|
||||
string OldDirName = Context.Device.FileSystem.GetFullPath(Path, OldName);
|
||||
string NewDirName = Context.Device.FileSystem.GetFullPath(Path, NewName);
|
||||
|
||||
if (!Directory.Exists(OldDirName))
|
||||
{
|
||||
return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
|
||||
}
|
||||
|
||||
if (Directory.Exists(NewDirName))
|
||||
{
|
||||
return MakeError(ErrorModule.Fs, FsErr.PathAlreadyExists);
|
||||
}
|
||||
|
||||
if (IsPathAlreadyInUse(OldDirName))
|
||||
{
|
||||
return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
|
||||
}
|
||||
|
||||
Directory.Move(OldDirName, NewDirName);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long GetEntryType(ServiceCtx Context)
|
||||
{
|
||||
string Name = ReadUtf8String(Context);
|
||||
|
||||
string FileName = Context.Device.FileSystem.GetFullPath(Path, Name);
|
||||
|
||||
if (File.Exists(FileName))
|
||||
{
|
||||
Context.ResponseData.Write(1);
|
||||
}
|
||||
else if (Directory.Exists(FileName))
|
||||
{
|
||||
Context.ResponseData.Write(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
Context.ResponseData.Write(0);
|
||||
|
||||
return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long OpenFile(ServiceCtx Context)
|
||||
{
|
||||
int FilterFlags = Context.RequestData.ReadInt32();
|
||||
|
||||
string Name = ReadUtf8String(Context);
|
||||
|
||||
string FileName = Context.Device.FileSystem.GetFullPath(Path, Name);
|
||||
|
||||
if (!File.Exists(FileName))
|
||||
{
|
||||
return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
|
||||
}
|
||||
|
||||
if (IsPathAlreadyInUse(FileName))
|
||||
{
|
||||
return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
|
||||
}
|
||||
|
||||
FileStream Stream = new FileStream(FileName, FileMode.Open);
|
||||
|
||||
IFile FileInterface = new IFile(Stream, FileName);
|
||||
|
||||
FileInterface.Disposed += RemoveFileInUse;
|
||||
|
||||
lock (OpenPaths)
|
||||
{
|
||||
OpenPaths.Add(FileName);
|
||||
}
|
||||
|
||||
MakeObject(Context, FileInterface);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long OpenDirectory(ServiceCtx Context)
|
||||
{
|
||||
int FilterFlags = Context.RequestData.ReadInt32();
|
||||
|
||||
string Name = ReadUtf8String(Context);
|
||||
|
||||
string DirName = Context.Device.FileSystem.GetFullPath(Path, Name);
|
||||
|
||||
if (!Directory.Exists(DirName))
|
||||
{
|
||||
return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
|
||||
}
|
||||
|
||||
if (IsPathAlreadyInUse(DirName))
|
||||
{
|
||||
return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
|
||||
}
|
||||
|
||||
IDirectory DirInterface = new IDirectory(DirName, FilterFlags);
|
||||
|
||||
DirInterface.Disposed += RemoveDirectoryInUse;
|
||||
|
||||
lock (OpenPaths)
|
||||
{
|
||||
OpenPaths.Add(DirName);
|
||||
}
|
||||
|
||||
MakeObject(Context, DirInterface);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long Commit(ServiceCtx Context)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long GetFreeSpaceSize(ServiceCtx Context)
|
||||
{
|
||||
string Name = ReadUtf8String(Context);
|
||||
|
||||
Context.ResponseData.Write(Context.Device.FileSystem.GetDrive().AvailableFreeSpace);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long GetTotalSpaceSize(ServiceCtx Context)
|
||||
{
|
||||
string Name = ReadUtf8String(Context);
|
||||
|
||||
Context.ResponseData.Write(Context.Device.FileSystem.GetDrive().TotalSize);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long CleanDirectoryRecursively(ServiceCtx Context)
|
||||
{
|
||||
string Name = ReadUtf8String(Context);
|
||||
|
||||
string DirName = Context.Device.FileSystem.GetFullPath(Path, Name);
|
||||
|
||||
if (!Directory.Exists(DirName))
|
||||
{
|
||||
return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
|
||||
}
|
||||
|
||||
if (IsPathAlreadyInUse(DirName))
|
||||
{
|
||||
return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
|
||||
}
|
||||
|
||||
foreach (string Entry in Directory.EnumerateFileSystemEntries(DirName))
|
||||
{
|
||||
if (Directory.Exists(Entry))
|
||||
{
|
||||
Directory.Delete(Entry, true);
|
||||
}
|
||||
else if (File.Exists(Entry))
|
||||
{
|
||||
File.Delete(Entry);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private bool IsPathAlreadyInUse(string Path)
|
||||
{
|
||||
lock (OpenPaths)
|
||||
{
|
||||
return OpenPaths.Contains(Path);
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveFileInUse(object sender, EventArgs e)
|
||||
{
|
||||
IFile FileInterface = (IFile)sender;
|
||||
|
||||
lock (OpenPaths)
|
||||
{
|
||||
FileInterface.Disposed -= RemoveFileInUse;
|
||||
|
||||
OpenPaths.Remove(FileInterface.HostPath);
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveDirectoryInUse(object sender, EventArgs e)
|
||||
{
|
||||
IDirectory DirInterface = (IDirectory)sender;
|
||||
|
||||
lock (OpenPaths)
|
||||
{
|
||||
DirInterface.Disposed -= RemoveDirectoryInUse;
|
||||
|
||||
OpenPaths.Remove(DirInterface.HostPath);
|
||||
}
|
||||
}
|
||||
|
||||
private string ReadUtf8String(ServiceCtx Context, int Index = 0)
|
||||
{
|
||||
long Position = Context.Request.PtrBuff[Index].Position;
|
||||
long Size = Context.Request.PtrBuff[Index].Size;
|
||||
|
||||
using (MemoryStream MS = new MemoryStream())
|
||||
{
|
||||
while (Size-- > 0)
|
||||
{
|
||||
byte Value = Context.Memory.ReadByte(Position++);
|
||||
|
||||
if (Value == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
MS.WriteByte(Value);
|
||||
}
|
||||
|
||||
return Encoding.UTF8.GetString(MS.ToArray());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
74
Ryujinx.HLE/HOS/Services/FspSrv/IFileSystemProxy.cs
Normal file
74
Ryujinx.HLE/HOS/Services/FspSrv/IFileSystemProxy.cs
Normal file
|
@ -0,0 +1,74 @@
|
|||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using Ryujinx.HLE.Logging;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.FspSrv
|
||||
{
|
||||
class IFileSystemProxy : IpcService
|
||||
{
|
||||
private Dictionary<int, ServiceProcessRequest> m_Commands;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
||||
|
||||
public IFileSystemProxy()
|
||||
{
|
||||
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
||||
{
|
||||
{ 1, SetCurrentProcess },
|
||||
{ 18, OpenSdCardFileSystem },
|
||||
{ 22, CreateSaveDataFileSystem },
|
||||
{ 51, OpenSaveDataFileSystem },
|
||||
{ 200, OpenDataStorageByCurrentProcess },
|
||||
{ 203, OpenPatchDataStorageByCurrentProcess },
|
||||
{ 1005, GetGlobalAccessLogMode }
|
||||
};
|
||||
}
|
||||
|
||||
public long SetCurrentProcess(ServiceCtx Context)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long OpenSdCardFileSystem(ServiceCtx Context)
|
||||
{
|
||||
MakeObject(Context, new IFileSystem(Context.Device.FileSystem.GetSdCardPath()));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long CreateSaveDataFileSystem(ServiceCtx Context)
|
||||
{
|
||||
Context.Device.Log.PrintStub(LogClass.ServiceFs, "Stubbed.");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long OpenSaveDataFileSystem(ServiceCtx Context)
|
||||
{
|
||||
MakeObject(Context, new IFileSystem(Context.Device.FileSystem.GetGameSavesPath()));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long OpenDataStorageByCurrentProcess(ServiceCtx Context)
|
||||
{
|
||||
MakeObject(Context, new IStorage(Context.Device.FileSystem.RomFs));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long OpenPatchDataStorageByCurrentProcess(ServiceCtx Context)
|
||||
{
|
||||
MakeObject(Context, new IStorage(Context.Device.FileSystem.RomFs));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long GetGlobalAccessLogMode(ServiceCtx Context)
|
||||
{
|
||||
Context.ResponseData.Write(0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
51
Ryujinx.HLE/HOS/Services/FspSrv/IStorage.cs
Normal file
51
Ryujinx.HLE/HOS/Services/FspSrv/IStorage.cs
Normal file
|
@ -0,0 +1,51 @@
|
|||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.FspSrv
|
||||
{
|
||||
class IStorage : IpcService
|
||||
{
|
||||
private Dictionary<int, ServiceProcessRequest> m_Commands;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
||||
|
||||
private Stream BaseStream;
|
||||
|
||||
public IStorage(Stream BaseStream)
|
||||
{
|
||||
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
||||
{
|
||||
{ 0, Read }
|
||||
};
|
||||
|
||||
this.BaseStream = BaseStream;
|
||||
}
|
||||
|
||||
public long Read(ServiceCtx Context)
|
||||
{
|
||||
long Offset = Context.RequestData.ReadInt64();
|
||||
long Size = Context.RequestData.ReadInt64();
|
||||
|
||||
if (Context.Request.ReceiveBuff.Count > 0)
|
||||
{
|
||||
IpcBuffDesc BuffDesc = Context.Request.ReceiveBuff[0];
|
||||
|
||||
//Use smaller length to avoid overflows.
|
||||
if (Size > BuffDesc.Size)
|
||||
{
|
||||
Size = BuffDesc.Size;
|
||||
}
|
||||
|
||||
byte[] Data = new byte[Size];
|
||||
|
||||
BaseStream.Seek(Offset, SeekOrigin.Begin);
|
||||
BaseStream.Read(Data, 0, Data.Length);
|
||||
|
||||
Context.Memory.WriteBytes(BuffDesc.Position, Data);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue