UI - Avalonia Part 2 (#3351)
* add settings windows and children views * Expose hotkeys configuration on the UI * Remove double spacing from locale JSON * simplify button assigner * add cemuhook buttons and title to locale * move common button assigner to own class * cancel button assigner when window is closed * remove unused setting * address review. fix controller profile not loading default when switching devices * fix updater file name * Input cleanup (#37) * addressed review * add device type to controller device checks * change accessibility modifier of public classes to internal * Update Ryujinx.Ava/Ui/ViewModels/ControllerSettingsViewModel.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Update de_DE.json * Update de_DE.json * Update tr_TR.json Translated newly added lines * Update it_IT.json * fix rebase * update avalonia * fix wrong key used for button text * Align settings window elements * Tabs to spaces * Update brazilian portuguese translation * Minor improvement on brazilian portuguese translation * fix turkish translation * remove unused text * change view related classes to public * unsubscribe from deferred event if dialog is closed * Load the default language before loading any other when switching languages * Make controller settings more compact * increase default width of settings window, reduce profile buttons width Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: MutantAura <44103205+MutantAura@users.noreply.github.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com>
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298
Ryujinx.Ava/Ui/Windows/SettingsWindow.axaml.cs
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298
Ryujinx.Ava/Ui/Windows/SettingsWindow.axaml.cs
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using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Controls.Primitives;
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using Avalonia.Data;
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using Avalonia.Data.Converters;
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using Avalonia.Input;
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using Avalonia.Interactivity;
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using Avalonia.LogicalTree;
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using Avalonia.Markup.Xaml;
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using Avalonia.Threading;
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using FluentAvalonia.Core;
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using FluentAvalonia.UI.Controls;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Ui.Controls;
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using Ryujinx.Ava.Ui.Models;
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using Ryujinx.Ava.Ui.ViewModels;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.Input;
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using Ryujinx.Input.Assigner;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using TimeZone = Ryujinx.Ava.Ui.Models.TimeZone;
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namespace Ryujinx.Ava.Ui.Windows
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{
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public class SettingsWindow : StyleableWindow
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{
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private ListBox _gameList;
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private TextBox _pathBox;
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private AutoCompleteBox _timeZoneBox;
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private ControllerSettingsWindow _controllerSettings;
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// Pages
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private Control _uiPage;
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private Control _inputPage;
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private Control _hotkeysPage;
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private Control _systemPage;
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private Control _cpuPage;
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private Control _graphicsPage;
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private Control _audioPage;
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private Control _networkPage;
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private Control _loggingPage;
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private NavigationView _navPanel;
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private ButtonKeyAssigner _currentAssigner;
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internal SettingsViewModel ViewModel { get; set; }
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public SettingsWindow(VirtualFileSystem virtualFileSystem, ContentManager contentManager)
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{
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Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["Settings"]}";
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ViewModel = new SettingsViewModel(virtualFileSystem, contentManager, this);
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DataContext = ViewModel;
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InitializeComponent();
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AttachDebugDevTools();
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FuncMultiValueConverter<string, string> converter = new(parts => string.Format("{0} {1} {2}", parts.ToArray()));
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MultiBinding tzMultiBinding = new() { Converter = converter };
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tzMultiBinding.Bindings.Add(new Binding("UtcDifference"));
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tzMultiBinding.Bindings.Add(new Binding("Location"));
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tzMultiBinding.Bindings.Add(new Binding("Abbreviation"));
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_timeZoneBox.ValueMemberBinding = tzMultiBinding;
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}
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public SettingsWindow()
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{
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ViewModel = new SettingsViewModel();
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DataContext = ViewModel;
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InitializeComponent();
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AttachDebugDevTools();
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}
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[Conditional("DEBUG")]
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private void AttachDebugDevTools()
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{
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this.AttachDevTools();
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}
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private void InitializeComponent()
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{
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AvaloniaXamlLoader.Load(this);
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_pathBox = this.FindControl<TextBox>("PathBox");
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_gameList = this.FindControl<ListBox>("GameList");
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_timeZoneBox = this.FindControl<AutoCompleteBox>("TimeZoneBox");
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_controllerSettings = this.FindControl<ControllerSettingsWindow>("ControllerSettings");
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_uiPage = this.FindControl<Control>("UiPage");
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_inputPage = this.FindControl<Control>("InputPage");
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_hotkeysPage = this.FindControl<Control>("HotkeysPage");
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_systemPage = this.FindControl<Control>("SystemPage");
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_cpuPage = this.FindControl<Control>("CpuPage");
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_graphicsPage = this.FindControl<Control>("GraphicsPage");
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_audioPage = this.FindControl<Control>("AudioPage");
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_networkPage = this.FindControl<Control>("NetworkPage");
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_loggingPage = this.FindControl<Control>("LoggingPage");
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var pageGrid = this.FindControl<Grid>("Pages");
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pageGrid.Children.Clear();
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_navPanel = this.FindControl<NavigationView>("NavPanel");
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_navPanel.SelectionChanged += NavPanelOnSelectionChanged;
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_navPanel.SelectedItem = _navPanel.MenuItems.ElementAt(0);
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}
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private void Button_Checked(object sender, RoutedEventArgs e)
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{
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if (sender is ToggleButton button)
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{
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if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
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{
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return;
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}
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if (_currentAssigner == null && (bool)button.IsChecked)
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{
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_currentAssigner = new ButtonKeyAssigner(button);
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FocusManager.Instance.Focus(this, NavigationMethod.Pointer);
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PointerPressed += MouseClick;
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IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad(ViewModel.AvaloniaKeyboardDriver.GamepadsIds[0]);
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IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard);
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_currentAssigner.GetInputAndAssign(assigner);
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}
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else
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{
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if (_currentAssigner != null)
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{
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ToggleButton oldButton = _currentAssigner.ToggledButton;
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_currentAssigner.Cancel();
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_currentAssigner = null;
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button.IsChecked = false;
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}
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}
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}
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}
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private void Button_Unchecked(object sender, RoutedEventArgs e)
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{
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_currentAssigner?.Cancel();
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_currentAssigner = null;
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}
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private void MouseClick(object sender, PointerPressedEventArgs e)
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{
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bool shouldUnbind = false;
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if (e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed)
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{
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shouldUnbind = true;
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}
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_currentAssigner?.Cancel(shouldUnbind);
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PointerPressed -= MouseClick;
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}
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private void NavPanelOnSelectionChanged(object sender, NavigationViewSelectionChangedEventArgs e)
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{
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if (e.SelectedItem is NavigationViewItem navitem)
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{
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switch (navitem.Tag.ToString())
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{
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case "UiPage":
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_navPanel.Content = _uiPage;
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break;
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case "InputPage":
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_navPanel.Content = _inputPage;
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break;
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case "HotkeysPage":
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_navPanel.Content = _hotkeysPage;
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break;
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case "SystemPage":
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_navPanel.Content = _systemPage;
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break;
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case "CpuPage":
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_navPanel.Content = _cpuPage;
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break;
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case "GraphicsPage":
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_navPanel.Content = _graphicsPage;
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break;
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case "AudioPage":
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_navPanel.Content = _audioPage;
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break;
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case "NetworkPage":
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_navPanel.Content = _networkPage;
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break;
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case "LoggingPage":
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_navPanel.Content = _loggingPage;
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break;
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}
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}
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}
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private async void AddButton_OnClick(object sender, RoutedEventArgs e)
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{
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string path = _pathBox.Text;
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if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.GameDirectories.Contains(path))
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{
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ViewModel.GameDirectories.Add(path);
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}
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else
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{
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path = await new OpenFolderDialog().ShowAsync(this);
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if (!string.IsNullOrWhiteSpace(path))
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{
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ViewModel.GameDirectories.Add(path);
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}
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}
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}
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private void RemoveButton_OnClick(object sender, RoutedEventArgs e)
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{
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List<string> selected = new(_gameList.SelectedItems.Cast<string>());
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foreach (string path in selected)
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{
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ViewModel.GameDirectories.Remove(path);
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}
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}
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private void TimeZoneBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
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{
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if (e.AddedItems != null && e.AddedItems.Count > 0)
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{
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if (e.AddedItems[0] is TimeZone timeZone)
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{
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e.Handled = true;
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ViewModel.ValidateAndSetTimeZone(timeZone.Location);
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}
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}
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}
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private void TimeZoneBox_OnTextChanged(object sender, EventArgs e)
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{
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if (sender is AutoCompleteBox box)
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{
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if (box.SelectedItem != null && box.SelectedItem is TimeZone timeZone)
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{
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ViewModel.ValidateAndSetTimeZone(timeZone.Location);
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}
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}
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}
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private void SaveButton_Clicked(object sender, RoutedEventArgs e)
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{
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SaveSettings();
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Close();
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}
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private void CloseButton_Clicked(object sender, RoutedEventArgs e)
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{
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ViewModel.RevertIfNotSaved();
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Close();
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}
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private void ApplyButton_Clicked(object sender, RoutedEventArgs e)
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{
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SaveSettings();
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}
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private void SaveSettings()
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{
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ViewModel.SaveSettings();
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_controllerSettings?.SaveCurrentProfile();
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if (Owner is MainWindow window)
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{
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window.ViewModel.LoadApplications();
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}
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}
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protected override void OnClosed(EventArgs e)
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{
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_controllerSettings.Dispose();
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_currentAssigner?.Cancel();
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_currentAssigner = null;
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base.OnClosed(e);
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}
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}
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}
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