Implement shader HelperThreadNV (#2163)

* Implement shader HelperThreadNV

* Bump shader cache version

* Use gl_HelperInvocation since its supported across all vendors

* Nit
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gdkchan 2021-04-02 07:50:35 -03:00 committed by GitHub
parent f2cdceb846
commit 524fe3bea4
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6 changed files with 24 additions and 15 deletions

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@ -35,7 +35,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Version of the codegen (to be changed when codegen or guest format change).
/// </summary>
private const ulong ShaderCodeGenVersion = 2147;
private const ulong ShaderCodeGenVersion = 2163;
// Progress reporting helpers
private volatile int _shaderCount;