Update to version 0.4 of LibHac (#689)

* It compiles

* Print correct name when loading an exefs

* Use DirectorySaveDataFileSystem for savedata

* Handle more errors in IFileSystem

* Remove structs replaced by LibHac structs

* Fix alignment

* Fix alignment again

* Fix IFile and IFileSystem IPC

* Alignment

* Use released libhac version
This commit is contained in:
Alex Barney 2019-05-31 19:31:10 -05:00 committed by Ac_K
parent 92c1726647
commit 5fc1f6a1af
20 changed files with 465 additions and 1169 deletions

View file

@ -1,8 +1,6 @@
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Ipc;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace Ryujinx.HLE.HOS.Services.FspSrv
@ -15,17 +13,15 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
private List<DirectoryEntry> _directoryEntries;
private int _currentItemIndex;
private IEnumerator<LibHac.Fs.DirectoryEntry> _enumerator;
public event EventHandler<EventArgs> Disposed;
public string DirectoryPath { get; private set; }
public string Path { get; }
private IFileSystemProvider _provider;
private LibHac.Fs.IDirectory _provider;
public IDirectory(string directoryPath, int flags, IFileSystemProvider provider)
public IDirectory(LibHac.Fs.IDirectory directory)
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
@ -33,22 +29,11 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
{ 1, GetEntryCount }
};
_provider = provider;
DirectoryPath = directoryPath;
_provider = directory;
_directoryEntries = new List<DirectoryEntry>();
Path = directory.FullPath;
if ((flags & 1) != 0)
{
_directoryEntries.AddRange(provider.GetDirectories(directoryPath));
}
if ((flags & 2) != 0)
{
_directoryEntries.AddRange(provider.GetFiles(directoryPath));
}
_currentItemIndex = 0;
_enumerator = directory.Read().GetEnumerator();
}
// Read() -> (u64 count, buffer<nn::fssrv::sf::IDirectoryEntry, 6, 0> entries)
@ -58,41 +43,42 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
long bufferLen = context.Request.ReceiveBuff[0].Size;
int maxReadCount = (int)(bufferLen / DirectoryEntrySize);
int readCount = 0;
int count = Math.Min(_directoryEntries.Count - _currentItemIndex, maxReadCount);
for (int index = 0; index < count; index++)
while (readCount < maxReadCount && _enumerator.MoveNext())
{
long position = bufferPosition + index * DirectoryEntrySize;
long position = bufferPosition + readCount * DirectoryEntrySize;
WriteDirectoryEntry(context, position, _directoryEntries[_currentItemIndex++]);
WriteDirectoryEntry(context, position, _enumerator.Current);
readCount++;
}
context.ResponseData.Write((long)count);
context.ResponseData.Write((long)readCount);
return 0;
}
private void WriteDirectoryEntry(ServiceCtx context, long position, DirectoryEntry entry)
private void WriteDirectoryEntry(ServiceCtx context, long position, LibHac.Fs.DirectoryEntry entry)
{
for (int offset = 0; offset < 0x300; offset += 8)
{
context.Memory.WriteInt64(position + offset, 0);
}
byte[] nameBuffer = Encoding.UTF8.GetBytes(Path.GetFileName(entry.Path));
byte[] nameBuffer = Encoding.UTF8.GetBytes(entry.Name);
context.Memory.WriteBytes(position, nameBuffer);
context.Memory.WriteInt32(position + 0x300, 0); //Padding?
context.Memory.WriteInt32(position + 0x304, (byte)entry.EntryType);
context.Memory.WriteInt32(position + 0x300, (int)entry.Attributes);
context.Memory.WriteInt32(position + 0x304, (byte)entry.Type);
context.Memory.WriteInt64(position + 0x308, entry.Size);
}
// GetEntryCount() -> u64
public long GetEntryCount(ServiceCtx context)
{
context.ResponseData.Write((long)_directoryEntries.Count);
context.ResponseData.Write((long)_provider.GetEntryCount());
return 0;
}