Refactoring commands handling (#728)

* Refactoring commands handling

- Use Reflection to handle commands ID.
- Add all symbols (from SwIPC so not all time accurate).
- Re-sort some services commands methods.
- Some cleanup.
- Keep some empty constructor for consistency.

* Fix order in IProfile
This commit is contained in:
Ac_K 2019-07-12 03:13:43 +02:00 committed by gdkchan
parent f723f6f39a
commit 560ccbeb2d
99 changed files with 1035 additions and 1983 deletions

View file

@ -1,9 +1,7 @@
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Utilities;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices;
@ -13,95 +11,16 @@ namespace Ryujinx.HLE.HOS.Services.Friend
{
class IFriendService : IpcService
{
private Dictionary<int, ServiceProcessRequest> _commands;
private FriendServicePermissionLevel _permissionLevel;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public IFriendService(FriendServicePermissionLevel permissionLevel)
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
//{ 0, GetCompletionEvent },
//{ 1, Cancel },
{ 10100, GetFriendListIds },
{ 10101, GetFriendList },
//{ 10102, UpdateFriendInfo },
//{ 10110, GetFriendProfileImage },
//{ 10200, SendFriendRequestForApplication },
//{ 10211, AddFacedFriendRequestForApplication },
//{ 10400, GetBlockedUserListIds },
//{ 10500, GetProfileList },
{ 10600, DeclareOpenOnlinePlaySession },
{ 10601, DeclareCloseOnlinePlaySession },
{ 10610, UpdateUserPresence },
//{ 10700, GetPlayHistoryRegistrationKey },
//{ 10701, GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId },
//{ 10702, AddPlayHistory },
//{ 11000, GetProfileImageUrl },
//{ 20100, GetFriendCount },
//{ 20101, GetNewlyFriendCount },
//{ 20102, GetFriendDetailedInfo },
//{ 20103, SyncFriendList },
//{ 20104, RequestSyncFriendList },
//{ 20110, LoadFriendSetting },
//{ 20200, GetReceivedFriendRequestCount },
//{ 20201, GetFriendRequestList },
//{ 20300, GetFriendCandidateList },
//{ 20301, GetNintendoNetworkIdInfo }, // 3.0.0+
//{ 20302, GetSnsAccountLinkage }, // 5.0.0+
//{ 20303, GetSnsAccountProfile }, // 5.0.0+
//{ 20304, GetSnsAccountFriendList }, // 5.0.0+
//{ 20400, GetBlockedUserList },
//{ 20401, SyncBlockedUserList },
//{ 20500, GetProfileExtraList },
//{ 20501, GetRelationship },
//{ 20600, GetUserPresenceView },
//{ 20700, GetPlayHistoryList },
//{ 20701, GetPlayHistoryStatistics },
//{ 20800, LoadUserSetting },
//{ 20801, SyncUserSetting },
//{ 20900, RequestListSummaryOverlayNotification },
//{ 21000, GetExternalApplicationCatalog },
//{ 30100, DropFriendNewlyFlags },
//{ 30101, DeleteFriend },
//{ 30110, DropFriendNewlyFlag },
//{ 30120, ChangeFriendFavoriteFlag },
//{ 30121, ChangeFriendOnlineNotificationFlag },
//{ 30200, SendFriendRequest },
//{ 30201, SendFriendRequestWithApplicationInfo },
//{ 30202, CancelFriendRequest },
//{ 30203, AcceptFriendRequest },
//{ 30204, RejectFriendRequest },
//{ 30205, ReadFriendRequest },
//{ 30210, GetFacedFriendRequestRegistrationKey },
//{ 30211, AddFacedFriendRequest },
//{ 30212, CancelFacedFriendRequest },
//{ 30213, GetFacedFriendRequestProfileImage },
//{ 30214, GetFacedFriendRequestProfileImageFromPath },
//{ 30215, SendFriendRequestWithExternalApplicationCatalogId },
//{ 30216, ResendFacedFriendRequest },
//{ 30217, SendFriendRequestWithNintendoNetworkIdInfo }, // 3.0.0+
//{ 30300, GetSnsAccountLinkPageUrl }, // 5.0.0+
//{ 30301, UnlinkSnsAccount }, // 5.0.0+
//{ 30400, BlockUser },
//{ 30401, BlockUserWithApplicationInfo },
//{ 30402, UnblockUser },
//{ 30500, GetProfileExtraFromFriendCode },
//{ 30700, DeletePlayHistory },
//{ 30810, ChangePresencePermission },
//{ 30811, ChangeFriendRequestReception },
//{ 30812, ChangePlayLogPermission },
//{ 30820, IssueFriendCode },
//{ 30830, ClearPlayLog },
//{ 49900, DeleteNetworkServiceAccountCache },
};
_permissionLevel = permissionLevel;
}
// nn::friends::GetFriendListIds(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid) -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa>
[Command(10100)]
// nn::friends::GetFriendListIds(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid)
// -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa>
public long GetFriendListIds(ServiceCtx context)
{
int offset = context.RequestData.ReadInt32();
@ -138,7 +57,9 @@ namespace Ryujinx.HLE.HOS.Services.Friend
return 0;
}
// nn::friends::GetFriendList(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid) -> int outCount, array<nn::friends::detail::FriendImpl, 0x6>
[Command(10101)]
// nn::friends::GetFriendList(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid)
// -> int outCount, array<nn::friends::detail::FriendImpl, 0x6>
public long GetFriendList(ServiceCtx context)
{
int offset = context.RequestData.ReadInt32();
@ -174,6 +95,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
return 0;
}
[Command(10600)]
// nn::friends::DeclareOpenOnlinePlaySession(nn::account::Uid)
public long DeclareOpenOnlinePlaySession(ServiceCtx context)
{
@ -194,6 +116,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
return 0;
}
[Command(10601)]
// nn::friends::DeclareCloseOnlinePlaySession(nn::account::Uid)
public long DeclareCloseOnlinePlaySession(ServiceCtx context)
{
@ -214,6 +137,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
return 0;
}
[Command(10610)]
// nn::friends::UpdateUserPresence(nn::account::Uid, u64, pid, buffer<nn::friends::detail::UserPresenceImpl, 0x19>)
public long UpdateUserPresence(ServiceCtx context)
{
@ -244,4 +168,4 @@ namespace Ryujinx.HLE.HOS.Services.Friend
return 0;
}
}
}
}