Rendertarget attachments, texture and image changes (#358)
* Add multiple color outputs for fragment shaders * Add registers and gal enums * Use textures for framebuffers and split color and zeta framebuffers * Abstract texture and framebuffer targets as an image * Share images between framebuffers and textures * Unstub formats * Add some formats * Disable multiple attachments * Cache framebuffer attachments * Handle format types * Add some rendertarget formats * Code cleanup * Fixup half float types * Address feedback * Disable multiple attachments in shaders * Add A4B4G4R4 image format * Add reversed section for image enums
This commit is contained in:
parent
056c2840b1
commit
726de8c46a
25 changed files with 1360 additions and 441 deletions
263
Ryujinx.Graphics/Gal/ImageFormatConverter.cs
Normal file
263
Ryujinx.Graphics/Gal/ImageFormatConverter.cs
Normal file
|
@ -0,0 +1,263 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Gal
|
||||
{
|
||||
public static class ImageFormatConverter
|
||||
{
|
||||
public static GalImageFormat ConvertTexture(
|
||||
GalTextureFormat Format,
|
||||
GalTextureType RType,
|
||||
GalTextureType GType,
|
||||
GalTextureType BType,
|
||||
GalTextureType AType)
|
||||
{
|
||||
if (RType != GType || RType != BType || RType != AType)
|
||||
{
|
||||
throw new NotImplementedException("Per component types are not implemented");
|
||||
}
|
||||
|
||||
GalTextureType Type = RType;
|
||||
|
||||
switch (Type)
|
||||
{
|
||||
case GalTextureType.Snorm:
|
||||
switch (Format)
|
||||
{
|
||||
case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_SNORM;
|
||||
case GalTextureFormat.A8B8G8R8: return GalImageFormat.A8B8G8R8_SNORM_PACK32;
|
||||
case GalTextureFormat.A2B10G10R10: return GalImageFormat.A2B10G10R10_SNORM_PACK32;
|
||||
case GalTextureFormat.G8R8: return GalImageFormat.R8G8_SNORM;
|
||||
case GalTextureFormat.R16: return GalImageFormat.R16_SNORM;
|
||||
case GalTextureFormat.R8: return GalImageFormat.R8_SNORM;
|
||||
case GalTextureFormat.BC4: return GalImageFormat.BC4_SNORM_BLOCK;
|
||||
case GalTextureFormat.BC5: return GalImageFormat.BC5_SNORM_BLOCK;
|
||||
}
|
||||
break;
|
||||
|
||||
case GalTextureType.Unorm:
|
||||
switch (Format)
|
||||
{
|
||||
case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_UNORM;
|
||||
case GalTextureFormat.A8B8G8R8: return GalImageFormat.A8B8G8R8_UNORM_PACK32;
|
||||
case GalTextureFormat.A2B10G10R10: return GalImageFormat.A2B10G10R10_UNORM_PACK32;
|
||||
case GalTextureFormat.A4B4G4R4: return GalImageFormat.R4G4B4A4_UNORM_PACK16_REVERSED;
|
||||
case GalTextureFormat.A1B5G5R5: return GalImageFormat.A1R5G5B5_UNORM_PACK16;
|
||||
case GalTextureFormat.B5G6R5: return GalImageFormat.B5G6R5_UNORM_PACK16;
|
||||
case GalTextureFormat.BC7U: return GalImageFormat.BC7_UNORM_BLOCK;
|
||||
case GalTextureFormat.G8R8: return GalImageFormat.R8G8_UNORM;
|
||||
case GalTextureFormat.R16: return GalImageFormat.R16_UNORM;
|
||||
case GalTextureFormat.R8: return GalImageFormat.R8_UNORM;
|
||||
case GalTextureFormat.BC1: return GalImageFormat.BC1_RGBA_UNORM_BLOCK;
|
||||
case GalTextureFormat.BC2: return GalImageFormat.BC2_UNORM_BLOCK;
