Add support for multi game XCIs (second try) (#6515)
* Add default values to ApplicationData directly * Refactor application loading It should now be possible to load multi game XCIs. Included updates won't be detected for now. Opening a game from the command line currently only opens the first one. * Only include program NCAs where at least one tuple item is not null * Get application data by title id and add programIndex check back * Refactor application loading again and remove duplicate code * Actually use patch ncas for updates * Fix number of applications found with multi game xcis * Don't load bundled updates from multi game xcis * Change ApplicationData.TitleId type to ulong & Add TitleIdString property * Use cnmt files and ContentCollection to load programs * Ava: Add updates and DLCs from gamecarts * Get the cnmt file from its NCA * Ava: Identify bundled updates in updater window * Fix the (hopefully) last few bugs * Add idOffset parameter to GetNcaByType * Handle missing file for dlc.json * Ava: Shorten error message for invalid files * Gtk: Add additional string for bundled updates in TitleUpdateWindow * Hopefully fix DLC issues * Apply formatting * Finally fix DLC issues * Adjust property names and fileSize field * Read the correct update file * Fix wrong casing for application id strings * Rename TitleId to ApplicationId * Address review comments * Apply suggestions from code review Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Gracefully fail when loading pfs for update and dlc window * Fix applications with multiple programs * Fix DLCWindow crash on GTK * Fix some GUI issues * Remove IsXci again * Don't add duplicates to update/dlc windows * Avoid double lookup * Preserve DLC enabled state for bundled DLCs * Fix DLCWindow not opening using GTK * Fix missing information when loading applications from file * Address review feedback Rename ContentCollection to ContentMetaData Fix casing issues in log messages Use null as the default value for updatePath * Fix re-adding bundled DLCs every time * Fix bundled DLCs disappearing * Abstract common code to open application pfs * Remove unused imports * Fix file exists check when loading DLCs * Load bundled DLCs only using dlc.json * Load AoC items correctly * Add all DLCs from a PFS * Add argument to launch a specific application id * Use application-id argument for shortcuts if necessary * Return the application id from the control NCA if possible * GetApplicationInformation: Don't overwrite application ids Move SaveDataOwnerId check to the top, since it seems to be more reliable. * Get application ids from CNMT again This commit reverts some parts of 61615b8f0d6f90ae86778958ddc38eaf6dc280ab. Since the issue wasn't actually related to the application id in CMNTs, we can remove the wrong assumptions. * Revert erroneous axaml change from adca8900 * Rename title to application * Wrap nsp/pfs0 case with curly braces * Check if _applicationData.ControlHolder.ByteSpan is zeros only once * Catch exceptions while loading applications from nsps --------- Co-authored-by: gdkchan <gab.dark.100@gmail.com>
This commit is contained in:
parent
344f4f52c1
commit
6fbf279fac
38 changed files with 1299 additions and 961 deletions
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@ -7,6 +7,7 @@ using Ryujinx.Common.SystemInterop;
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using Ryujinx.Modules;
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using Ryujinx.SDL2.Common;
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using Ryujinx.UI;
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using Ryujinx.UI.App.Common;
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using Ryujinx.UI.Common;
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using Ryujinx.UI.Common.Configuration;
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using Ryujinx.UI.Common.Helper;
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@ -322,7 +323,35 @@ namespace Ryujinx
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if (CommandLineState.LaunchPathArg != null)
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{
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mainWindow.RunApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
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if (mainWindow.ApplicationLibrary.TryGetApplicationsFromFile(CommandLineState.LaunchPathArg, out List<ApplicationData> applications))
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{
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ApplicationData applicationData;
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if (CommandLineState.LaunchApplicationId != null)
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{
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applicationData = applications.Find(application => application.IdString == CommandLineState.LaunchApplicationId);
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if (applicationData != null)
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{
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mainWindow.RunApplication(applicationData, CommandLineState.StartFullscreenArg);
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}
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else
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{
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Logger.Error?.Print(LogClass.Application, $"Couldn't find requested application id '{CommandLineState.LaunchApplicationId}' in '{CommandLineState.LaunchPathArg}'.");
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UserErrorDialog.CreateUserErrorDialog(UserError.ApplicationNotFound);
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}
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}
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else
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{
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applicationData = applications[0];
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mainWindow.RunApplication(applicationData, CommandLineState.StartFullscreenArg);
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}
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}
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else
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{
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Logger.Error?.Print(LogClass.Application, $"Couldn't find any application in '{CommandLineState.LaunchPathArg}'.");
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UserErrorDialog.CreateUserErrorDialog(UserError.ApplicationNotFound);
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}
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}
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if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))
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@ -37,7 +37,9 @@ using Ryujinx.UI.Windows;
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using Silk.NET.Vulkan;
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using SPB.Graphics.Vulkan;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Globalization;
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using System.IO;
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using System.Reflection;
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using System.Threading;
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@ -60,7 +62,6 @@ namespace Ryujinx.UI
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private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
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private readonly ApplicationLibrary _applicationLibrary;
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private readonly GtkHostUIHandler _uiHandler;
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private readonly AutoResetEvent _deviceExitStatus;
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private readonly ListStore _tableStore;
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@ -69,11 +70,12 @@ namespace Ryujinx.UI
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private bool _gameLoaded;
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private bool _ending;
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private string _currentEmulatedGamePath = null;
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private ApplicationData _currentApplicationData = null;
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private string _lastScannedAmiiboId = "";
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private bool _lastScannedAmiiboShowAll = false;
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public readonly ApplicationLibrary ApplicationLibrary;
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public RendererWidgetBase RendererWidget;
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public InputManager InputManager;
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@ -180,8 +182,12 @@ namespace Ryujinx.UI
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_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, CommandLineState.Profile);
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_userChannelPersistence = new UserChannelPersistence();
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IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
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? IntegrityCheckLevel.ErrorOnInvalid
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: IntegrityCheckLevel.None;
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// Instantiate GUI objects.
