Refactoring commands handling (#728)

* Refactoring commands handling

- Use Reflection to handle commands ID.
- Add all symbols (from SwIPC so not all time accurate).
- Re-sort some services commands methods.
- Some cleanup.
- Keep some empty constructor for consistency.

* Fix order in IProfile
This commit is contained in:
Ac_K 2019-07-12 03:13:43 +02:00 committed by gdkchan
parent f723f6f39a
commit 560ccbeb2d
99 changed files with 1035 additions and 1983 deletions

View file

@ -16,24 +16,12 @@ namespace Ryujinx.HLE.HOS.Services.Sm
{
private Dictionary<string, Type> _services;
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
private ConcurrentDictionary<string, KPort> _registeredServices;
private bool _isInitialized;
public IUserInterface(ServiceCtx context = null)
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 0, Initialize },
{ 1, GetService },
{ 2, RegisterService },
{ 3, UnregisterService }
};
_registeredServices = new ConcurrentDictionary<string, KPort>();
_services = Assembly.GetExecutingAssembly().GetTypes()
@ -51,6 +39,8 @@ namespace Ryujinx.HLE.HOS.Services.Sm
port.ClientPort.Service = new IUserInterface();
}
[Command(0)]
// Initialize(pid, u64 reserved)
public long Initialize(ServiceCtx context)
{
_isInitialized = true;
@ -58,6 +48,8 @@ namespace Ryujinx.HLE.HOS.Services.Sm
return 0;
}
[Command(1)]
// GetService(ServiceName name) -> handle<move, session>
public long GetService(ServiceCtx context)
{
if (!_isInitialized)
@ -117,6 +109,8 @@ namespace Ryujinx.HLE.HOS.Services.Sm
return 0;
}
[Command(2)]
// RegisterService(ServiceName name, u8, u32 maxHandles) -> handle<move, port>
public long RegisterService(ServiceCtx context)
{
if (!_isInitialized)
@ -158,6 +152,8 @@ namespace Ryujinx.HLE.HOS.Services.Sm
return 0;
}
[Command(3)]
// UnregisterService(ServiceName name)
public long UnregisterService(ServiceCtx context)
{
if (!_isInitialized)