Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503)

* Add support for bigger UBOs, fix sRGB regression, small improvement to the 2D copy engine

* Break into multiple lines

* Read fractions for source/step values on the 2d copy engine aswell

* Use fixed point math for more speed

* Fix reinterpret when texture sizes are different
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gdkchan 2018-11-28 21:09:44 -02:00 committed by GitHub
parent 00579927e4
commit 59964f667c
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 90 additions and 24 deletions

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@ -31,7 +31,11 @@ namespace Ryujinx.Graphics.Gal.OpenGL
Shader = new OGLShader(Buffer as OGLConstBuffer);
Pipeline = new OGLPipeline(Buffer as OGLConstBuffer, Rasterizer as OGLRasterizer, Shader as OGLShader);
Pipeline = new OGLPipeline(
Buffer as OGLConstBuffer,
RenderTarget as OGLRenderTarget,
Rasterizer as OGLRasterizer,
Shader as OGLShader);
ActionsQueue = new ConcurrentQueue<Action>();
}