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_applicationLibrary = new ApplicationLibrary(_virtualFileSystem);
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ApplicationLibrary = new ApplicationLibrary(_virtualFileSystem, checkLevel);
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_uiHandler = new GtkHostUIHandler(this);
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_deviceExitStatus = new AutoResetEvent(false);
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@ -190,8 +196,8 @@ namespace Ryujinx.UI
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FocusInEvent += MainWindow_FocusInEvent;
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FocusOutEvent += MainWindow_FocusOutEvent;
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_applicationLibrary.ApplicationAdded += Application_Added;
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_applicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
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ApplicationLibrary.ApplicationAdded += Application_Added;
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ApplicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
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_fileMenu.StateChanged += FileMenu_StateChanged;
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_actionMenu.StateChanged += ActionMenu_StateChanged;
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@ -732,7 +738,7 @@ namespace Ryujinx.UI
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Thread applicationLibraryThread = new(() =>
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{
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_applicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs, ConfigurationState.Instance.System.Language);
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ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs, ConfigurationState.Instance.System.Language);
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_updatingGameTable = false;
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})
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@ -783,7 +789,7 @@ namespace Ryujinx.UI
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}
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}
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private bool LoadApplication(string path, bool isFirmwareTitle)
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private bool LoadApplication(string path, ulong applicationId, bool isFirmwareTitle)
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{
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SystemVersion firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
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@ -857,7 +863,7 @@ namespace Ryujinx.UI
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case ".xci":
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Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
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return _emulationContext.LoadXci(path);
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return _emulationContext.LoadXci(path, applicationId);
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case ".nca":
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Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
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@ -866,7 +872,7 @@ namespace Ryujinx.UI
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case ".pfs0":
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Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
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return _emulationContext.LoadNsp(path);
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return _emulationContext.LoadNsp(path, applicationId);
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default:
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Logger.Info?.Print(LogClass.Application, "Loading as Homebrew.");
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try
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@ -887,7 +893,7 @@ namespace Ryujinx.UI
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return false;
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}
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public void RunApplication(string path, bool startFullscreen = false)
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public void RunApplication(ApplicationData application, bool startFullscreen = false)
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{
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if (_gameLoaded)
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{
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@ -909,14 +915,14 @@ namespace Ryujinx.UI
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bool isFirmwareTitle = false;
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if (path.StartsWith("@SystemContent"))
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if (application.Path.StartsWith("@SystemContent"))
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{
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path = VirtualFileSystem.SwitchPathToSystemPath(path);
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application.Path = VirtualFileSystem.SwitchPathToSystemPath(application.Path);
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isFirmwareTitle = true;
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}
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if (!LoadApplication(path, isFirmwareTitle))
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if (!LoadApplication(application.Path, application.Id, isFirmwareTitle))
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{
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_emulationContext.Dispose();
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SwitchToGameTable();
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@ -926,7 +932,7 @@ namespace Ryujinx.UI
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SetupProgressUIHandlers();
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_currentEmulatedGamePath = path;
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_currentApplicationData = application;
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_deviceExitStatus.Reset();
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@ -1165,7 +1171,7 @@ namespace Ryujinx.UI
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_tableStore.AppendValues(
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args.AppData.Favorite,
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new Gdk.Pixbuf(args.AppData.Icon, 75, 75),
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$"{args.AppData.TitleName}\n{args.AppData.TitleId.ToUpper()}",
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$"{args.AppData.Name}\n{args.AppData.IdString.ToUpper()}",
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args.AppData.Developer,
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args.AppData.Version,
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args.AppData.TimePlayedString,
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@ -1253,9 +1259,22 @@ namespace Ryujinx.UI
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{
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_gameTableSelection.GetSelected(out TreeIter treeIter);
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string path = (string)_tableStore.GetValue(treeIter, 9);
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ApplicationData application = new()
