Fix shader LOP3 predicate write condition (#1910)
* Fix LOP3 predicate write condition * Bump shader cache version
This commit is contained in:
parent
996e6905ba
commit
5be6ec6364
3 changed files with 7 additions and 11 deletions
|
@ -34,7 +34,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||
/// <summary>
|
||||
/// Version of the codegen (to be changed when codegen or guest format change).
|
||||
/// </summary>
|
||||
private const ulong ShaderCodeGenVersion = 1901;
|
||||
private const ulong ShaderCodeGenVersion = 1910;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the shader cache.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue