Auto-backed samplers
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2f0235fc37
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8 changed files with 66 additions and 31 deletions
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@ -4,6 +4,7 @@ using Ryujinx.Graphics.Shader.Translation;
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using SharpMetal.Metal;
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using SharpMetal.QuartzCore;
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using System;
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using System.Collections.Generic;
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using System.Runtime.Versioning;
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namespace Ryujinx.Graphics.Metal
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@ -33,9 +34,12 @@ namespace Ryujinx.Graphics.Metal
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internal Action<Action> InterruptAction { get; private set; }
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internal SyncManager SyncManager { get; private set; }
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internal HashSet<SamplerHolder> Samplers { get; }
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public MetalRenderer(Func<CAMetalLayer> metalLayer)
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{
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_device = MTLDevice.CreateSystemDefaultDevice();
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Samplers = new HashSet<SamplerHolder>();
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if (_device.ArgumentBuffersSupport != MTLArgumentBuffersTier.Tier2)
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{
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@ -101,7 +105,7 @@ namespace Ryujinx.Graphics.Metal
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public ISampler CreateSampler(SamplerCreateInfo info)
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{
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return new Sampler(_device, info);
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return new SamplerHolder(this, _device, info);
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}
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public ITexture CreateTexture(TextureCreateInfo info)
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@ -281,6 +285,12 @@ namespace Ryujinx.Graphics.Metal
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public void Dispose()
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{
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BackgroundResources.Dispose();
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foreach (var sampler in Samplers)
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{
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sampler.Dispose();
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}
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_pipeline.Dispose();
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_window.Dispose();
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}
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