|
||||
case GalTextureFormat.BC3: return GalImageFormat.BC3_UNORM_BLOCK;
|
||||
case GalTextureFormat.BC4: return GalImageFormat.BC4_UNORM_BLOCK;
|
||||
case GalTextureFormat.BC5: return GalImageFormat.BC5_UNORM_BLOCK;
|
||||
case GalTextureFormat.Z24S8: return GalImageFormat.D24_UNORM_S8_UINT;
|
||||
case GalTextureFormat.Astc2D4x4: return GalImageFormat.ASTC_4x4_UNORM_BLOCK;
|
||||
case GalTextureFormat.Astc2D5x5: return GalImageFormat.ASTC_5x5_UNORM_BLOCK;
|
||||
case GalTextureFormat.Astc2D6x6: return GalImageFormat.ASTC_6x6_UNORM_BLOCK;
|
||||
case GalTextureFormat.Astc2D8x8: return GalImageFormat.ASTC_8x8_UNORM_BLOCK;
|
||||
case GalTextureFormat.Astc2D10x10: return GalImageFormat.ASTC_10x10_UNORM_BLOCK;
|
||||
case GalTextureFormat.Astc2D12x12: return GalImageFormat.ASTC_12x12_UNORM_BLOCK;
|
||||
case GalTextureFormat.Astc2D5x4: return GalImageFormat.ASTC_5x4_UNORM_BLOCK;
|
||||
case GalTextureFormat.Astc2D6x5: return GalImageFormat.ASTC_6x5_UNORM_BLOCK;
|
||||
case GalTextureFormat.Astc2D8x6: return GalImageFormat.ASTC_8x6_UNORM_BLOCK;
|
||||
case GalTextureFormat.Astc2D10x8: return GalImageFormat.ASTC_10x8_UNORM_BLOCK;
|
||||
case GalTextureFormat.Astc2D12x10: return GalImageFormat.ASTC_12x10_UNORM_BLOCK;
|
||||
case GalTextureFormat.Astc2D8x5: return GalImageFormat.ASTC_8x5_UNORM_BLOCK;
|
||||
case GalTextureFormat.Astc2D10x5: return GalImageFormat.ASTC_10x5_UNORM_BLOCK;
|
||||
case GalTextureFormat.Astc2D10x6: return GalImageFormat.ASTC_10x6_UNORM_BLOCK;
|
||||
}
|
||||
break;
|
||||
|
||||
case GalTextureType.Sint:
|
||||
switch (Format)
|
||||
{
|
||||
case GalTextureFormat.R32G32B32A32: return GalImageFormat.R32G32B32A32_SINT;
|
||||
case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_SINT;
|
||||
case GalTextureFormat.A8B8G8R8: return GalImageFormat.A8B8G8R8_SINT_PACK32;
|
||||
case GalTextureFormat.A2B10G10R10: return GalImageFormat.A2B10G10R10_SINT_PACK32;
|
||||
case GalTextureFormat.R32: return GalImageFormat.R32_SINT;
|
||||
case GalTextureFormat.G8R8: return GalImageFormat.R8G8_SINT;
|
||||
case GalTextureFormat.R16: return GalImageFormat.R16_SINT;
|
||||
case GalTextureFormat.R8: return GalImageFormat.R8_SINT;
|
||||
}
|
||||
break;
|
||||
|
||||
case GalTextureType.Uint:
|
||||
switch (Format)
|
||||
{
|
||||
case GalTextureFormat.R32G32B32A32: return GalImageFormat.R32G32B32A32_UINT;
|
||||
case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_UINT;
|
||||
case GalTextureFormat.A8B8G8R8: return GalImageFormat.A8B8G8R8_UINT_PACK32;
|
||||
case GalTextureFormat.A2B10G10R10: return GalImageFormat.A2B10G10R10_UINT_PACK32;
|
||||
case GalTextureFormat.R32: return GalImageFormat.R32_UINT;
|
||||
case GalTextureFormat.G8R8: return GalImageFormat.R8G8_UINT;
|
||||
case GalTextureFormat.R16: return GalImageFormat.R16_UINT;
|
||||
case GalTextureFormat.R8: return GalImageFormat.R8_UINT;
|
||||
}
|
||||
break;
|
||||
|
||||
case GalTextureType.Snorm_Force_Fp16:
|
||||
//TODO
|
||||
break;
|
||||
|
||||
case GalTextureType.Unorm_Force_Fp16:
|
||||
//TODO
|
||||
break;
|
||||
|
||||
case GalTextureType.Float:
|
||||
switch (Format)
|
||||
{
|
||||
