Refactoring commands handling (#728)

* Refactoring commands handling

- Use Reflection to handle commands ID.
- Add all symbols (from SwIPC so not all time accurate).
- Re-sort some services commands methods.
- Some cleanup.
- Keep some empty constructor for consistency.

* Fix order in IProfile
This commit is contained in:
Ac_K 2019-07-12 03:13:43 +02:00 committed by gdkchan
parent f723f6f39a
commit 560ccbeb2d
99 changed files with 1035 additions and 1983 deletions

View file

@ -1,26 +1,18 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Vi
{
class ISystemDisplayService : IpcService
{
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
private static IApplicationDisplayService _applicationDisplayService;
public ISystemDisplayService(IApplicationDisplayService applicationDisplayService)
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 2205, SetLayerZ },
{ 2207, SetLayerVisibility },
{ 2312, applicationDisplayService.CreateStrayLayer },
{ 3200, GetDisplayMode }
};
_applicationDisplayService = applicationDisplayService;
}
[Command(2205)]
// SetLayerZ(u64, u64)
public static long SetLayerZ(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi);
@ -28,6 +20,8 @@ namespace Ryujinx.HLE.HOS.Services.Vi
return 0;
}
[Command(2207)]
// SetLayerVisibility(b8, u64)
public static long SetLayerVisibility(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi);
@ -35,6 +29,17 @@ namespace Ryujinx.HLE.HOS.Services.Vi
return 0;
}
[Command(2312)] // 1.0.0-6.2.0
// CreateStrayLayer(u32, u64) -> (u64, u64, buffer<bytes, 6>)
public static long CreateStrayLayer(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi);
return _applicationDisplayService.CreateStrayLayer(context);
}
[Command(3200)]
// GetDisplayMode(u64) -> nn::vi::DisplayModeInfo
public static long GetDisplayMode(ServiceCtx context)
{
// TODO: De-hardcode resolution.