Make config filename changable for releases & Log to Ryujinx directory if application directory is not writable (#4707)
* Remove GetBaseApplicationDirectory() & Move logs directory to user base path We should assume the application directory might be write-protected. * Use Ryujinx.sh in Ryujinx.desktop This desktop file isn't really used right now, so this changes effectively nothing. * Use properties in ReleaseInformation.cs and add ConfigName property * Configure config filename in Github workflows * Add a separate config step for macOS Because they use BSD sed instead of GNU sed * Keep log directory at the old location for dev environments * Add FileSystemUtils since Directory.Move() doesn't work across filesystems Steal CopyDirectory code from https://learn.microsoft.com/en-us/dotnet/standard/io/how-to-copy-directories * Fix "Open Logs folder" button pointing to the wrong directory * Add execute permissions to Ryujinx.sh * Fix missing newlines * AppDataManager: Use FileSystemUtils.MoveDirectory() * Make dotnet format happy * Add a fallback for the logging directory
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distribution/linux/Ryujinx.sh
Normal file → Executable file
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distribution/linux/Ryujinx.sh
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@ -17,4 +17,4 @@ if command -v gamemoderun > /dev/null 2>&1; then
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COMMAND="$COMMAND gamemoderun"
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fi
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$COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"
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$COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"
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