case GalTextureFormat.R32G32B32A32: return GalImageFormat.R32G32B32A32_SFLOAT;
|
||||
case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_SFLOAT;
|
||||
case GalTextureFormat.R32: return GalImageFormat.R32_SFLOAT;
|
||||
case GalTextureFormat.BC6H_SF16: return GalImageFormat.BC6H_SFLOAT_BLOCK;
|
||||
case GalTextureFormat.BC6H_UF16: return GalImageFormat.BC6H_UFLOAT_BLOCK;
|
||||
case GalTextureFormat.R16: return GalImageFormat.R16_SFLOAT;
|
||||
case GalTextureFormat.BF10GF11RF11: return GalImageFormat.B10G11R11_UFLOAT_PACK32;
|
||||
case GalTextureFormat.ZF32: return GalImageFormat.D32_SFLOAT;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
throw new NotImplementedException("0x" + Format.ToString("x2") + " " + Type.ToString());
|
||||
}
|
||||
|
||||
public static GalImageFormat ConvertFrameBuffer(GalFrameBufferFormat Format)
|
||||
{
|
||||
switch (Format)
|
||||
{
|
||||
case GalFrameBufferFormat.R32Float: return GalImageFormat.R32_SFLOAT;
|
||||
case GalFrameBufferFormat.RGB10A2Unorm: return GalImageFormat.A2B10G10R10_UNORM_PACK32;
|
||||
case GalFrameBufferFormat.RGBA8Srgb: return GalImageFormat.A8B8G8R8_SRGB_PACK32;
|
||||
case GalFrameBufferFormat.RGBA16Float: return GalImageFormat.R16G16B16A16_SFLOAT;
|
||||
case GalFrameBufferFormat.R16Float: return GalImageFormat.R16_SFLOAT;
|
||||
case GalFrameBufferFormat.R8Unorm: return GalImageFormat.R8_UNORM;
|
||||
case GalFrameBufferFormat.RGBA8Unorm: return GalImageFormat.A8B8G8R8_UNORM_PACK32;
|
||||
case GalFrameBufferFormat.R11G11B10Float: return GalImageFormat.B10G11R11_UFLOAT_PACK32;
|
||||
case GalFrameBufferFormat.RGBA32Float: return GalImageFormat.R32G32B32A32_SFLOAT;
|
||||
case GalFrameBufferFormat.RG16Snorm: return GalImageFormat.R16G16_SNORM;
|
||||
case GalFrameBufferFormat.RG16Float: return GalImageFormat.R16G16_SFLOAT;
|
||||
case GalFrameBufferFormat.RG8Snorm: return GalImageFormat.R8_SNORM;
|
||||
case GalFrameBufferFormat.RGBA8Snorm: return GalImageFormat.A8B8G8R8_SNORM_PACK32;
|
||||
case GalFrameBufferFormat.RG8Unorm: return GalImageFormat.R8G8_UNORM;
|
||||
}
|
||||
|
||||
throw new NotImplementedException(Format.ToString());
|
||||
}
|
||||
|
||||
public static GalImageFormat ConvertZeta(GalZetaFormat Format)
|
||||
{
|
||||
switch (Format)
|
||||
{
|
||||
case GalZetaFormat.Z32Float: return GalImageFormat.D32_SFLOAT;
|
||||
case GalZetaFormat.S8Z24Unorm: return GalImageFormat.D24_UNORM_S8_UINT;
|
||||
case GalZetaFormat.Z16Unorm: return GalImageFormat.D16_UNORM;
|
||||
}
|
||||
|
||||
throw new NotImplementedException(Format.ToString());
|
||||
}
|
||||
|
||||
public static bool HasColor(GalImageFormat Format)
|
||||
{
|
||||
switch (Format)
|
||||
{
|
||||
case GalImageFormat.R32G32B32A32_SFLOAT:
|
||||
case GalImageFormat.R32G32B32A32_SINT:
|
||||
case GalImageFormat.R32G32B32A32_UINT:
|
||||
case GalImageFormat.R16G16B16A16_SFLOAT:
|
||||
case GalImageFormat.R16G16B16A16_SINT:
|
||||
case GalImageFormat.R16G16B16A16_UINT:
|
||||
case GalImageFormat.A8B8G8R8_SNORM_PACK32:
|
||||
case GalImageFormat.A8B8G8R8_UNORM_PACK32:
|
||||
case GalImageFormat.A8B8G8R8_SINT_PACK32:
|
||||
case GalImageFormat.A8B8G8R8_UINT_PACK32:
