GL: Implement more Point parameters (#1399)
* Fix GL_INVALID_VALUE on glPointSize calls * Implement more of Point primitive state * Use existing Origin enum
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5 changed files with 49 additions and 7 deletions
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@ -50,7 +50,7 @@ namespace Ryujinx.Graphics.GAL
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void SetOrigin(Origin origin);
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void SetPointSize(float size);
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void SetPointParameters(float size, bool isProgramPointSize, bool enablePointSprite, Origin origin);
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void SetPrimitiveRestart(bool enable, int index);
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