Refactoring commands handling (#728)

* Refactoring commands handling

- Use Reflection to handle commands ID.
- Add all symbols (from SwIPC so not all time accurate).
- Re-sort some services commands methods.
- Some cleanup.
- Keep some empty constructor for consistency.

* Fix order in IProfile
This commit is contained in:
Ac_K 2019-07-12 03:13:43 +02:00 committed by gdkchan
parent f723f6f39a
commit 560ccbeb2d
99 changed files with 1035 additions and 1983 deletions

View file

@ -2,30 +2,16 @@ using Ryujinx.HLE.HOS.Font;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common;
using System;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Pl
{
[Service("pl:u")]
class ISharedFontManager : IpcService
{
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public ISharedFontManager(ServiceCtx context)
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 0, RequestLoad },
{ 1, GetLoadState },
{ 2, GetFontSize },
{ 3, GetSharedMemoryAddressOffset },
{ 4, GetSharedMemoryNativeHandle },
{ 5, GetSharedFontInOrderOfPriority }
};
}
public ISharedFontManager(ServiceCtx context) { }
[Command(0)]
// RequestLoad(u32)
public long RequestLoad(ServiceCtx context)
{
SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
@ -35,6 +21,8 @@ namespace Ryujinx.HLE.HOS.Services.Pl
return 0;
}
[Command(1)]
// GetLoadState(u32) -> u32
public long GetLoadState(ServiceCtx context)
{
SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
@ -46,6 +34,8 @@ namespace Ryujinx.HLE.HOS.Services.Pl
return 0;
}
[Command(2)]
// GetFontSize(u32) -> u32
public long GetFontSize(ServiceCtx context)
{
SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
@ -55,6 +45,8 @@ namespace Ryujinx.HLE.HOS.Services.Pl
return 0;
}
[Command(3)]
// GetSharedMemoryAddressOffset(u32) -> u32
public long GetSharedMemoryAddressOffset(ServiceCtx context)
{
SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
@ -64,6 +56,8 @@ namespace Ryujinx.HLE.HOS.Services.Pl
return 0;
}
[Command(4)]
// GetSharedMemoryNativeHandle() -> handle<copy>
public long GetSharedMemoryNativeHandle(ServiceCtx context)
{
context.Device.System.Font.EnsureInitialized(context.Device.System.ContentManager);
@ -78,6 +72,8 @@ namespace Ryujinx.HLE.HOS.Services.Pl
return 0;
}
[Command(5)]
// GetSharedFontInOrderOfPriority(bytes<8, 1>) -> (u8, u32, buffer<unknown, 6>, buffer<unknown, 6>, buffer<unknown, 6>)
public long GetSharedFontInOrderOfPriority(ServiceCtx context)
{
long languageCode = context.RequestData.ReadInt64();