Implement PM GetProcessInfo atmosphere extension (partially) (#2966)

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gdkchan 2022-05-03 18:28:32 -03:00 committed by GitHub
parent 1cbca5eecb
commit 556be08c4e
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6 changed files with 63 additions and 15 deletions

View file

@ -59,5 +59,15 @@ namespace Ryujinx.HLE.HOS.Kernel
{
return GetCurrentThread().Owner;
}
internal static KProcess GetProcessByPid(ulong pid)
{
if (Context.Processes.TryGetValue(pid, out KProcess process))
{
return process;
}
return null;
}
}
}

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@ -60,6 +60,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
public KProcessCapabilities Capabilities { get; private set; }
public bool AllowCodeMemoryForJit { get; private set; }
public ulong TitleId { get; private set; }
public bool IsApplication { get; private set; }
public ulong Pid { get; private set; }
@ -90,7 +92,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
public HleProcessDebugger Debugger { get; private set; }
public KProcess(KernelContext context) : base(context)
public KProcess(KernelContext context, bool allowCodeMemoryForJit = false) : base(context)
{
_processLock = new object();
_threadingLock = new object();
@ -102,6 +104,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
Capabilities = new KProcessCapabilities();
AllowCodeMemoryForJit = allowCodeMemoryForJit;
RandomEntropy = new ulong[KScheduler.CpuCoresCount];
PinnedThreads = new KThread[KScheduler.CpuCoresCount];

View file

@ -7,7 +7,6 @@ using Ryujinx.HLE.HOS.Kernel.Ipc;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Memory;
using System;
using System.Threading;
@ -1363,10 +1362,10 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
KCodeMemory codeMemory = currentProcess.HandleTable.GetObject<KCodeMemory>(handle);
// Newer versions of the return also returns an error here if the owner and process
// Newer versions of the kernel also returns an error here if the owner and process
// where the operation will happen are the same. We do not return an error here
// because some homebrew requires this to be patched out to work (for JIT).
if (codeMemory == null /* || codeMemory.Owner == currentProcess */)
// for homebrew because some of them requires this to be patched out to work (for JIT).
if (codeMemory == null || (!currentProcess.AllowCodeMemoryForJit && codeMemory.Owner == currentProcess))
{
return KernelResult.InvalidHandle;
}