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{
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Favorite = (bool)_tableStore.GetValue(treeIter, 0),
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Name = ((string)_tableStore.GetValue(treeIter, 2)).Split('\n')[0],
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Id = ulong.Parse(((string)_tableStore.GetValue(treeIter, 2)).Split('\n')[1], NumberStyles.HexNumber),
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Developer = (string)_tableStore.GetValue(treeIter, 3),
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Version = (string)_tableStore.GetValue(treeIter, 4),
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TimePlayed = ValueFormatUtils.ParseTimeSpan((string)_tableStore.GetValue(treeIter, 5)),
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LastPlayed = ValueFormatUtils.ParseDateTime((string)_tableStore.GetValue(treeIter, 6)),
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FileExtension = (string)_tableStore.GetValue(treeIter, 7),
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FileSize = ValueFormatUtils.ParseFileSize((string)_tableStore.GetValue(treeIter, 8)),
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Path = (string)_tableStore.GetValue(treeIter, 9),
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ControlHolder = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10),
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};
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RunApplication(path);
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RunApplication(application);
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}
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private void VSyncStatus_Clicked(object sender, ButtonReleaseEventArgs args)
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@ -1313,13 +1332,22 @@ namespace Ryujinx.UI
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return;
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}
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string titleFilePath = _tableStore.GetValue(treeIter, 9).ToString();
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string titleName = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[0];
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string titleId = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();
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ApplicationData application = new()
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{
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Favorite = (bool)_tableStore.GetValue(treeIter, 0),
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Name = ((string)_tableStore.GetValue(treeIter, 2)).Split('\n')[0],
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Id = ulong.Parse(((string)_tableStore.GetValue(treeIter, 2)).Split('\n')[1], NumberStyles.HexNumber),
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Developer = (string)_tableStore.GetValue(treeIter, 3),
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Version = (string)_tableStore.GetValue(treeIter, 4),
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TimePlayed = ValueFormatUtils.ParseTimeSpan((string)_tableStore.GetValue(treeIter, 5)),
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LastPlayed = ValueFormatUtils.ParseDateTime((string)_tableStore.GetValue(treeIter, 6)),
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FileExtension = (string)_tableStore.GetValue(treeIter, 7),
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FileSize = ValueFormatUtils.ParseFileSize((string)_tableStore.GetValue(treeIter, 8)),
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Path = (string)_tableStore.GetValue(treeIter, 9),
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ControlHolder = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10),
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};
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BlitStruct<ApplicationControlProperty> controlData = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10);
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_ = new GameTableContextMenu(this, _virtualFileSystem, _accountManager, _libHacHorizonManager.RyujinxClient, titleFilePath, titleName, titleId, controlData);
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_ = new GameTableContextMenu(this, _virtualFileSystem, _accountManager, _libHacHorizonManager.RyujinxClient, application);
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}
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private void Load_Application_File(object sender, EventArgs args)
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@ -1341,7 +1369,15 @@ namespace Ryujinx.UI
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if (fileChooser.Run() == (int)ResponseType.Accept)
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{
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RunApplication(fileChooser.Filename);
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if (ApplicationLibrary.TryGetApplicationsFromFile(fileChooser.Filename,
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out List<ApplicationData> applications))
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{
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RunApplication(applications[0]);
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}
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else
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{
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GtkDialog.CreateErrorDialog("No applications found in selected file.");
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}
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}
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}
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@ -1351,7 +1387,13 @@ namespace Ryujinx.UI
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if (fileChooser.Run() == (int)ResponseType.Accept)
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{
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RunApplication(fileChooser.Filename);
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ApplicationData applicationData = new()
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{
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Name = System.IO.Path.GetFileNameWithoutExtension(fileChooser.Filename),
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Path = fileChooser.Filename,
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};
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RunApplication(applicationData);
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}
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}
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@ -1366,7 +1408,14 @@ namespace Ryujinx.UI
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{
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string contentPath = _contentManager.GetInstalledContentPath(0x0100000000001009, StorageId.BuiltInSystem, NcaContentType.Program);
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RunApplication(contentPath);
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ApplicationData applicationData = new()
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{
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Name = "miiEdit",
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Id = 0x0100000000001009ul,
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Path = contentPath,
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};
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RunApplication(applicationData);
