Implement time:* 4.0.0 commands (#736)

* Abstract SteadyClockCore to follow Nintendo changes in 4.x

This is the ground work for 4.0.0 support

* Implement TickBasedSteadyClockCore

Preparation for the ephemeral clock.

* Refactor SystemClockCore to follow 4.0.0 changes

* Implement EphemeralNetworkSystemClock

* Implement GetSnapshotClock & GetSnapshotClockFromSystemClockContext

* Implement CalculateStandardUserSystemClockDifferenceByUser & CalculateSpanBetween

* Remove an outdated comment & unused import

* Fix a nit and GetClockSnapshot

* Address comment
This commit is contained in:
Thomas Guillemard 2019-07-25 16:44:51 +02:00 committed by gdkchan
parent d254548548
commit 54b79dffa8
13 changed files with 518 additions and 205 deletions

View file

@ -1,7 +1,13 @@
using Ryujinx.Common;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Time.Clock;
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using System;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Time
{
@ -66,6 +72,15 @@ namespace Ryujinx.HLE.HOS.Services.Time
return ResultCode.Success;
}
[Command(5)] // 4.0.0+
// GetEphemeralNetworkSystemClock() -> object<nn::timesrv::detail::service::ISystemClock>
public ResultCode GetEphemeralNetworkSystemClock(ServiceCtx context)
{
MakeObject(context, new ISystemClock(StandardNetworkSystemClockCore.Instance, false));
return ResultCode.Success;
}
[Command(20)] // 6.0.0+
// GetSharedMemoryNativeHandle() -> handle<copy>
public ResultCode GetSharedMemoryNativeHandle(ServiceCtx context)
@ -116,16 +131,202 @@ namespace Ryujinx.HLE.HOS.Services.Time
}
[Command(300)] // 4.0.0+
// CalculateMonotonicSystemClockBaseTimePoint(nn::time::SystemClockContext) -> u64
// CalculateMonotonicSystemClockBaseTimePoint(nn::time::SystemClockContext) -> s64
public ResultCode CalculateMonotonicSystemClockBaseTimePoint(ServiceCtx context)
{
// TODO: reimplement this
long timeOffset = (long)(DateTime.UtcNow - StartupDate).TotalSeconds;
long systemClockContextEpoch = context.RequestData.ReadInt64();
SystemClockContext otherContext = context.RequestData.ReadStruct<SystemClockContext>();
SteadyClockTimePoint currentTimePoint = StandardSteadyClockCore.Instance.GetCurrentTimePoint(context.Thread);
context.ResponseData.Write(timeOffset + systemClockContextEpoch);
ResultCode result = ResultCode.TimeMismatch;
if (currentTimePoint.ClockSourceId == otherContext.SteadyTimePoint.ClockSourceId)
{
TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(context.Thread.Context.ThreadState.CntpctEl0, context.Thread.Context.ThreadState.CntfrqEl0);
long baseTimePoint = otherContext.Offset + currentTimePoint.TimePoint - ticksTimeSpan.ToSeconds();
context.ResponseData.Write(baseTimePoint);
result = 0;
}
return result;
}
[Command(400)] // 4.0.0+
// GetClockSnapshot(u8) -> buffer<nn::time::sf::ClockSnapshot, 0x1a>
public ResultCode GetClockSnapshot(ServiceCtx context)
{
byte type = context.RequestData.ReadByte();
ResultCode result = StandardUserSystemClockCore.Instance.GetSystemClockContext(context.Thread, out SystemClockContext userContext);
if (result == ResultCode.Success)
{
result = StandardNetworkSystemClockCore.Instance.GetSystemClockContext(context.Thread, out SystemClockContext networkContext);
if (result == ResultCode.Success)
{
result = GetClockSnapshotFromSystemClockContextInternal(context.Thread, userContext, networkContext, type, out ClockSnapshot clockSnapshot);
if (result == ResultCode.Success)
{
WriteClockSnapshotFromBuffer(context, context.Request.RecvListBuff[0], clockSnapshot);
}
}
}
return result;
}
[Command(401)] // 4.0.0+
// GetClockSnapshotFromSystemClockContext(u8, nn::time::SystemClockContext, nn::time::SystemClockContext) -> buffer<nn::time::sf::ClockSnapshot, 0x1a>
public ResultCode GetClockSnapshotFromSystemClockContext(ServiceCtx context)
{
byte type = context.RequestData.ReadByte();
context.RequestData.BaseStream.Position += 7;
SystemClockContext userContext = context.RequestData.ReadStruct<SystemClockContext>();
SystemClockContext networkContext = context.RequestData.ReadStruct<SystemClockContext>();
ResultCode result = GetClockSnapshotFromSystemClockContextInternal(context.Thread, userContext, networkContext, type, out ClockSnapshot clockSnapshot);
if (result == ResultCode.Success)
{
WriteClockSnapshotFromBuffer(context, context.Request.RecvListBuff[0], clockSnapshot);
}
return result;
}
[Command(500)] // 4.0.0+
// CalculateStandardUserSystemClockDifferenceByUser(buffer<nn::time::sf::ClockSnapshot, 0x19>, buffer<nn::time::sf::ClockSnapshot, 0x19>) -> nn::TimeSpanType
public ResultCode CalculateStandardUserSystemClockDifferenceByUser(ServiceCtx context)
{
ClockSnapshot clockSnapshotA = ReadClockSnapshotFromBuffer(context, context.Request.ExchangeBuff[0]);
ClockSnapshot clockSnapshotB = ReadClockSnapshotFromBuffer(context, context.Request.ExchangeBuff[1]);
TimeSpanType difference = TimeSpanType.FromSeconds(clockSnapshotB.UserContext.Offset - clockSnapshotA.UserContext.Offset);
if (clockSnapshotB.UserContext.SteadyTimePoint.ClockSourceId != clockSnapshotA.UserContext.SteadyTimePoint.ClockSourceId || (clockSnapshotB.IsAutomaticCorrectionEnabled && clockSnapshotA.IsAutomaticCorrectionEnabled))
{
difference = new TimeSpanType(0);
}
context.ResponseData.Write(difference.NanoSeconds);
return ResultCode.Success;
}
[Command(501)] // 4.0.0+
// CalculateSpanBetween(buffer<nn::time::sf::ClockSnapshot, 0x19>, buffer<nn::time::sf::ClockSnapshot, 0x19>) -> nn::TimeSpanType
public ResultCode CalculateSpanBetween(ServiceCtx context)
{
ClockSnapshot clockSnapshotA = ReadClockSnapshotFromBuffer(context, context.Request.ExchangeBuff[0]);
ClockSnapshot clockSnapshotB = ReadClockSnapshotFromBuffer(context, context.Request.ExchangeBuff[1]);
TimeSpanType result;
ResultCode resultCode = clockSnapshotA.SteadyClockTimePoint.GetSpanBetween(clockSnapshotB.SteadyClockTimePoint, out long timeSpan);
if (resultCode != ResultCode.Success)
{
resultCode = ResultCode.TimeNotFound;
if (clockSnapshotA.NetworkTime != 0 && clockSnapshotB.NetworkTime != 0)
{
result = TimeSpanType.FromSeconds(clockSnapshotB.NetworkTime - clockSnapshotA.NetworkTime);
resultCode = ResultCode.Success;
}
else
{
return resultCode;
}
}
else
{
result = TimeSpanType.FromSeconds(timeSpan);
}
context.ResponseData.Write(result.NanoSeconds);
return resultCode;
}
private ResultCode GetClockSnapshotFromSystemClockContextInternal(KThread thread, SystemClockContext userContext, SystemClockContext networkContext, byte type, out ClockSnapshot clockSnapshot)
{
clockSnapshot = new ClockSnapshot();
SteadyClockCore steadyClockCore = StandardSteadyClockCore.Instance;
SteadyClockTimePoint currentTimePoint = steadyClockCore.GetCurrentTimePoint(thread);
clockSnapshot.IsAutomaticCorrectionEnabled = StandardUserSystemClockCore.Instance.IsAutomaticCorrectionEnabled();
clockSnapshot.UserContext = userContext;
clockSnapshot.NetworkContext = networkContext;
char[] tzName = TimeZoneManager.Instance.GetDeviceLocationName().ToCharArray();
char[] locationName = new char[0x24];
Array.Copy(tzName, locationName, tzName.Length);
clockSnapshot.LocationName = locationName;
ResultCode result = ClockSnapshot.GetCurrentTime(out clockSnapshot.UserTime, currentTimePoint, clockSnapshot.UserContext);
if (result == ResultCode.Success)
{
result = TimeZoneManager.Instance.ToCalendarTimeWithMyRules(clockSnapshot.UserTime, out CalendarInfo userCalendarInfo);
if (result == ResultCode.Success)
{
clockSnapshot.UserCalendarTime = userCalendarInfo.Time;
clockSnapshot.UserCalendarAdditionalTime = userCalendarInfo.AdditionalInfo;
if (ClockSnapshot.GetCurrentTime(out clockSnapshot.NetworkTime, currentTimePoint, clockSnapshot.NetworkContext) != ResultCode.Success)
{
clockSnapshot.NetworkTime = 0;
}
result = TimeZoneManager.Instance.ToCalendarTimeWithMyRules(clockSnapshot.NetworkTime, out CalendarInfo networkCalendarInfo);
if (result == ResultCode.Success)
{
clockSnapshot.NetworkCalendarTime = networkCalendarInfo.Time;
clockSnapshot.NetworkCalendarAdditionalTime = networkCalendarInfo.AdditionalInfo;
clockSnapshot.Type = type;
// Probably a version field?
clockSnapshot.Unknown = 0;
}
}
}
return result;
}
private ClockSnapshot ReadClockSnapshotFromBuffer(ServiceCtx context, IpcBuffDesc ipcDesc)
{
Debug.Assert(ipcDesc.Size == Marshal.SizeOf<ClockSnapshot>());
using (BinaryReader bufferReader = new BinaryReader(new MemoryStream(context.Memory.ReadBytes(ipcDesc.Position, ipcDesc.Size))))
{
return bufferReader.ReadStruct<ClockSnapshot>();
}
}
private void WriteClockSnapshotFromBuffer(ServiceCtx context, IpcRecvListBuffDesc ipcDesc, ClockSnapshot clockSnapshot)
{
Debug.Assert(ipcDesc.Size == Marshal.SizeOf<ClockSnapshot>());
MemoryStream memory = new MemoryStream((int)ipcDesc.Size);
using (BinaryWriter bufferWriter = new BinaryWriter(memory))
{
bufferWriter.WriteStruct(clockSnapshot);
}
context.Memory.WriteBytes(ipcDesc.Position, memory.ToArray());
memory.Dispose();
}
}
}