Refactoring commands handling (#728)

* Refactoring commands handling

- Use Reflection to handle commands ID.
- Add all symbols (from SwIPC so not all time accurate).
- Re-sort some services commands methods.
- Some cleanup.
- Keep some empty constructor for consistency.

* Fix order in IProfile
This commit is contained in:
Ac_K 2019-07-12 03:13:43 +02:00 committed by gdkchan
parent f723f6f39a
commit 560ccbeb2d
99 changed files with 1035 additions and 1983 deletions

View file

@ -4,30 +4,17 @@ using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Android;
using System;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Vi
{
class IhosBinderDriver : IpcService, IDisposable
class IHOSBinderDriver : IpcService, IDisposable
{
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
private KEvent _binderEvent;
private NvFlinger _flinger;
public IhosBinderDriver(Horizon system, IGalRenderer renderer)
public IHOSBinderDriver(Horizon system, IGalRenderer renderer)
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 0, TransactParcel },
{ 1, AdjustRefcount },
{ 2, GetNativeHandle },
{ 3, TransactParcelAuto }
};
_binderEvent = new KEvent(system);
_binderEvent.ReadableEvent.Signal();
@ -35,6 +22,8 @@ namespace Ryujinx.HLE.HOS.Services.Vi
_flinger = new NvFlinger(renderer, _binderEvent);
}
[Command(0)]
// TransactParcel(s32, u32, u32, buffer<unknown, 5, 0>) -> buffer<unknown, 6, 0>
public long TransactParcel(ServiceCtx context)
{
int id = context.RequestData.ReadInt32();
@ -50,20 +39,8 @@ namespace Ryujinx.HLE.HOS.Services.Vi
return _flinger.ProcessParcelRequest(context, data, code);
}
public long TransactParcelAuto(ServiceCtx context)
{
int id = context.RequestData.ReadInt32();
int code = context.RequestData.ReadInt32();
(long dataPos, long dataSize) = context.Request.GetBufferType0x21();
byte[] data = context.Memory.ReadBytes(dataPos, dataSize);
data = Parcel.GetParcelData(data);
return _flinger.ProcessParcelRequest(context, data, code);
}
[Command(1)]
// AdjustRefcount(s32, s32, s32)
public long AdjustRefcount(ServiceCtx context)
{
int id = context.RequestData.ReadInt32();
@ -73,6 +50,8 @@ namespace Ryujinx.HLE.HOS.Services.Vi
return 0;
}
[Command(2)]
// GetNativeHandle(s32, s32) -> handle<copy>
public long GetNativeHandle(ServiceCtx context)
{
int id = context.RequestData.ReadInt32();
@ -88,6 +67,22 @@ namespace Ryujinx.HLE.HOS.Services.Vi
return 0;
}
[Command(3)] // 3.0.0+
// TransactParcelAuto(s32, u32, u32, buffer<unknown, 21, 0>) -> buffer<unknown, 22, 0>
public long TransactParcelAuto(ServiceCtx context)
{
int id = context.RequestData.ReadInt32();
int code = context.RequestData.ReadInt32();
(long dataPos, long dataSize) = context.Request.GetBufferType0x21();
byte[] data = context.Memory.ReadBytes(dataPos, dataSize);
data = Parcel.GetParcelData(data);
return _flinger.ProcessParcelRequest(context, data, code);
}
public void Dispose()
{
Dispose(true);