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}
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private void Open_Ryu_Folder(object sender, EventArgs args)
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@ -1646,13 +1695,13 @@ namespace Ryujinx.UI
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{
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_userChannelPersistence.ShouldRestart = false;
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RunApplication(_currentEmulatedGamePath);
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RunApplication(_currentApplicationData);
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}
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else
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{
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// otherwise, clear state.
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_userChannelPersistence = new UserChannelPersistence();
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_currentEmulatedGamePath = null;
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_currentApplicationData = null;
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_actionMenu.Sensitive = false;
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_firmwareInstallFile.Sensitive = true;
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_firmwareInstallDirectory.Sensitive = true;
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@ -1714,7 +1763,7 @@ namespace Ryujinx.UI
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_emulationContext.Processes.ActiveApplication.ProgramId,
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_emulationContext.Processes.ActiveApplication.ApplicationControlProperties
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.Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString(),
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_currentEmulatedGamePath);
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_currentApplicationData.Path);
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window.Destroyed += CheatWindow_Destroyed;
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window.Show();
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|
|
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@ -16,6 +16,8 @@ using Ryujinx.Common.Logging;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Ryujinx.HLE.Loaders.Processes.Extensions;
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using Ryujinx.HLE.Utilities;
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using Ryujinx.UI.App.Common;
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using Ryujinx.UI.Common.Configuration;
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using Ryujinx.UI.Common.Helper;
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@ -23,7 +25,6 @@ using Ryujinx.UI.Windows;
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using System;
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using System.Buffers;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Reflection;
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using System.Threading;
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@ -36,17 +37,13 @@ namespace Ryujinx.UI.Widgets
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private readonly VirtualFileSystem _virtualFileSystem;
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private readonly AccountManager _accountManager;
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private readonly HorizonClient _horizonClient;
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private readonly BlitStruct<ApplicationControlProperty> _controlData;
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private readonly string _titleFilePath;
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private readonly string _titleName;
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private readonly string _titleIdText;
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private readonly ulong _titleId;
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private readonly ApplicationData _applicationData;
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private MessageDialog _dialog;
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private bool _cancel;
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public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, string titleFilePath, string titleName, string titleId, BlitStruct<ApplicationControlProperty> controlData)
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public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, ApplicationData applicationData)
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{
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_parent = parent;
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@ -55,23 +52,22 @@ namespace Ryujinx.UI.Widgets
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_virtualFileSystem = virtualFileSystem;
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_accountManager = accountManager;
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_horizonClient = horizonClient;
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_titleFilePath = titleFilePath;
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_titleName = titleName;
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_titleIdText = titleId;
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_controlData = controlData;
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_applicationData = applicationData;
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if (!ulong.TryParse(_titleIdText, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out _titleId))
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if (!_applicationData.ControlHolder.ByteSpan.IsZeros())
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{
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GtkDialog.CreateErrorDialog("The selected game did not have a valid Title Id");
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return;
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_openSaveUserDirMenuItem.Sensitive = _applicationData.ControlHolder.Value.UserAccountSaveDataSize > 0;
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_openSaveDeviceDirMenuItem.Sensitive = _applicationData.ControlHolder.Value.DeviceSaveDataSize > 0;
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_openSaveBcatDirMenuItem.Sensitive = _applicationData.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
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}
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else
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{
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_openSaveUserDirMenuItem.Sensitive = false;
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_openSaveDeviceDirMenuItem.Sensitive = false;
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_openSaveBcatDirMenuItem.Sensitive = false;
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}
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_openSaveUserDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0;
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_openSaveDeviceDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0;
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_openSaveBcatDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.BcatDeliveryCacheStorageSize > 0;
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|
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string fileExt = System.IO.Path.GetExtension(_titleFilePath).ToLower();
