Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644)
* Do not output ViewportIndex on SPIR-V if GPU does not support it * Bump shader cache version
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7 changed files with 39 additions and 6 deletions
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@ -380,7 +380,7 @@ namespace Ryujinx.Graphics.Vulkan
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return BufferManager.GetData(buffer, offset, size);
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}
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public Capabilities GetCapabilities()
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public unsafe Capabilities GetCapabilities()
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{
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FormatFeatureFlags compressedFormatFeatureFlags =
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FormatFeatureFlags.FormatFeatureSampledImageBit |
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@ -409,7 +409,19 @@ namespace Ryujinx.Graphics.Vulkan
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GAL.Format.Bc7Srgb,
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GAL.Format.Bc7Unorm);
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Api.GetPhysicalDeviceFeatures(_physicalDevice, out var features);
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PhysicalDeviceVulkan12Features featuresVk12 = new PhysicalDeviceVulkan12Features()
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{
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SType = StructureType.PhysicalDeviceVulkan12Features
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};
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PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
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{
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SType = StructureType.PhysicalDeviceFeatures2,
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PNext = &featuresVk12
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};
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Api.GetPhysicalDeviceFeatures2(_physicalDevice, &features2);
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Api.GetPhysicalDeviceProperties(_physicalDevice, out var properties);
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var limits = properties.Limits;
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@ -419,7 +431,7 @@ namespace Ryujinx.Graphics.Vulkan
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GpuVendor,
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hasFrontFacingBug: IsIntelWindows,
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hasVectorIndexingBug: Vendor == Vendor.Qualcomm,
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supportsAstcCompression: features.TextureCompressionAstcLdr,
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supportsAstcCompression: features2.Features.TextureCompressionAstcLdr,
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supportsBc123Compression: supportsBc123CompressionFormat,
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supportsBc45Compression: supportsBc45CompressionFormat,
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supportsBc67Compression: supportsBc67CompressionFormat,
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@ -429,12 +441,13 @@ namespace Ryujinx.Graphics.Vulkan
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supportsFragmentShaderInterlock: Capabilities.SupportsFragmentShaderInterlock,
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supportsFragmentShaderOrderingIntel: false,
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supportsGeometryShaderPassthrough: Capabilities.SupportsGeometryShaderPassthrough,
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supportsImageLoadFormatted: features.ShaderStorageImageReadWithoutFormat,
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supportsImageLoadFormatted: features2.Features.ShaderStorageImageReadWithoutFormat,
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supportsMismatchingViewFormat: true,
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supportsCubemapView: !IsAmdGcn,
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supportsNonConstantTextureOffset: false,
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supportsShaderBallot: false,
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supportsTextureShadowLod: false,
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supportsViewportIndex: featuresVk12.ShaderOutputViewportIndex,
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supportsViewportSwizzle: false,
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supportsIndirectParameters: Capabilities.SupportsIndirectParameters,
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maximumUniformBuffersPerStage: Constants.MaxUniformBuffersPerStage,
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