[GUI] Add network interface dropdown (#4597)
* Add network adapter dropdown from LDN build * Ava: Add NetworkInterfaces to SettingsNetworkTab * Add headless network interface option * Add network interface dropdown to Avalonia * Fix handling network interfaces without a gateway address * gtk: Actually save selected network interface to config * Increment config version
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40e87c634e
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15 changed files with 385 additions and 90 deletions
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@ -23,6 +23,7 @@ using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Net.NetworkInformation;
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using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
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namespace Ryujinx.Ava.UI.ViewModels
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@ -35,6 +36,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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private readonly List<string> _validTzRegions;
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private readonly Dictionary<string, string> _networkInterfaces;
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private float _customResolutionScale;
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private int _resolutionScale;
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private int _graphicsBackendMultithreadingIndex;
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@ -50,6 +53,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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public event Action CloseWindow;
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public event Action SaveSettingsEvent;
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private int _networkInterfaceIndex;
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public int ResolutionScale
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{
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@ -240,6 +244,11 @@ namespace Ryujinx.Ava.UI.ViewModels
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public AvaloniaList<string> GameDirectories { get; set; }
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public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
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public AvaloniaList<string> NetworkInterfaceList
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{
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get => new AvaloniaList<string>(_networkInterfaces.Keys);
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}
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public KeyboardHotkeys KeyboardHotkeys
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{
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get => _keyboardHotkeys;
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@ -251,6 +260,16 @@ namespace Ryujinx.Ava.UI.ViewModels
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}
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}
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public int NetworkInterfaceIndex
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{
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get => _networkInterfaceIndex;
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set
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{
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_networkInterfaceIndex = value != -1 ? value : 0;
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ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[_networkInterfaceIndex]];
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}
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}
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public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
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{
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_virtualFileSystem = virtualFileSystem;
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@ -267,8 +286,10 @@ namespace Ryujinx.Ava.UI.ViewModels
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TimeZones = new AvaloniaList<TimeZone>();
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AvailableGpus = new ObservableCollection<ComboBoxItem>();
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_validTzRegions = new List<string>();
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_networkInterfaces = new Dictionary<string, string>();
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CheckSoundBackends();
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PopulateNetworkInterfaces();
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if (Program.PreviewerDetached)
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{
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@ -327,6 +348,17 @@ namespace Ryujinx.Ava.UI.ViewModels
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}
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}
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private void PopulateNetworkInterfaces()
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{
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_networkInterfaces.Clear();
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_networkInterfaces.Add(LocaleManager.Instance[LocaleKeys.NetworkInterfaceDefault], "0");
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foreach (NetworkInterface networkInterface in NetworkInterface.GetAllNetworkInterfaces())
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{
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_networkInterfaces.Add(networkInterface.Name, networkInterface.Id);
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}
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}
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public void ValidateAndSetTimeZone(string location)
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{
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if (_validTzRegions.Contains(location))
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@ -414,6 +446,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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EnableFsAccessLog = config.Logger.EnableFsAccessLog;
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FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
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OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
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NetworkInterfaceIndex = _networkInterfaces.Values.ToList().IndexOf(config.Multiplayer.LanInterfaceId.Value);
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}
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public void SaveSettings()
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@ -515,6 +549,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
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config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
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config.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
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config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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MainWindow.UpdateGraphicsConfig();
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