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string fileExt = System.IO.Path.GetExtension(_applicationData.Path).ToLower();
|
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bool hasNca = fileExt == ".nca" || fileExt == ".nsp" || fileExt == ".pfs0" || fileExt == ".xci";
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|
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_extractRomFsMenuItem.Sensitive = hasNca;
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|
@ -137,7 +133,7 @@ namespace Ryujinx.UI.Widgets
|
|||
|
||||
private void OpenSaveDir(in SaveDataFilter saveDataFilter)
|
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{
|
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if (!TryFindSaveData(_titleName, _titleId, _controlData, in saveDataFilter, out ulong saveDataId))
|
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if (!TryFindSaveData(_applicationData.Name, _applicationData.Id, _applicationData.ControlHolder, in saveDataFilter, out ulong saveDataId))
|
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{
|
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return;
|
||||
}
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|
@ -190,7 +186,7 @@ namespace Ryujinx.UI.Widgets
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|||
{
|
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Title = "Ryujinx - NCA Section Extractor",
|
||||
Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Gtk3.UI.Common.Resources.Logo_Ryujinx.png"),
|
||||
SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(_titleFilePath)}...",
|
||||
SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(_applicationData.Path)}...",
|
||||
WindowPosition = WindowPosition.Center,
|
||||
};
|
||||
|
||||
|
@ -202,29 +198,16 @@ namespace Ryujinx.UI.Widgets
|
|||
}
|
||||
});
|
||||
|
||||
using FileStream file = new(_titleFilePath, FileMode.Open, FileAccess.Read);
|
||||
using FileStream file = new(_applicationData.Path, FileMode.Open, FileAccess.Read);
|
||||
|
||||
Nca mainNca = null;
|
||||
Nca patchNca = null;
|
||||
|
||||
if ((System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nsp") ||
|
||||
(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".pfs0") ||
|
||||
(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".xci"))
|
||||
if ((System.IO.Path.GetExtension(_applicationData.Path).ToLower() == ".nsp") ||
|
||||
(System.IO.Path.GetExtension(_applicationData.Path).ToLower() == ".pfs0") ||
|
||||
(System.IO.Path.GetExtension(_applicationData.Path).ToLower() == ".xci"))
|
||||
{
|
||||
IFileSystem pfs;
|
||||
|
||||
if (System.IO.Path.GetExtension(_titleFilePath) == ".xci")
|
||||
{
|
||||
Xci xci = new(_virtualFileSystem.KeySet, file.AsStorage());
|
||||
|
||||
pfs = xci.OpenPartition(XciPartitionType.Secure);
|
||||
}
|
||||
else
|
||||
{
|
||||
var pfsTemp = new PartitionFileSystem();
|
||||
pfsTemp.Initialize(file.AsStorage()).ThrowIfFailure();
|
||||
pfs = pfsTemp;
|
||||
}
|
||||
IFileSystem pfs = PartitionFileSystemUtils.OpenApplicationFileSystem(_applicationData.Path, _virtualFileSystem);
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
|
||||
{
|
||||
|
@ -249,7 +232,7 @@ namespace Ryujinx.UI.Widgets
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nca")
|
||||
else if (System.IO.Path.GetExtension(_applicationData.Path).ToLower() == ".nca")
|
||||
{
|
||||
mainNca = new Nca(_virtualFileSystem.KeySet, file.AsStorage());
|
||||
}
|
||||
|
@ -266,7 +249,11 @@ namespace Ryujinx.UI.Widgets
|
|||
return;
|
||||
}
|
||||
|
||||
(Nca updatePatchNca, _) = ApplicationLibrary.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
|
||||
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None;
|
||||
|
||||
(Nca updatePatchNca, _) = mainNca.GetUpdateData(_virtualFileSystem, checkLevel, programIndex, out _);
|
||||
|
||||
if (updatePatchNca != null)
|
||||
{
|
||||
|
@ -460,44 +447,44 @@ namespace Ryujinx.UI.Widgets
|
|||
private void OpenSaveUserDir_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
var userId = new LibHac.Fs.UserId((ulong)_accountManager.LastOpenedUser.UserId.High, (ulong)_accountManager.LastOpenedUser.UserId.Low);
|
||||
var saveDataFilter = SaveDataFilter.Make(_titleId, saveType: default, userId, saveDataId: default, index: default);
|
||||
var saveDataFilter = SaveDataFilter.Make(_applicationData.Id, saveType: default, userId, saveDataId: default, index: default);
|
||||
|
||||
OpenSaveDir(in saveDataFilter);
|
||||
}
|
||||
|
||||
private void OpenSaveDeviceDir_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
var saveDataFilter = SaveDataFilter.Make(_titleId, SaveDataType.Device, userId: default, saveDataId: default, index: default);
|
||||
var saveDataFilter = SaveDataFilter.Make(_applicationData.Id, SaveDataType.Device, userId: default, saveDataId: default, index: default);
|
||||
|
||||
OpenSaveDir(in saveDataFilter);
|
||||
}
|
||||
|
||||
private void OpenSaveBcatDir_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
var saveDataFilter = SaveDataFilter.Make(_titleId, SaveDataType.Bcat, userId: default, saveDataId: default, index: default);
|
||||
var saveDataFilter = SaveDataFilter.Make(_applicationData.Id, SaveDataType.Bcat, userId: default, saveDataId: default, index: default);
|
||||
|
||||
OpenSaveDir(in saveDataFilter);
|
||||
}
|
||||
|
||||
private void ManageTitleUpdates_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
new TitleUpdateWindow(_parent, _virtualFileSystem, _titleIdText, _titleName).Show();
|
||||
new TitleUpdateWindow(_parent, _virtualFileSystem, _applicationData).Show();
|
||||
}
|
||||
|
||||
private void ManageDlc_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
new DlcWindow(_virtualFileSystem, _titleIdText, _titleName).Show();
|
||||
new DlcWindow(_virtualFileSystem, _applicationData.IdString, _applicationData).Show();
|
||||
}
|
||||
|
||||
private void ManageCheats_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
new CheatWindow(_virtualFileSystem, _titleId, _titleName, _titleFilePath).Show();
|
||||
new CheatWindow(_virtualFileSystem, _applicationData.Id, _applicationData.Name, _applicationData.Path).Show();
|
||||
}
|
||||
|
||||
private void OpenTitleModDir_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
string modsBasePath = ModLoader.GetModsBasePath();
|
||||
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, _titleIdText);
|
||||
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, _applicationData.IdString);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
|
@ -505,7 +492,7 @@ namespace Ryujinx.UI.Widgets
|
|||
private void OpenTitleSdModDir_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
string sdModsBasePath = ModLoader.GetSdModsBasePath();
|
||||
string titleModsPath = ModLoader.GetApplicationDir(sdModsBasePath, _titleIdText);
|
||||
string titleModsPath = ModLoader.GetApplicationDir(sdModsBasePath, _applicationData.IdString);
|
||||
|
||||
OpenHelper.OpenFolder(titleModsPath);
|
||||
}
|
||||
|
@ -527,7 +514,7 @@ namespace Ryujinx.UI.Widgets
|
|||
|
||||
private void OpenPtcDir_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
string ptcDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu");
|
||||
string ptcDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationData.IdString, "cache", "cpu");
|
||||
|
||||
string mainPath = System.IO.Path.Combine(ptcDir, "0");
|
||||
string backupPath = System.IO.Path.Combine(ptcDir, "1");
|
||||
|
@ -544,7 +531,7 @@ namespace Ryujinx.UI.Widgets
|
|||
|
||||
private void OpenShaderCacheDir_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
string shaderCacheDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader");
|
||||
string shaderCacheDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationData.IdString, "cache", "shader");
|
||||
|
||||
if (!Directory.Exists(shaderCacheDir))
|
||||
{
|
||||
|
@ -556,10 +543,10 @@ namespace Ryujinx.UI.Widgets
|
|||
|
||||
private void PurgePtcCache_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
DirectoryInfo mainDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "0"));
|
||||
DirectoryInfo backupDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "1"));
|
||||
DirectoryInfo mainDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationData.IdString, "cache", "cpu", "0"));
|
||||
DirectoryInfo backupDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationData.IdString, "cache", "cpu", "1"));
|
||||
|
||||
MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to queue a PPTC rebuild on the next boot of:\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
|
||||
MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to queue a PPTC rebuild on the next boot of:\n\n<b>{_applicationData.Name}</b>\n\nAre you sure you want to proceed?");
|
||||
|
||||
List<FileInfo> cacheFiles = new();
|
||||
|
||||
|
@ -593,9 +580,9 @@ namespace Ryujinx.UI.Widgets
|
|||
|
||||
private void PurgeShaderCache_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
DirectoryInfo shaderCacheDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader"));
|
||||
DirectoryInfo shaderCacheDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationData.IdString, "cache", "shader"));
|
||||
|
||||
using MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the shader cache for :\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
|
||||
using MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the shader cache for :\n\n<b>{_applicationData.Name}</b>\n\nAre you sure you want to proceed?");
|
||||
|
||||
List<DirectoryInfo> oldCacheDirectories = new();
|
||||
List<FileInfo> newCacheFiles = new();
|
||||
|
@ -637,8 +624,11 @@ namespace Ryujinx.UI.Widgets
|
|||
|
||||
private void CreateShortcut_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
byte[] appIcon = new ApplicationLibrary(_virtualFileSystem).GetApplicationIcon(_titleFilePath, ConfigurationState.Instance.System.Language);
|
||||
ShortcutHelper.CreateAppShortcut(_titleFilePath, _titleName, _titleIdText, appIcon);
|
||||
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None;
|
||||
byte[] appIcon = new ApplicationLibrary(_virtualFileSystem, checkLevel).GetApplicationIcon(_applicationData.Path, ConfigurationState.Instance.System.Language, _applicationData.Id);
|
||||
ShortcutHelper.CreateAppShortcut(_applicationData.Path, _applicationData.Name, _applicationData.IdString, appIcon);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
using Gtk;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
@ -27,8 +29,13 @@ namespace Ryujinx.UI.Windows
|
|||
private CheatWindow(Builder builder, VirtualFileSystem virtualFileSystem, ulong titleId, string titleName, string titlePath) : base(builder.GetRawOwnedObject("_cheatWindow"))
|
||||
{
|
||||
builder.Autoconnect(this);
|
||||
|
||||
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None;
|
||||
|
||||
_baseTitleInfoLabel.Text = $"Cheats Available for {titleName} [{titleId:X16}]";
|
||||
_buildIdTextView.Buffer.Text = $"BuildId: {ApplicationData.GetApplicationBuildId(virtualFileSystem, titlePath)}";
|
||||
_buildIdTextView.Buffer.Text = $"BuildId: {ApplicationData.GetBuildId(virtualFileSystem, checkLevel, titlePath)}";
|
||||
|
||||
string modsBasePath = ModLoader.GetModsBasePath();
|
||||
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, titleId.ToString("X16"));
|
||||
|
|
|
@ -2,17 +2,21 @@ using Gtk;
|
|||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using Ryujinx.UI.Widgets;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using GUI = Gtk.Builder.ObjectAttribute;
|
||||
|
||||
namespace Ryujinx.UI.Windows
|
||||
|
@ -20,7 +24,7 @@ namespace Ryujinx.UI.Windows
|
|||
public class DlcWindow : Window
|
||||
{
|
||||
private readonly VirtualFileSystem _virtualFileSystem;
|
||||
private readonly string _titleId;
|
||||
private readonly string _applicationId;
|
||||
private readonly string _dlcJsonPath;
|
||||
private readonly List<DownloadableContentContainer> _dlcContainerList;
|
||||
|
||||
|
@ -32,16 +36,16 @@ namespace Ryujinx.UI.Windows
|
|||
[GUI] TreeSelection _dlcTreeSelection;
|
||||
#pragma warning restore CS0649, IDE0044
|
||||
|
||||
public DlcWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName) : this(new Builder("Ryujinx.Gtk3.UI.Windows.DlcWindow.glade"), virtualFileSystem, titleId, titleName) { }
|
||||
public DlcWindow(VirtualFileSystem virtualFileSystem, string titleId, ApplicationData applicationData) : this(new Builder("Ryujinx.Gtk3.UI.Windows.DlcWindow.glade"), virtualFileSystem, titleId, applicationData) { }
|
||||
|
||||
private DlcWindow(Builder builder, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : base(builder.GetRawOwnedObject("_dlcWindow"))
|
||||
private DlcWindow(Builder builder, VirtualFileSystem virtualFileSystem, string applicationId, ApplicationData applicationData) : base(builder.GetRawOwnedObject("_dlcWindow"))
|
||||
{
|
||||
builder.Autoconnect(this);
|
||||
|
||||
_titleId = titleId;
|
||||
_applicationId = applicationId;
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_dlcJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleId, "dlc.json");
|
||||
_baseTitleInfoLabel.Text = $"DLC Available for {titleName} [{titleId.ToUpper()}]";
|
||||
_dlcJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationId, "dlc.json");
|
||||
_baseTitleInfoLabel.Text = $"DLC Available for {applicationData.Name} [{applicationId.ToUpper()}]";
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -72,7 +76,7 @@ namespace Ryujinx.UI.Windows
|
|||
};
|
||||
|
||||
_dlcTreeView.AppendColumn("Enabled", enableToggle, "active", 0);
|
||||
_dlcTreeView.AppendColumn("TitleId", new CellRendererText(), "text", 1);
|
||||
_dlcTreeView.AppendColumn("ApplicationId", new CellRendererText(), "text", 1);
|
||||
_dlcTreeView.AppendColumn("Path", new CellRendererText(), "text", 2);
|
||||
|
||||
foreach (DownloadableContentContainer dlcContainer in _dlcContainerList)
|
||||
|
@ -86,18 +90,18 @@ namespace Ryujinx.UI.Windows
|
|||
bool areAllContentPacksEnabled = dlcContainer.DownloadableContentNcaList.TrueForAll((nca) => nca.Enabled);
|
||||
TreeIter parentIter = ((TreeStore)_dlcTreeView.Model).AppendValues(areAllContentPacksEnabled, "", dlcContainer.ContainerPath);
|
||||
|
||||
using FileStream containerFile = File.OpenRead(dlcContainer.ContainerPath);
|
||||
using IFileSystem partitionFileSystem = PartitionFileSystemUtils.OpenApplicationFileSystem(dlcContainer.ContainerPath, _virtualFileSystem, false);
|
||||
|
||||
PartitionFileSystem pfs = new();
|
||||
pfs.Initialize(containerFile.AsStorage()).ThrowIfFailure();
|
||||
|
||||
_virtualFileSystem.ImportTickets(pfs);
|
||||
if (partitionFileSystem == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
foreach (DownloadableContentNca dlcNca in dlcContainer.DownloadableContentNcaList)
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
pfs.OpenFile(ref ncaFile.Ref, dlcNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref, dlcNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), dlcContainer.ContainerPath);
|
||||
|
||||
if (nca != null)
|
||||
|
@ -112,6 +116,9 @@ namespace Ryujinx.UI.Windows
|
|||
TreeIter parentIter = ((TreeStore)_dlcTreeView.Model).AppendValues(false, "", $"(MISSING) {dlcContainer.ContainerPath}");
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: Try to load downloadable contents from PFS last to preserve enabled state.
