Refactoring commands handling (#728)
* Refactoring commands handling - Use Reflection to handle commands ID. - Add all symbols (from SwIPC so not all time accurate). - Re-sort some services commands methods. - Some cleanup. - Keep some empty constructor for consistency. * Fix order in IProfile
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99 changed files with 1035 additions and 1983 deletions
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@ -1,9 +1,7 @@
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Utilities;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.InteropServices;
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@ -13,95 +11,16 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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{
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class IFriendService : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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private FriendServicePermissionLevel _permissionLevel;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public IFriendService(FriendServicePermissionLevel permissionLevel)
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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//{ 0, GetCompletionEvent },
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//{ 1, Cancel },
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{ 10100, GetFriendListIds },
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{ 10101, GetFriendList },
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//{ 10102, UpdateFriendInfo },
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//{ 10110, GetFriendProfileImage },
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//{ 10200, SendFriendRequestForApplication },
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//{ 10211, AddFacedFriendRequestForApplication },
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//{ 10400, GetBlockedUserListIds },
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//{ 10500, GetProfileList },
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{ 10600, DeclareOpenOnlinePlaySession },
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{ 10601, DeclareCloseOnlinePlaySession },
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{ 10610, UpdateUserPresence },
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//{ 10700, GetPlayHistoryRegistrationKey },
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//{ 10701, GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId },
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//{ 10702, AddPlayHistory },
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//{ 11000, GetProfileImageUrl },
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//{ 20100, GetFriendCount },
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//{ 20101, GetNewlyFriendCount },
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//{ 20102, GetFriendDetailedInfo },
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//{ 20103, SyncFriendList },
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//{ 20104, RequestSyncFriendList },
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//{ 20110, LoadFriendSetting },
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//{ 20200, GetReceivedFriendRequestCount },
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//{ 20201, GetFriendRequestList },
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//{ 20300, GetFriendCandidateList },
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//{ 20301, GetNintendoNetworkIdInfo }, // 3.0.0+
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//{ 20302, GetSnsAccountLinkage }, // 5.0.0+
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//{ 20303, GetSnsAccountProfile }, // 5.0.0+
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//{ 20304, GetSnsAccountFriendList }, // 5.0.0+
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//{ 20400, GetBlockedUserList },
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//{ 20401, SyncBlockedUserList },
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//{ 20500, GetProfileExtraList },
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//{ 20501, GetRelationship },
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//{ 20600, GetUserPresenceView },
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//{ 20700, GetPlayHistoryList },
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//{ 20701, GetPlayHistoryStatistics },
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//{ 20800, LoadUserSetting },
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//{ 20801, SyncUserSetting },
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//{ 20900, RequestListSummaryOverlayNotification },
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//{ 21000, GetExternalApplicationCatalog },
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//{ 30100, DropFriendNewlyFlags },
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//{ 30101, DeleteFriend },
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//{ 30110, DropFriendNewlyFlag },
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//{ 30120, ChangeFriendFavoriteFlag },
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//{ 30121, ChangeFriendOnlineNotificationFlag },
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//{ 30200, SendFriendRequest },
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//{ 30201, SendFriendRequestWithApplicationInfo },
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//{ 30202, CancelFriendRequest },
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//{ 30203, AcceptFriendRequest },
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//{ 30204, RejectFriendRequest },
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//{ 30205, ReadFriendRequest },
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//{ 30210, GetFacedFriendRequestRegistrationKey },
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//{ 30211, AddFacedFriendRequest },
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//{ 30212, CancelFacedFriendRequest },
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//{ 30213, GetFacedFriendRequestProfileImage },
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//{ 30214, GetFacedFriendRequestProfileImageFromPath },
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//{ 30215, SendFriendRequestWithExternalApplicationCatalogId },
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//{ 30216, ResendFacedFriendRequest },
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//{ 30217, SendFriendRequestWithNintendoNetworkIdInfo }, // 3.0.0+
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//{ 30300, GetSnsAccountLinkPageUrl }, // 5.0.0+
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//{ 30301, UnlinkSnsAccount }, // 5.0.0+
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//{ 30400, BlockUser },
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//{ 30401, BlockUserWithApplicationInfo },
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//{ 30402, UnblockUser },
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//{ 30500, GetProfileExtraFromFriendCode },
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//{ 30700, DeletePlayHistory },
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//{ 30810, ChangePresencePermission },
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//{ 30811, ChangeFriendRequestReception },
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//{ 30812, ChangePlayLogPermission },
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//{ 30820, IssueFriendCode },
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//{ 30830, ClearPlayLog },
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//{ 49900, DeleteNetworkServiceAccountCache },
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};
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_permissionLevel = permissionLevel;
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}
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// nn::friends::GetFriendListIds(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid) -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa>
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[Command(10100)]
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// nn::friends::GetFriendListIds(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid)
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// -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa>
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public long GetFriendListIds(ServiceCtx context)
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{
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int offset = context.RequestData.ReadInt32();
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@ -138,7 +57,9 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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return 0;
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}
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// nn::friends::GetFriendList(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid) -> int outCount, array<nn::friends::detail::FriendImpl, 0x6>
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[Command(10101)]
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// nn::friends::GetFriendList(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid)
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// -> int outCount, array<nn::friends::detail::FriendImpl, 0x6>
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public long GetFriendList(ServiceCtx context)
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{
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int offset = context.RequestData.ReadInt32();
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@ -174,6 +95,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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return 0;
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}
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[Command(10600)]
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// nn::friends::DeclareOpenOnlinePlaySession(nn::account::Uid)
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public long DeclareOpenOnlinePlaySession(ServiceCtx context)
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{
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@ -194,6 +116,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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return 0;
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}
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[Command(10601)]
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// nn::friends::DeclareCloseOnlinePlaySession(nn::account::Uid)
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public long DeclareCloseOnlinePlaySession(ServiceCtx context)
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{
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@ -214,6 +137,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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return 0;
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}
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[Command(10610)]
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// nn::friends::UpdateUserPresence(nn::account::Uid, u64, pid, buffer<nn::friends::detail::UserPresenceImpl, 0x19>)
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public long UpdateUserPresence(ServiceCtx context)
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{
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@ -244,4 +168,4 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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return 0;
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}
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}
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}
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}
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