[Ryujinx.Ava] Address dotnet-format issues (#5361)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format IDE1006 warnings

* Address dotnet format CA1816 warnings

* Address dotnet format CA1822 warnings

* Address or silence dotnet format CA1069 warnings

* Make dotnet format succeed in style mode

* Address dotnet format CA1401 warnings

* Address remaining dotnet format analyzer warnings

* Address review comments

* dotnet-format fixes after rebase

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Another rebase, another dotnet format run

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0260 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* dotnet format pass with new editorconfig

* Fix naming style issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Revert one suggestion

* Second dotnet format pass and fix build issues

* Final pass of dotnet format

* Add trailing commas

* Fix formatting issues

* Keep unnecessary assignment in IconColorPicker.cs

* Use using declarations and extend resource lifetimes

* Fix rebase issues

* Adjust comment spacing

* Fix typo

* Fix naming issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Revert unintentional change

* Remove unused file

* Remove static keyword from ViewModels

Binding of static members doesn't work and is silently ignored.

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
TSRBerry 2023-07-07 23:03:27 +02:00 committed by GitHub
parent 8a363b5df2
commit 6c515e1822
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
108 changed files with 1140 additions and 1503 deletions

View file

@ -155,7 +155,7 @@ namespace Ryujinx.Ava.UI.Windows
Dispatcher.UIThread.Post(() =>
{
ViewModel.StatusBarProgressValue = e.NumAppsLoaded;
ViewModel.StatusBarProgressValue = e.NumAppsLoaded;
ViewModel.StatusBarProgressMaximum = e.NumAppsFound;
if (e.NumAppsFound == 0)
@ -323,7 +323,7 @@ namespace Ryujinx.Ava.UI.Windows
ShowKeyErrorOnLoad = false;
Dispatcher.UIThread.Post(async () => await
UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys, this));
UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
}
if (OperatingSystem.IsLinux() && LinuxHelper.VmMaxMapCount < LinuxHelper.RecommendedVmMaxMapCount)
@ -373,24 +373,26 @@ namespace Ryujinx.Ava.UI.Windows
private void SetWindowSizePosition()
{
PixelPoint SavedPoint = new PixelPoint(ConfigurationState.Instance.Ui.WindowStartup.WindowPositionX,
PixelPoint savedPoint = new(ConfigurationState.Instance.Ui.WindowStartup.WindowPositionX,
ConfigurationState.Instance.Ui.WindowStartup.WindowPositionY);
ViewModel.WindowHeight = ConfigurationState.Instance.Ui.WindowStartup.WindowSizeHeight * Program.WindowScaleFactor;
ViewModel.WindowWidth = ConfigurationState.Instance.Ui.WindowStartup.WindowSizeWidth * Program.WindowScaleFactor;
ViewModel.WindowState = ConfigurationState.Instance.Ui.WindowStartup.WindowMaximized.Value is true ? WindowState.Maximized : WindowState.Normal;
if (CheckScreenBounds(SavedPoint))
{
Position = SavedPoint;
}
else WindowStartupLocation = WindowStartupLocation.CenterScreen;
if (CheckScreenBounds(savedPoint))
{
Position = savedPoint;
}
else
{
WindowStartupLocation = WindowStartupLocation.CenterScreen;
}
}
private bool CheckScreenBounds(PixelPoint configPoint)
{
{
for (int i = 0; i < Screens.ScreenCount; i++)
{
if (Screens.All[i].Bounds.Contains(configPoint))
@ -399,7 +401,7 @@ namespace Ryujinx.Ava.UI.Windows
}
}
Logger.Warning?.Print(LogClass.Application, $"Failed to find valid start-up coordinates. Defaulting to primary monitor center.");
Logger.Warning?.Print(LogClass.Application, "Failed to find valid start-up coordinates. Defaulting to primary monitor center.");
return false;
}
@ -425,10 +427,7 @@ namespace Ryujinx.Ava.UI.Windows
private void SetMainContent(Control content = null)
{
if (content == null)
{
content = GameLibrary;
}
content ??= GameLibrary;
if (MainContent.Content != content)
{
@ -438,21 +437,25 @@ namespace Ryujinx.Ava.UI.Windows
public static void UpdateGraphicsConfig()
{
#pragma warning disable IDE0055 // Disable formatting
GraphicsConfig.ResScale = ConfigurationState.Instance.Graphics.ResScale == -1 ? ConfigurationState.Instance.Graphics.ResScaleCustom : ConfigurationState.Instance.Graphics.ResScale;
GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache;
GraphicsConfig.EnableTextureRecompression = ConfigurationState.Instance.Graphics.EnableTextureRecompression;
GraphicsConfig.EnableMacroHLE = ConfigurationState.Instance.Graphics.EnableMacroHLE;
#pragma warning restore IDE0055
}
public void LoadHotKeys()
{
#pragma warning disable IDE0055 // Disable formatting
HotKeyManager.SetHotKey(FullscreenHotKey, new KeyGesture(Key.Enter, KeyModifiers.Alt));
HotKeyManager.SetHotKey(FullscreenHotKey2, new KeyGesture(Key.F11));
HotKeyManager.SetHotKey(FullscreenHotKeyMacOS, new KeyGesture(Key.F, KeyModifiers.Control | KeyModifiers.Meta));
HotKeyManager.SetHotKey(DockToggleHotKey, new KeyGesture(Key.F9));
HotKeyManager.SetHotKey(ExitHotKey, new KeyGesture(Key.Escape));
#pragma warning restore IDE0055
}
private void VolumeStatus_CheckedChanged(object sender, SplitButtonClickEventArgs e)
@ -536,8 +539,8 @@ namespace Ryujinx.Ava.UI.Windows
ViewModel.Applications.Clear();
StatusBarView.LoadProgressBar.IsVisible = true;
ViewModel.StatusBarProgressMaximum = 0;
ViewModel.StatusBarProgressValue = 0;
ViewModel.StatusBarProgressMaximum = 0;
ViewModel.StatusBarProgressValue = 0;
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.StatusBarGamesLoaded, 0, 0);
});
@ -559,4 +562,4 @@ namespace Ryujinx.Ava.UI.Windows
_isLoading = false;
}
}
}
}