|
||||
AddDlc(applicationData.Path, true);
|
||||
}
|
||||
|
||||
private Nca TryCreateNca(IStorage ncaStorage, string containerPath)
|
||||
|
@ -128,6 +135,52 @@ namespace Ryujinx.UI.Windows
|
|||
return null;
|
||||
}
|
||||
|
||||
private void AddDlc(string path, bool ignoreNotFound = false)
|
||||
{
|
||||
if (!File.Exists(path) || _dlcContainerList.Any(x => x.ContainerPath == path))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
using IFileSystem partitionFileSystem = PartitionFileSystemUtils.OpenApplicationFileSystem(path, _virtualFileSystem);
|
||||
|
||||
bool containsDlc = false;
|
||||
|
||||
TreeIter? parentIter = null;
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
partitionFileSystem.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), path);
|
||||
|
||||
if (nca == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (nca.Header.ContentType == NcaContentType.PublicData)
|
||||
{
|
||||
if (nca.GetProgramIdBase() != (ulong.Parse(_applicationId, NumberStyles.HexNumber) & ~0x1FFFUL))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
parentIter ??= ((TreeStore)_dlcTreeView.Model).AppendValues(true, "", path);
|
||||
|
||||
((TreeStore)_dlcTreeView.Model).AppendValues(parentIter.Value, true, nca.Header.TitleId.ToString("X16"), fileEntry.FullPath);
|
||||
containsDlc = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!containsDlc && !ignoreNotFound)
|
||||
{
|
||||
GtkDialog.CreateErrorDialog("The specified file does not contain DLC for the selected title!");
|
||||
}
|
||||
}
|
||||
|
||||
private void AddButton_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
FileChooserNative fileChooser = new("Select DLC files", this, FileChooserAction.Open, "Add", "Cancel")
|
||||
|
@ -147,52 +200,7 @@ namespace Ryujinx.UI.Windows
|
|||
{
|
||||
foreach (string containerPath in fileChooser.Filenames)
|
||||
{
|
||||
if (!File.Exists(containerPath))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
using FileStream containerFile = File.OpenRead(containerPath);
|
||||
|
||||
PartitionFileSystem pfs = new();
|
||||
pfs.Initialize(containerFile.AsStorage()).ThrowIfFailure();
|
||||
bool containsDlc = false;
|
||||
|
||||
_virtualFileSystem.ImportTickets(pfs);
|
||||
|
||||
TreeIter? parentIter = null;
|
||||
|
||||
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
|
||||
{
|
||||
using var ncaFile = new UniqueRef<IFile>();
|
||||
|
||||
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), containerPath);
|
||||
|
||||
if (nca == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (nca.Header.ContentType == NcaContentType.PublicData)
|
||||
{
|
||||
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000).ToString("x16") != _titleId)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
parentIter ??= ((TreeStore)_dlcTreeView.Model).AppendValues(true, "", containerPath);
|
||||
|
||||
((TreeStore)_dlcTreeView.Model).AppendValues(parentIter.Value, true, nca.Header.TitleId.ToString("X16"), fileEntry.FullPath);
|
||||
containsDlc = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!containsDlc)
|
||||
{
|
||||
GtkDialog.CreateErrorDialog("The specified file does not contain DLC for the selected title!");
|
||||
}
|
||||
AddDlc(containerPath);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -2,14 +2,17 @@ using Gtk;
|
|||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
using LibHac.FsSystem;
|
||||
using LibHac.Ncm;
|
||||
using LibHac.Ns;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using Ryujinx.UI.Widgets;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
@ -24,7 +27,7 @@ namespace Ryujinx.UI.Windows
|
|||
{
|
||||
private readonly MainWindow _parent;
|
||||
private readonly VirtualFileSystem _virtualFileSystem;
|
||||
private readonly string _titleId;
|
||||
private readonly ApplicationData _applicationData;
|
||||
private readonly string _updateJsonPath;
|
||||
|
||||
private TitleUpdateMetadata _titleUpdateWindowData;
|
||||
|
@ -38,17 +41,17 @@ namespace Ryujinx.UI.Windows
|
|||
[GUI] RadioButton _noUpdateRadioButton;
|
||||
#pragma warning restore CS0649, IDE0044
|
||||
|
||||
public TitleUpdateWindow(MainWindow parent, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : this(new Builder("Ryujinx.Gtk3.UI.Windows.TitleUpdateWindow.glade"), parent, virtualFileSystem, titleId, titleName) { }
|
||||
public TitleUpdateWindow(MainWindow parent, VirtualFileSystem virtualFileSystem, ApplicationData applicationData) : this(new Builder("Ryujinx.Gtk3.UI.Windows.TitleUpdateWindow.glade"), parent, virtualFileSystem, applicationData) { }
|
||||
|
||||
private TitleUpdateWindow(Builder builder, MainWindow parent, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : base(builder.GetRawOwnedObject("_titleUpdateWindow"))
|
||||
private TitleUpdateWindow(Builder builder, MainWindow parent, VirtualFileSystem virtualFileSystem, ApplicationData applicationData) : base(builder.GetRawOwnedObject("_titleUpdateWindow"))
|
||||
{
|
||||
_parent = parent;
|
||||
|
||||
builder.Autoconnect(this);
|
||||
|
||||
_titleId = titleId;
|
||||
_applicationData = applicationData;
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_updateJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleId, "updates.json");
|
||||
_updateJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, applicationData.IdString, "updates.json");
|
||||
_radioButtonToPathDictionary = new Dictionary<RadioButton, string>();
|
||||
|
||||
try
|
||||
|
@ -64,7 +67,10 @@ namespace Ryujinx.UI.Windows
|
|||
};
|
||||
}
|
||||
|
||||
_baseTitleInfoLabel.Text = $"Updates Available for {titleName} [{titleId.ToUpper()}]";
|
||||
_baseTitleInfoLabel.Text = $"Updates Available for {applicationData.Name} [{applicationData.IdString}]";
|
||||
|
||||
// Try to get updates from PFS first
|
||||
AddUpdate(_applicationData.Path, true);
|
||||
|
||||
foreach (string path in _titleUpdateWindowData.Paths)
|
||||
{
|
||||
|
@ -84,46 +90,68 @@ namespace Ryujinx.UI.Windows
|
|||
}
|
||||
}
|
||||
|
||||
private void AddUpdate(string path)
|
||||
private void AddUpdate(string path, bool ignoreNotFound = false)
|
||||
{
|
||||
if (File.Exists(path))
|
||||
if (!File.Exists(path) || _radioButtonToPathDictionary.ContainsValue(path))
|
||||
{
|
||||
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
|
||||
return;
|
||||
}
|
||||
|
||||
PartitionFileSystem nsp = new();
|
||||
nsp.Initialize(file.AsStorage()).ThrowIfFailure();
|
||||
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None;
|
||||
|
||||
try
|
||||
try
|
||||
{
|
||||
using IFileSystem pfs = PartitionFileSystemUtils.OpenApplicationFileSystem(path, _virtualFileSystem);
|
||||
|
||||
Dictionary<ulong, ContentMetaData> updates = pfs.GetContentData(ContentMetaType.Patch, _virtualFileSystem, checkLevel);
|
||||
|
||||
Nca patchNca = null;
|
||||
Nca controlNca = null;
|
||||
|
||||
if (updates.TryGetValue(_applicationData.Id, out ContentMetaData update))
|
||||
{
|
||||
(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(_virtualFileSystem, nsp, _titleId, 0);
|
||||
patchNca = update.GetNcaByType(_virtualFileSystem.KeySet, LibHac.Ncm.ContentType.Program);
|
||||
controlNca = update.GetNcaByType(_virtualFileSystem.KeySet, LibHac.Ncm.ContentType.Control);
|
||||
}
|
||||
|
||||
if (controlNca != null && patchNca != null)
|
||||
if (controlNca != null && patchNca != null)
|
||||
{
|
||||
ApplicationControlProperty controlData = new();
|
||||
|
||||
using var nacpFile = new UniqueRef<IFile>();
|
||||
|
||||
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
|
||||
|
||||
string radioLabel = $"Version {controlData.DisplayVersionString.ToString()} - {path}";
|
||||
|
||||
if (System.IO.Path.GetExtension(path).ToLower() == ".xci")
|
||||
{
|
||||
ApplicationControlProperty controlData = new();
|
||||
|
||||
using var nacpFile = new UniqueRef<IFile>();
|
||||
|
||||
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
|
||||
|
||||
RadioButton radioButton = new($"Version {controlData.DisplayVersionString.ToString()} - {path}");
|
||||
radioButton.JoinGroup(_noUpdateRadioButton);
|
||||
|
||||
_availableUpdatesBox.Add(radioButton);
|
||||
_radioButtonToPathDictionary.Add(radioButton, path);
|
||||
|
||||
radioButton.Show();
|
||||
radioButton.Active = true;
|
||||
radioLabel = "Bundled: " + radioLabel;
|
||||
}
|
||||
else
|
||||
|
||||
RadioButton radioButton = new(radioLabel);
|
||||
radioButton.JoinGroup(_noUpdateRadioButton);
|
||||
|
||||
_availableUpdatesBox.Add(radioButton);
|
||||
_radioButtonToPathDictionary.Add(radioButton, path);
|
||||
|
||||
radioButton.Show();
|
||||
radioButton.Active = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!ignoreNotFound)
|
||||
{
|
||||
GtkDialog.CreateErrorDialog("The specified file does not contain an update for the selected title!");
|
||||
}
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
GtkDialog.CreateErrorDialog($"{exception.Message}. Errored File: {path}");
|
||||
}
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
GtkDialog.CreateErrorDialog($"{exception.Message}. Errored File: {path}");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue