Implement remaining shader double-precision instructions (#2845)
* Implement remaining shader double-precision instructions * Shader cache version bump
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12 changed files with 282 additions and 121 deletions
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@ -75,69 +75,6 @@ namespace Ryujinx.Graphics.Shader.Instructions
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context.Config.GpuAccessor.Log("Shader instruction Cs2r is not implemented.");
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}
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public static void DmnmxR(EmitterContext context)
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{
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InstDmnmxR op = context.GetOp<InstDmnmxR>();
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context.Config.GpuAccessor.Log("Shader instruction DmnmxR is not implemented.");
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}
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public static void DmnmxI(EmitterContext context)
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{
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InstDmnmxI op = context.GetOp<InstDmnmxI>();
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context.Config.GpuAccessor.Log("Shader instruction DmnmxI is not implemented.");
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}
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public static void DmnmxC(EmitterContext context)
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{
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InstDmnmxC op = context.GetOp<InstDmnmxC>();
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context.Config.GpuAccessor.Log("Shader instruction DmnmxC is not implemented.");
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}
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public static void DsetR(EmitterContext context)
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{
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InstDsetR op = context.GetOp<InstDsetR>();
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context.Config.GpuAccessor.Log("Shader instruction DsetR is not implemented.");
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}
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public static void DsetI(EmitterContext context)
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{
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InstDsetI op = context.GetOp<InstDsetI>();
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context.Config.GpuAccessor.Log("Shader instruction DsetI is not implemented.");
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}
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public static void DsetC(EmitterContext context)
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{
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InstDsetC op = context.GetOp<InstDsetC>();
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context.Config.GpuAccessor.Log("Shader instruction DsetC is not implemented.");
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}
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public static void DsetpR(EmitterContext context)
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{
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InstDsetpR op = context.GetOp<InstDsetpR>();
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context.Config.GpuAccessor.Log("Shader instruction DsetpR is not implemented.");
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}
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public static void DsetpI(EmitterContext context)
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{
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InstDsetpI op = context.GetOp<InstDsetpI>();
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context.Config.GpuAccessor.Log("Shader instruction DsetpI is not implemented.");
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}
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public static void DsetpC(EmitterContext context)
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{
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InstDsetpC op = context.GetOp<InstDsetpC>();
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context.Config.GpuAccessor.Log("Shader instruction DsetpC is not implemented.");
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}
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public static void FchkR(EmitterContext context)
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{
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InstFchkR op = context.GetOp<InstFchkR>();
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