Fix vote and shuffle shader instructions on AMD GPUs (#5540)

* Move shuffle handling out of the backend to a transform pass

* Handle subgroup sizes higher than 32

* Stop using the subgroup size control extension

* Make GenerateShuffleFunction static

* Shader cache version bump
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gdkchan 2023-08-16 21:31:07 -03:00 committed by GitHub
parent 64079c034c
commit 6ed613a6e6
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35 changed files with 445 additions and 265 deletions

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@ -13,6 +13,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
RunPass<TexturePass>(context);
RunPass<SharedStoreSmallIntCas>(context);
RunPass<SharedAtomicSignedCas>(context);
RunPass<ShufflePass>(context);
}
private static void RunPass<T>(TransformContext context) where T : ITransformPass