Fix shader 8-bit and 16-bit STS/STG (#2741)
* Fix 8 and 16-bit STG * Fix 8 and 16-bit STS * Shader cache version bump
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052deebf26
commit
63f1663fa9
20 changed files with 266 additions and 38 deletions
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@ -627,6 +627,16 @@ namespace Ryujinx.Graphics.Shader.Translation
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return context.Add(Instruction.StoreGlobal, null, a, b, c);
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}
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public static Operand StoreGlobal16(this EmitterContext context, Operand a, Operand b, Operand c)
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{
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return context.Add(Instruction.StoreGlobal16, null, a, b, c);
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}
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public static Operand StoreGlobal8(this EmitterContext context, Operand a, Operand b, Operand c)
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{
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return context.Add(Instruction.StoreGlobal8, null, a, b, c);
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}
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public static Operand StoreLocal(this EmitterContext context, Operand a, Operand b)
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{
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return context.Add(Instruction.StoreLocal, null, a, b);
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@ -637,6 +647,16 @@ namespace Ryujinx.Graphics.Shader.Translation
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return context.Add(Instruction.StoreShared, null, a, b);
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}
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public static Operand StoreShared16(this EmitterContext context, Operand a, Operand b)
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{
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return context.Add(Instruction.StoreShared16, null, a, b);
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}
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public static Operand StoreShared8(this EmitterContext context, Operand a, Operand b)
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{
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return context.Add(Instruction.StoreShared8, null, a, b);
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}
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public static Operand UnpackDouble2x32High(this EmitterContext context, Operand a)
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{
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return UnpackDouble2x32(context, a, 1);
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@ -20,7 +20,9 @@ namespace Ryujinx.Graphics.Shader.Translation
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{
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return (inst.IsAtomic() && IsGlobalMr(inst)) ||
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inst == Instruction.LoadGlobal ||
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inst == Instruction.StoreGlobal;
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inst == Instruction.StoreGlobal ||
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inst == Instruction.StoreGlobal16 ||
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inst == Instruction.StoreGlobal8;
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}
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private static bool IsGlobalMr(Instruction inst)
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@ -59,7 +59,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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Operation operation = (Operation)node.Value;
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bool isAtomic = operation.Inst.IsAtomic();
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bool isWrite = isAtomic || operation.Inst == Instruction.StoreGlobal;
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bool isStg16Or8 = operation.Inst == Instruction.StoreGlobal16 || operation.Inst == Instruction.StoreGlobal8;
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bool isWrite = isAtomic || operation.Inst == Instruction.StoreGlobal || isStg16Or8;
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config.SetUsedStorageBuffer(storageIndex, isWrite);
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@ -78,12 +79,18 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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node.List.AddBefore(node, andOp);
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Operand byteOffset = Local();
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Operand wordOffset = Local();
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Operation subOp = new Operation(Instruction.Subtract, byteOffset, addrLow, baseAddrTrunc);
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Operation shrOp = new Operation(Instruction.ShiftRightU32, wordOffset, byteOffset, Const(2));
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Operation subOp = new Operation(Instruction.Subtract, byteOffset, addrLow, baseAddrTrunc);
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node.List.AddBefore(node, subOp);
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if (isStg16Or8)
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{
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return byteOffset;
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}
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Operand wordOffset = Local();
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Operation shrOp = new Operation(Instruction.ShiftRightU32, wordOffset, byteOffset, Const(2));
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node.List.AddBefore(node, shrOp);
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return wordOffset;
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@ -113,7 +120,14 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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}
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else
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{
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storageOp = new Operation(Instruction.StoreStorage, null, sources);
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Instruction storeInst = operation.Inst switch
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{
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Instruction.StoreGlobal16 => Instruction.StoreStorage16,
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Instruction.StoreGlobal8 => Instruction.StoreStorage8,
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_ => Instruction.StoreStorage
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};
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storageOp = new Operation(storeInst, null, sources);
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}
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for (int index = 0; index < operation.SourcesCount; index++)
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@ -49,7 +49,8 @@ namespace Ryujinx.Graphics.Shader.Translation
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Operation operation = (Operation)node.Value;
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bool isAtomic = operation.Inst.IsAtomic();
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bool isWrite = isAtomic || operation.Inst == Instruction.StoreGlobal;
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bool isStg16Or8 = operation.Inst == Instruction.StoreGlobal16 || operation.Inst == Instruction.StoreGlobal8;
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bool isWrite = isAtomic || operation.Inst == Instruction.StoreGlobal || isStg16Or8;
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Operation storageOp;
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@ -95,14 +96,21 @@ namespace Ryujinx.Graphics.Shader.Translation
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Operand alignMask = Const(-config.GpuAccessor.QueryHostStorageBufferOffsetAlignment());
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Operand baseAddrTrunc = PrependOperation(Instruction.BitwiseAnd, sbBaseAddrLow, alignMask);
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Operand byteOffset = PrependOperation(Instruction.Subtract, addrLow, baseAddrTrunc);
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Operand wordOffset = PrependOperation(Instruction.ShiftRightU32, byteOffset, Const(2));
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Operand baseAddrTrunc = PrependOperation(Instruction.BitwiseAnd, sbBaseAddrLow, alignMask);
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Operand byteOffset = PrependOperation(Instruction.Subtract, addrLow, baseAddrTrunc);
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Operand[] sources = new Operand[operation.SourcesCount];
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sources[0] = sbSlot;
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sources[1] = wordOffset;
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if (isStg16Or8)
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{
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sources[1] = byteOffset;
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}
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else
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{
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sources[1] = PrependOperation(Instruction.ShiftRightU32, byteOffset, Const(2));
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}
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for (int index = 2; index < operation.SourcesCount; index++)
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{
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@ -121,7 +129,14 @@ namespace Ryujinx.Graphics.Shader.Translation
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}
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else
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{
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storageOp = new Operation(Instruction.StoreStorage, null, sources);
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Instruction storeInst = operation.Inst switch
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{
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Instruction.StoreGlobal16 => Instruction.StoreStorage16,
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Instruction.StoreGlobal8 => Instruction.StoreStorage8,
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_ => Instruction.StoreStorage
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};
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storageOp = new Operation(storeInst, null, sources);
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}
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for (int index = 0; index < operation.SourcesCount; index++)
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