|
||||
case GalImageFormat.A2B10G10R10_SINT_PACK32:
|
||||
case GalImageFormat.A2B10G10R10_SNORM_PACK32:
|
||||
case GalImageFormat.A2B10G10R10_UINT_PACK32:
|
||||
case GalImageFormat.A2B10G10R10_UNORM_PACK32:
|
||||
case GalImageFormat.R32_SFLOAT:
|
||||
case GalImageFormat.R32_SINT:
|
||||
case GalImageFormat.R32_UINT:
|
||||
case GalImageFormat.BC6H_SFLOAT_BLOCK:
|
||||
case GalImageFormat.BC6H_UFLOAT_BLOCK:
|
||||
case GalImageFormat.A1R5G5B5_UNORM_PACK16:
|
||||
case GalImageFormat.B5G6R5_UNORM_PACK16:
|
||||
case GalImageFormat.BC7_UNORM_BLOCK:
|
||||
case GalImageFormat.R16G16_SFLOAT:
|
||||
case GalImageFormat.R16G16_SINT:
|
||||
case GalImageFormat.R16G16_SNORM:
|
||||
case GalImageFormat.R16G16_UNORM:
|
||||
case GalImageFormat.R8G8_SINT:
|
||||
case GalImageFormat.R8G8_SNORM:
|
||||
case GalImageFormat.R8G8_UINT:
|
||||
case GalImageFormat.R8G8_UNORM:
|
||||
case GalImageFormat.R16_SFLOAT:
|
||||
case GalImageFormat.R16_SINT:
|
||||
case GalImageFormat.R16_SNORM:
|
||||
case GalImageFormat.R16_UINT:
|
||||
case GalImageFormat.R16_UNORM:
|
||||
case GalImageFormat.R8_SINT:
|
||||
case GalImageFormat.R8_SNORM:
|
||||
case GalImageFormat.R8_UINT:
|
||||
case GalImageFormat.R8_UNORM:
|
||||
case GalImageFormat.B10G11R11_UFLOAT_PACK32:
|
||||
case GalImageFormat.BC1_RGBA_UNORM_BLOCK:
|
||||
case GalImageFormat.BC2_UNORM_BLOCK:
|
||||
case GalImageFormat.BC3_UNORM_BLOCK:
|
||||
case GalImageFormat.BC4_UNORM_BLOCK:
|
||||
case GalImageFormat.BC5_UNORM_BLOCK:
|
||||
case GalImageFormat.ASTC_4x4_UNORM_BLOCK:
|
||||
case GalImageFormat.ASTC_5x5_UNORM_BLOCK:
|
||||
case GalImageFormat.ASTC_6x6_UNORM_BLOCK:
|
||||
case GalImageFormat.ASTC_8x8_UNORM_BLOCK:
|
||||
case GalImageFormat.ASTC_10x10_UNORM_BLOCK:
|
||||
case GalImageFormat.ASTC_12x12_UNORM_BLOCK:
|
||||
case GalImageFormat.ASTC_5x4_UNORM_BLOCK:
|
||||
case GalImageFormat.ASTC_6x5_UNORM_BLOCK:
|
||||
case GalImageFormat.ASTC_8x6_UNORM_BLOCK:
|
||||
case GalImageFormat.ASTC_10x8_UNORM_BLOCK:
|
||||
case GalImageFormat.ASTC_12x10_UNORM_BLOCK:
|
||||
case GalImageFormat.ASTC_8x5_UNORM_BLOCK:
|
||||
case GalImageFormat.ASTC_10x5_UNORM_BLOCK:
|
||||
case GalImageFormat.ASTC_10x6_UNORM_BLOCK:
|
||||
case GalImageFormat.R4G4B4A4_UNORM_PACK16_REVERSED:
|
||||
return true;
|
||||
|
||||
case GalImageFormat.D24_UNORM_S8_UINT:
|
||||
case GalImageFormat.D32_SFLOAT:
|
||||
case GalImageFormat.D16_UNORM:
|
||||
return true;
|
||||
}
|
||||
|
||||
throw new NotImplementedException(Format.ToString());
|
||||
}
|
||||
|
||||
public static bool HasDepth(GalImageFormat Format)
|
||||
{
|
||||
switch (Format)
|
||||
{
|
||||
case GalImageFormat.D24_UNORM_S8_UINT:
|
||||
case GalImageFormat.D32_SFLOAT:
|
||||
case GalImageFormat.D16_UNORM:
|
||||
return true;
|
||||
}
|
||||
|
||||
//Depth formats are fewer than colors, so it's harder to miss one
|
||||
//Instead of checking for individual formats, return false
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool HasStencil(GalImageFormat Format)
|
||||
{
|
||||
switch (Format)
|
||||
{
|
||||
case GalImageFormat.D24_UNORM_S8_UINT:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue