Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
This commit is contained in:
parent
182d716867
commit
521751795a
258 changed files with 1574 additions and 1546 deletions
51
Ryujinx.HLE/HOS/Services/FspSrv/IStorage.cs
Normal file
51
Ryujinx.HLE/HOS/Services/FspSrv/IStorage.cs
Normal file
|
@ -0,0 +1,51 @@
|
|||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.FspSrv
|
||||
{
|
||||
class IStorage : IpcService
|
||||
{
|
||||
private Dictionary<int, ServiceProcessRequest> m_Commands;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
||||
|
||||
private Stream BaseStream;
|
||||
|
||||
public IStorage(Stream BaseStream)
|
||||
{
|
||||
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
||||
{
|
||||
{ 0, Read }
|
||||
};
|
||||
|
||||
this.BaseStream = BaseStream;
|
||||
}
|
||||
|
||||
public long Read(ServiceCtx Context)
|
||||
{
|
||||
long Offset = Context.RequestData.ReadInt64();
|
||||
long Size = Context.RequestData.ReadInt64();
|
||||
|
||||
if (Context.Request.ReceiveBuff.Count > 0)
|
||||
{
|
||||
IpcBuffDesc BuffDesc = Context.Request.ReceiveBuff[0];
|
||||
|
||||
//Use smaller length to avoid overflows.
|
||||
if (Size > BuffDesc.Size)
|
||||
{
|
||||
Size = BuffDesc.Size;
|
||||
}
|
||||
|
||||
byte[] Data = new byte[Size];
|
||||
|
||||
BaseStream.Seek(Offset, SeekOrigin.Begin);
|
||||
BaseStream.Read(Data, 0, Data.Length);
|
||||
|
||||
Context.Memory.WriteBytes(BuffDesc.Position, Data);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue