Refactoring commands handling (#728)

* Refactoring commands handling

- Use Reflection to handle commands ID.
- Add all symbols (from SwIPC so not all time accurate).
- Re-sort some services commands methods.
- Some cleanup.
- Keep some empty constructor for consistency.

* Fix order in IProfile
This commit is contained in:
Ac_K 2019-07-12 03:13:43 +02:00 committed by gdkchan
parent f723f6f39a
commit 560ccbeb2d
99 changed files with 1035 additions and 1983 deletions

View file

@ -1,31 +1,13 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Am
{
class IApplicationFunctions : IpcService
{
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public IApplicationFunctions()
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 1, PopLaunchParameter },
{ 20, EnsureSaveData },
{ 21, GetDesiredLanguage },
{ 22, SetTerminateResult },
{ 23, GetDisplayVersion },
{ 40, NotifyRunning },
{ 50, GetPseudoDeviceId },
{ 66, InitializeGamePlayRecording },
{ 67, SetGamePlayRecordingState }
};
}
public IApplicationFunctions() { }
[Command(1)]
// PopLaunchParameter(u32) -> object<nn::am::service::IStorage>
public long PopLaunchParameter(ServiceCtx context)
{
// Only the first 0x18 bytes of the Data seems to be actually used.
@ -34,6 +16,8 @@ namespace Ryujinx.HLE.HOS.Services.Am
return 0;
}
[Command(20)]
// EnsureSaveData(nn::account::Uid) -> u64
public long EnsureSaveData(ServiceCtx context)
{
long uIdLow = context.RequestData.ReadInt64();
@ -46,6 +30,8 @@ namespace Ryujinx.HLE.HOS.Services.Am
return 0;
}
[Command(21)]
// GetDesiredLanguage() -> nn::settings::LanguageCode
public long GetDesiredLanguage(ServiceCtx context)
{
context.ResponseData.Write(context.Device.System.State.DesiredLanguageCode);
@ -53,6 +39,8 @@ namespace Ryujinx.HLE.HOS.Services.Am
return 0;
}
[Command(22)]
// SetTerminateResult(u32)
public long SetTerminateResult(ServiceCtx context)
{
int errorCode = context.RequestData.ReadInt32();
@ -72,6 +60,8 @@ namespace Ryujinx.HLE.HOS.Services.Am
return $"{(2000 + module):d4}-{description:d4}";
}
[Command(23)]
// GetDisplayVersion() -> nn::oe::DisplayVersion
public long GetDisplayVersion(ServiceCtx context)
{
// FIXME: Need to check correct version on a switch.
@ -81,6 +71,8 @@ namespace Ryujinx.HLE.HOS.Services.Am
return 0;
}
[Command(40)]
// NotifyRunning() -> b8
public long NotifyRunning(ServiceCtx context)
{
context.ResponseData.Write(1);
@ -88,6 +80,8 @@ namespace Ryujinx.HLE.HOS.Services.Am
return 0;
}
[Command(50)] // 2.0.0+
// GetPseudoDeviceId() -> nn::util::Uuid
public long GetPseudoDeviceId(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceAm);
@ -98,6 +92,8 @@ namespace Ryujinx.HLE.HOS.Services.Am
return 0;
}
[Command(66)] // 3.0.0+
// InitializeGamePlayRecording(u64, handle<copy>)
public long InitializeGamePlayRecording(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceAm);
@ -105,6 +101,8 @@ namespace Ryujinx.HLE.HOS.Services.Am
return 0;
}
[Command(67)] // 3.0.0+
// SetGamePlayRecordingState(u32)
public long SetGamePlayRecordingState(ServiceCtx context)
{
int state = context.RequestData.ReadInt32();
@ -114,4 +112,4 @@ namespace Ryujinx.HLE.HOS.Services.Am
return 0;
}
}
}
}