Avalonia - Use content dialog for user profile manager (#3455)
* remove content dialog placeholder from all windows * remove redundant window argument * redesign user profile window * wip * use avalonia auto name generator * add edit and new user options * move profile image selection to content dialog * remove usings * fix updater * address review * adjust avatar dialog size * add validation for user editor * fix typo * Shorten some labels
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46 changed files with 968 additions and 953 deletions
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@ -8,7 +8,7 @@ using System.Threading.Tasks;
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namespace Ryujinx.Ava.Ui.Controls
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{
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public class InputDialog : UserControl
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public partial class InputDialog : UserControl
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{
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public string Message { get; set; }
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public string Input { get; set; }
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@ -24,8 +24,6 @@ namespace Ryujinx.Ava.Ui.Controls
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MaxLength = maxLength;
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DataContext = this;
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InitializeComponent();
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}
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public InputDialog()
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@ -33,33 +31,26 @@ namespace Ryujinx.Ava.Ui.Controls
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InitializeComponent();
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}
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private void InitializeComponent()
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public static async Task<(UserResult Result, string Input)> ShowInputDialog(string title, string message,
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string input = "", string subMessage = "", uint maxLength = int.MaxValue)
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{
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AvaloniaXamlLoader.Load(this);
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}
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public static async Task<(UserResult Result, string Input)> ShowInputDialog(StyleableWindow window, string title, string message, string input = "", string subMessage = "", uint maxLength = int.MaxValue)
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{
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ContentDialog contentDialog = window.ContentDialog;
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UserResult result = UserResult.Cancel;
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InputDialog content = new InputDialog(message, input = "", subMessage = "", maxLength);
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if (contentDialog != null)
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InputDialog content = new InputDialog(message, input, subMessage, maxLength);
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ContentDialog contentDialog = new ContentDialog
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{
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contentDialog.Title = title;
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contentDialog.PrimaryButtonText = LocaleManager.Instance["InputDialogOk"];
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contentDialog.SecondaryButtonText = "";
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contentDialog.CloseButtonText = LocaleManager.Instance["InputDialogCancel"];
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contentDialog.Content = content;
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contentDialog.PrimaryButtonCommand = MiniCommand.Create(() =>
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Title = title,
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PrimaryButtonText = LocaleManager.Instance["InputDialogOk"],
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SecondaryButtonText = "",
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CloseButtonText = LocaleManager.Instance["InputDialogCancel"],
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Content = content,
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PrimaryButtonCommand = MiniCommand.Create(() =>
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{
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result = UserResult.Ok;
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input = content.Input;
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});
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await contentDialog.ShowAsync();
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}
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})
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};
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await contentDialog.ShowAsync();
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return (result, input);
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}
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