Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
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182d716867
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258 changed files with 1574 additions and 1546 deletions
134
Ryujinx.HLE/Loaders/Npdm/SvcName.cs
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134
Ryujinx.HLE/Loaders/Npdm/SvcName.cs
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namespace Ryujinx.HLE.Loaders.Npdm
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{
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enum SvcName
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{
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Reserved0,
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SetHeapSize,
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SetMemoryPermission,
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SetMemoryAttribute,
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MapMemory,
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UnmapMemory,
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QueryMemory,
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ExitProcess,
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CreateThread,
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StartThread,
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ExitThread,
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SleepThread,
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GetThreadPriority,
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SetThreadPriority,
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GetThreadCoreMask,
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SetThreadCoreMask,
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GetCurrentProcessorNumber,
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SignalEvent,
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ClearEvent,
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MapSharedMemory,
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UnmapSharedMemory,
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CreateTransferMemory,
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CloseHandle,
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ResetSignal,
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WaitSynchronization,
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CancelSynchronization,
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ArbitrateLock,
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ArbitrateUnlock,
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WaitProcessWideKeyAtomic,
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SignalProcessWideKey,
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GetSystemTick,
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ConnectToNamedPort,
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SendSyncRequestLight,
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SendSyncRequest,
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SendSyncRequestWithUserBuffer,
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SendAsyncRequestWithUserBuffer,
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GetProcessId,
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GetThreadId,
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Break,
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OutputDebugString,
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ReturnFromException,
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GetInfo,
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FlushEntireDataCache,
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FlushDataCache,
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MapPhysicalMemory,
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UnmapPhysicalMemory,
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GetFutureThreadInfo,
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GetLastThreadInfo,
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GetResourceLimitLimitValue,
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GetResourceLimitCurrentValue,
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SetThreadActivity,
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GetThreadContext3,
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WaitForAddress,
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SignalToAddress,
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Reserved1,
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Reserved2,
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Reserved3,
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Reserved4,
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Reserved5,
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Reserved6,
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DumpInfo,
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DumpInfoNew,
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Reserved7,
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Reserved8,
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CreateSession,
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AcceptSession,
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ReplyAndReceiveLight,
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ReplyAndReceive,
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ReplyAndReceiveWithUserBuffer,
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CreateEvent,
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Reserved9,
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Reserved10,
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MapPhysicalMemoryUnsafe,
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UnmapPhysicalMemoryUnsafe,
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SetUnsafeLimit,
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CreateCodeMemory,
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ControlCodeMemory,
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SleepSystem,
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ReadWriteRegister,
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SetProcessActivity,
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CreateSharedMemory,
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MapTransferMemory,
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UnmapTransferMemory,
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CreateInterruptEvent,
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QueryPhysicalAddress,
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QueryIoMapping,
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CreateDeviceAddressSpace,
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AttachDeviceAddressSpace,
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DetachDeviceAddressSpace,
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MapDeviceAddressSpaceByForce,
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MapDeviceAddressSpaceAligned,
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MapDeviceAddressSpace,
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UnmapDeviceAddressSpace,
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InvalidateProcessDataCache,
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StoreProcessDataCache,
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FlushProcessDataCache,
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DebugActiveProcess,
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BreakDebugProcess,
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TerminateDebugProcess,
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GetDebugEvent,
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ContinueDebugEvent,
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GetProcessList,
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GetThreadList,
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GetDebugThreadContext,
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SetDebugThreadContext,
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QueryDebugProcessMemory,
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ReadDebugProcessMemory,
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WriteDebugProcessMemory,
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SetHardwareBreakPoint,
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GetDebugThreadParam,
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Reserved11,
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GetSystemInfo,
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CreatePort,
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ManageNamedPort,
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ConnectToPort,
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SetProcessMemoryPermission,
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MapProcessMemory,
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UnmapProcessMemory,
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QueryProcessMemory,
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MapProcessCodeMemory,
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UnmapProcessCodeMemory,
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CreateProcess,
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StartProcess,
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TerminateProcess,
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GetProcessInfo,
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CreateResourceLimit,
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SetResourceLimitLimitValue,
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CallSecureMonitor
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}
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}
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