Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
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258 changed files with 1574 additions and 1546 deletions
110
Ryujinx.HLE/HOS/Services/FspSrv/IFile.cs
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110
Ryujinx.HLE/HOS/Services/FspSrv/IFile.cs
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using Ryujinx.HLE.HOS.Ipc;
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace Ryujinx.HLE.HOS.Services.FspSrv
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{
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class IFile : IpcService, IDisposable
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private Stream BaseStream;
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public event EventHandler<EventArgs> Disposed;
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public string HostPath { get; private set; }
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public IFile(Stream BaseStream, string HostPath)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, Read },
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{ 1, Write },
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{ 2, Flush },
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{ 3, SetSize },
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{ 4, GetSize }
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};
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this.BaseStream = BaseStream;
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this.HostPath = HostPath;
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}
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public long Read(ServiceCtx Context)
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{
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long Position = Context.Request.ReceiveBuff[0].Position;
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long Zero = Context.RequestData.ReadInt64();
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long Offset = Context.RequestData.ReadInt64();
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long Size = Context.RequestData.ReadInt64();
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byte[] Data = new byte[Size];
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BaseStream.Seek(Offset, SeekOrigin.Begin);
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int ReadSize = BaseStream.Read(Data, 0, (int)Size);
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Context.Memory.WriteBytes(Position, Data);
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Context.ResponseData.Write((long)ReadSize);
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return 0;
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}
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public long Write(ServiceCtx Context)
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{
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long Position = Context.Request.SendBuff[0].Position;
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long Zero = Context.RequestData.ReadInt64();
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long Offset = Context.RequestData.ReadInt64();
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long Size = Context.RequestData.ReadInt64();
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byte[] Data = Context.Memory.ReadBytes(Position, Size);
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BaseStream.Seek(Offset, SeekOrigin.Begin);
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BaseStream.Write(Data, 0, (int)Size);
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return 0;
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}
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public long Flush(ServiceCtx Context)
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{
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BaseStream.Flush();
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return 0;
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}
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public long SetSize(ServiceCtx Context)
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{
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long Size = Context.RequestData.ReadInt64();
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BaseStream.SetLength(Size);
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return 0;
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}
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public long GetSize(ServiceCtx Context)
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{
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Context.ResponseData.Write(BaseStream.Length);
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return 0;
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing && BaseStream != null)
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{
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BaseStream.Dispose();
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Disposed?.Invoke(this, EventArgs.Empty);
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}
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}
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}
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}
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