Implement DrawTexture functionality (#2747)

* Implement DrawTexture functionality

* Non-NVIDIA support

* Disable some features that should not affect draw texture (slow path)

* Remove space from shader source

* Match 2D engine names

* Fix resolution scale and add missing XML docs

* Disable transform feedback for draw texture fallback
This commit is contained in:
gdkchan 2021-11-10 15:37:49 -03:00 committed by GitHub
parent bc00a251dd
commit 611bec6e44
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
14 changed files with 421 additions and 14 deletions

View file

@ -32,6 +32,7 @@ namespace Ryujinx.Graphics.GAL
int firstIndex,
int firstVertex,
int firstInstance);
void DrawTexture(ITexture texture, ISampler sampler, Extents2DF srcRegion, Extents2DF dstRegion);
void EndTransformFeedback();