POWER - Performance Optimizations With Extensive Ramifications (#2286)

* Refactoring of KMemoryManager class

* Replace some trivial uses of DRAM address with VA

* Get rid of GetDramAddressFromVa

* Abstracting more operations on derived page table class

* Run auto-format on KPageTableBase

* Managed to make TryConvertVaToPa private, few uses remains now

* Implement guest physical pages ref counting, remove manual freeing

* Make DoMmuOperation private and call new abstract methods only from the base class

* Pass pages count rather than size on Map/UnmapMemory

* Change memory managers to take host pointers

* Fix a guest memory leak and simplify KPageTable

* Expose new methods for host range query and mapping

* Some refactoring of MapPagesFromClientProcess to allow proper page ref counting and mapping without KPageLists

* Remove more uses of AddVaRangeToPageList, now only one remains (shared memory page checking)

* Add a SharedMemoryStorage class, will be useful for host mapping

* Sayonara AddVaRangeToPageList, you served us well

* Start to implement host memory mapping (WIP)

* Support memory tracking through host exception handling

* Fix some access violations from HLE service guest memory access and CPU

* Fix memory tracking

* Fix mapping list bugs, including a race and a error adding mapping ranges

* Simple page table for memory tracking

* Simple "volatile" region handle mode

* Update UBOs directly (experimental, rough)

* Fix the overlap check

* Only set non-modified buffers as volatile

* Fix some memory tracking issues

* Fix possible race in MapBufferFromClientProcess (block list updates were not locked)

* Write uniform update to memory immediately, only defer the buffer set.

* Fix some memory tracking issues

* Pass correct pages count on shared memory unmap

* Armeilleure Signal Handler v1 + Unix changes

Unix currently behaves like windows, rather than remapping physical

* Actually check if the host platform is unix

* Fix decommit on linux.

* Implement windows 10 placeholder shared memory, fix a buffer issue.

* Make PTC version something that will never match with master

* Remove testing variable for block count

* Add reference count for memory manager, fix dispose

Can still deadlock with OpenAL

* Add address validation, use page table for mapped check, add docs

Might clean up the page table traversing routines.

* Implement batched mapping/tracking.

* Move documentation, fix tests.

* Cleanup uniform buffer update stuff.

* Remove unnecessary assignment.

* Add unsafe host mapped memory switch

On by default. Would be good to turn this off for untrusted code (homebrew, exefs mods) and give the user the option to turn it on manually, though that requires some UI work.

* Remove C# exception handlers

They have issues due to current .NET limitations, so the meilleure one fully replaces them for now.

* Fix MapPhysicalMemory on the software MemoryManager.

* Null check for GetHostAddress, docs

* Add configuration for setting memory manager mode (not in UI yet)

* Add config to UI

* Fix type mismatch on Unix signal handler code emit

* Fix 6GB DRAM mode.

The size can be greater than `uint.MaxValue` when the DRAM is >4GB.

* Address some feedback.

* More detailed error if backing memory cannot be mapped.

* SetLastError on all OS functions for consistency

* Force pages dirty with UBO update instead of setting them directly.

Seems to be much faster across a few games. Need retesting.

* Rebase, configuration rework, fix mem tracking regression

* Fix race in FreePages

* Set memory managers null after decrementing ref count

* Remove readonly keyword, as this is now modified.

* Use a local variable for the signal handler rather than a register.

* Fix bug with buffer resize, and index/uniform buffer binding.

Should fix flickering in games.

* Add InvalidAccessHandler to MemoryTracking

Doesn't do anything yet

* Call invalid access handler on unmapped read/write.

Same rules as the regular memory manager.

* Make unsafe mapped memory its own MemoryManagerType

* Move FlushUboDirty into UpdateState.

* Buffer dirty cache, rather than ubo cache

Much cleaner, may be reusable for Inline2Memory updates.

* This doesn't return anything anymore.

* Add sigaction remove methods, correct a few function signatures.

* Return empty list of physical regions for size 0.

* Also on AddressSpaceManager

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
This commit is contained in:
riperiperi 2021-05-24 21:52:44 +01:00 committed by GitHub
parent fb65f392d1
commit 54ea2285f0
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107 changed files with 8309 additions and 4183 deletions

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@ -7,8 +7,11 @@ namespace Ryujinx.Memory
/// <summary>
/// Represents a block of contiguous physical guest memory.
/// </summary>
public sealed class MemoryBlock : IDisposable
public sealed class MemoryBlock : IWritableBlock, IDisposable
{
private readonly bool _usesSharedMemory;
private readonly bool _isMirror;
private IntPtr _sharedMemory;
private IntPtr _pointer;
/// <summary>
@ -22,15 +25,21 @@ namespace Ryujinx.Memory
public ulong Size { get; }
/// <summary>
/// Initializes a new instance of the memory block class.
/// Creates a new instance of the memory block class.
/// </summary>
/// <param name="size">Size of the memory block</param>
/// <param name="size">Size of the memory block in bytes</param>
/// <param name="flags">Flags that controls memory block memory allocation</param>
/// <exception cref="OutOfMemoryException">Throw when there's no enough memory to allocate the requested size</exception>
/// <exception cref="PlatformNotSupportedException">Throw when the current platform is not supported</exception>
public MemoryBlock(ulong size, MemoryAllocationFlags flags = MemoryAllocationFlags.None)
{
if (flags.HasFlag(MemoryAllocationFlags.Reserve))
if (flags.HasFlag(MemoryAllocationFlags.Mirrorable))
{
_sharedMemory = MemoryManagement.CreateSharedMemory(size, flags.HasFlag(MemoryAllocationFlags.Reserve));
_pointer = MemoryManagement.MapSharedMemory(_sharedMemory);
_usesSharedMemory = true;
}
else if (flags.HasFlag(MemoryAllocationFlags.Reserve))
{
_pointer = MemoryManagement.Reserve(size);
}
@ -42,6 +51,39 @@ namespace Ryujinx.Memory
Size = size;
}
/// <summary>
/// Creates a new instance of the memory block class, with a existing backing storage.
/// </summary>
/// <param name="size">Size of the memory block in bytes</param>
/// <param name="sharedMemory">Shared memory to use as backing storage for this block</param>
/// <exception cref="OutOfMemoryException">Throw when there's no enough address space left to map the shared memory</exception>
/// <exception cref="PlatformNotSupportedException">Throw when the current platform is not supported</exception>
private MemoryBlock(ulong size, IntPtr sharedMemory)
{
_pointer = MemoryManagement.MapSharedMemory(sharedMemory);
Size = size;
_usesSharedMemory = true;
_isMirror = true;
}
/// <summary>
/// Creates a memory block that shares the backing storage with this block.
/// The memory and page commitments will be shared, however memory protections are separate.
/// </summary>
/// <returns>A new memory block that shares storage with this one</returns>
/// <exception cref="NotSupportedException">Throw when the current memory block does not support mirroring</exception>
/// <exception cref="OutOfMemoryException">Throw when there's no enough address space left to map the shared memory</exception>
/// <exception cref="PlatformNotSupportedException">Throw when the current platform is not supported</exception>
public MemoryBlock CreateMirror()
{
if (_sharedMemory == IntPtr.Zero)
{
throw new NotSupportedException("Mirroring is not supported on the memory block because the Mirrorable flag was not set.");
}
return new MemoryBlock(Size, _sharedMemory);
}
/// <summary>
/// Commits a region of memory that has previously been reserved.
/// This can be used to allocate memory on demand.
@ -56,18 +98,47 @@ namespace Ryujinx.Memory
return MemoryManagement.Commit(GetPointerInternal(offset, size), size);
}
/// <summary>
/// Decommits a region of memory that has previously been reserved and optionally comitted.
/// This can be used to free previously allocated memory on demand.
/// </summary>
/// <param name="offset">Starting offset of the range to be decommitted</param>
/// <param name="size">Size of the range to be decommitted</param>
/// <returns>True if the operation was successful, false otherwise</returns>
/// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
/// <exception cref="InvalidMemoryRegionException">Throw when either <paramref name="offset"/> or <paramref name="size"/> are out of range</exception>
public bool Decommit(ulong offset, ulong size)
{
return MemoryManagement.Decommit(GetPointerInternal(offset, size), size);
}
/// <summary>
/// Reprotects a region of memory.
/// </summary>
/// <param name="offset">Starting offset of the range to be reprotected</param>
/// <param name="size">Size of the range to be reprotected</param>
/// <param name="permission">New memory permissions</param>
/// <param name="throwOnFail">True if a failed reprotect should throw</param>
/// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
/// <exception cref="InvalidMemoryRegionException">Throw when either <paramref name="offset"/> or <paramref name="size"/> are out of range</exception>
/// <exception cref="MemoryProtectionException">Throw when <paramref name="permission"/> is invalid</exception>
public void Reprotect(ulong offset, ulong size, MemoryPermission permission)
public void Reprotect(ulong offset, ulong size, MemoryPermission permission, bool throwOnFail = true)
{
MemoryManagement.Reprotect(GetPointerInternal(offset, size), size, permission);
MemoryManagement.Reprotect(GetPointerInternal(offset, size), size, permission, throwOnFail);
}
/// <summary>
/// Remaps a region of memory into this memory block.
/// </summary>
/// <param name="offset">Starting offset of the range to be remapped into</param>
/// <param name="sourceAddress">Starting offset of the range to be remapped from</param>
/// <param name="size">Size of the range to be remapped</param>
/// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
/// <exception cref="InvalidMemoryRegionException">Throw when either <paramref name="offset"/> or <paramref name="size"/> are out of range</exception>
/// <exception cref="MemoryProtectionException">Throw when <paramref name="permission"/> is invalid</exception>
public void Remap(ulong offset, IntPtr sourceAddress, ulong size)
{
MemoryManagement.Remap(GetPointerInternal(offset, size), sourceAddress, size);
}
/// <summary>
@ -202,7 +273,7 @@ namespace Ryujinx.Memory
/// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
/// <exception cref="InvalidMemoryRegionException">Throw when either <paramref name="offset"/> or <paramref name="size"/> are out of range</exception>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public IntPtr GetPointer(ulong offset, int size) => GetPointerInternal(offset, (ulong)size);
public nuint GetPointer(ulong offset, ulong size) => (nuint)(ulong)GetPointerInternal(offset, size);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private IntPtr GetPointerInternal(ulong offset, ulong size)
@ -235,7 +306,7 @@ namespace Ryujinx.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe Span<byte> GetSpan(ulong offset, int size)
{
return new Span<byte>((void*)GetPointer(offset, size), size);
return new Span<byte>((void*)GetPointerInternal(offset, (ulong)size), size);
}
/// <summary>
@ -249,7 +320,20 @@ namespace Ryujinx.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe Memory<byte> GetMemory(ulong offset, int size)
{
return new NativeMemoryManager<byte>((byte*)GetPointer(offset, size), size).Memory;
return new NativeMemoryManager<byte>((byte*)GetPointerInternal(offset, (ulong)size), size).Memory;
}
/// <summary>
/// Gets a writable region of a given memory block region.
/// </summary>
/// <param name="offset">Start offset of the memory region</param>
/// <param name="size">Size in bytes of the region</param>
/// <returns>Writable region of the memory region</returns>
/// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
/// <exception cref="InvalidMemoryRegionException">Throw when either <paramref name="offset"/> or <paramref name="size"/> are out of range</exception>
public WritableRegion GetWritableRegion(ulong offset, int size)
{
return new WritableRegion(this, offset, GetMemory(offset, size));
}
/// <summary>
@ -280,7 +364,20 @@ namespace Ryujinx.Memory
// If pointer is null, the memory was already freed or never allocated.
if (ptr != IntPtr.Zero)
{
MemoryManagement.Free(ptr);
if (_usesSharedMemory)
{
MemoryManagement.UnmapSharedMemory(ptr);
if (_sharedMemory != IntPtr.Zero && !_isMirror)
{
MemoryManagement.DestroySharedMemory(_sharedMemory);
_sharedMemory = IntPtr.Zero;
}
}
else
{
MemoryManagement.Free(ptr);
}
}
}