Fix some races in SvcThreadSync and change the way how yield works
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7a8fbcf89f
commit
73a3233d57
7 changed files with 173 additions and 219 deletions
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@ -1,6 +1,7 @@
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using Ryujinx.Core.Logging;
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using System;
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using System.Collections.Concurrent;
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using System.Threading;
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namespace Ryujinx.Core.OsHle.Handles
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{
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@ -10,7 +11,7 @@ namespace Ryujinx.Core.OsHle.Handles
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private ThreadQueue WaitingToRun;
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private int ActiveCores;
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private KThread[] CoreThreads;
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private object SchedLock;
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@ -24,6 +25,8 @@ namespace Ryujinx.Core.OsHle.Handles
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WaitingToRun = new ThreadQueue();
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CoreThreads = new KThread[4];
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SchedLock = new object();
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}
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@ -38,7 +41,7 @@ namespace Ryujinx.Core.OsHle.Handles
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return;
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}
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if (AddActiveCore(Thread))
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if (TryAddToCore(Thread))
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{
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Thread.Thread.Execute();
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@ -74,7 +77,7 @@ namespace Ryujinx.Core.OsHle.Handles
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{
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Log.PrintDebug(LogClass.KernelScheduler, $"Nothing to run on core {ActualCore}!");
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RemoveActiveCore(ActualCore);
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CoreThreads[ActualCore] = null;
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return;
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}
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@ -104,44 +107,38 @@ namespace Ryujinx.Core.OsHle.Handles
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}
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}
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public void EnterWait(KThread Thread)
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public void EnterWait(KThread Thread, int TimeoutMs = Timeout.Infinite)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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SchedulerThread SchedThread = AllThreads[Thread];
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Suspend(Thread);
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SchedThread.WaitSync.WaitOne();
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SchedThread.WaitSync.WaitOne(TimeoutMs);
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TryResumingExecution(SchedThread);
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}
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public bool EnterWait(KThread Thread, int Timeout)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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Suspend(Thread);
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bool Result = SchedThread.WaitSync.WaitOne(Timeout);
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TryResumingExecution(SchedThread);
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return Result;
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}
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public void WakeUp(KThread Thread)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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AllThreads[Thread].WaitSync.Set();
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}
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SchedThread.WaitSync.Set();
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public void TryToRun(KThread Thread)
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{
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lock (SchedLock)
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{
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if (AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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if (WaitingToRun.HasThread(SchedThread) && TryAddToCore(Thread))
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{
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RunThread(SchedThread);
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}
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else
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{
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SetReschedule(Thread.ProcessorId);
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}
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}
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}
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}
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public void Suspend(KThread Thread)
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@ -150,6 +147,8 @@ namespace Ryujinx.Core.OsHle.Handles
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{
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PrintDbgThreadInfo(Thread, "suspended.");
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AllThreads[Thread].NeedsReschedule = false;
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int ActualCore = Thread.ActualCore;
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SchedulerThread SchedThread = WaitingToRun.Pop(ActualCore);
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@ -158,84 +157,76 @@ namespace Ryujinx.Core.OsHle.Handles
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{
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SchedThread.Thread.ActualCore = ActualCore;
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CoreThreads[ActualCore] = SchedThread.Thread;
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RunThread(SchedThread);
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}
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else
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{
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Log.PrintDebug(LogClass.KernelScheduler, $"Nothing to run on core {Thread.ActualCore}!");
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RemoveActiveCore(ActualCore);
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CoreThreads[ActualCore] = null;
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}
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}
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}
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public void Yield(KThread Thread)
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public void SetReschedule(int Core)
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{
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PrintDbgThreadInfo(Thread, "yielded execution.");
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if (IsActive(Thread))
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lock (SchedLock)
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{
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KThread Thread = CoreThreads[Core];
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if (Thread != null && AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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SchedThread.NeedsReschedule = true;
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}
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}
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}
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public void Reschedule(KThread Thread)
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{
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SchedulerThread SchedThread = AllThreads[Thread];
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bool NeedsReschedule;
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lock (SchedLock)
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{
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NeedsReschedule = SchedThread.NeedsReschedule;
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SchedThread.NeedsReschedule = false;
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}
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if (NeedsReschedule)
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{
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PrintDbgThreadInfo(Thread, "yielded execution.");
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lock (SchedLock)
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{
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int ActualCore = Thread.ActualCore;
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SchedulerThread SchedThread = WaitingToRun.Pop(ActualCore, Thread.ActualPriority);
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SchedulerThread NewThread = WaitingToRun.Pop(ActualCore, Thread.ActualPriority);
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if (SchedThread == null)
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if (NewThread == null)
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{
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PrintDbgThreadInfo(Thread, "resumed because theres nothing better to run.");
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return;
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}
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if (SchedThread != null)
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{
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SchedThread.Thread.ActualCore = ActualCore;
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NewThread.Thread.ActualCore = ActualCore;
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RunThread(SchedThread);
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}
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CoreThreads[ActualCore] = NewThread.Thread;
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RunThread(NewThread);
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}
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TryResumingExecution(SchedThread);
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}
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else
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{
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//Just stop running the thread if it's not active,
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//and run whatever is waiting to run with the higuest priority.
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Suspend(Thread);
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}
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Resume(Thread);
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}
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public bool TryRunning(KThread Thread)
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{
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//Failing to get the thread here is fine,
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//the thread may not have been started yet.
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if (AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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lock (SchedLock)
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{
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if (WaitingToRun.HasThread(SchedThread) && AddActiveCore(Thread))
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{
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WaitingToRun.Remove(SchedThread);
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RunThread(SchedThread);
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return true;
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}
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}
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}
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return false;
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}
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public void Resume(KThread Thread)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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TryResumingExecution(SchedThread);
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TryResumingExecution(AllThreads[Thread]);
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}
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private void TryResumingExecution(SchedulerThread SchedThread)
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@ -248,7 +239,7 @@ namespace Ryujinx.Core.OsHle.Handles
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lock (SchedLock)
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{
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if (AddActiveCore(Thread))
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if (TryAddToCore(Thread))
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{
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PrintDbgThreadInfo(Thread, "resuming execution...");
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@ -257,6 +248,8 @@ namespace Ryujinx.Core.OsHle.Handles
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WaitingToRun.Push(SchedThread);
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SetReschedule(Thread.ProcessorId);
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PrintDbgThreadInfo(Thread, "entering wait state...");
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}
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@ -287,71 +280,36 @@ namespace Ryujinx.Core.OsHle.Handles
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}
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}
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private bool IsActive(KThread Thread)
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private bool TryAddToCore(KThread Thread)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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//First, try running it on Ideal Core.
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int IdealCore = Thread.IdealCore;
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if (IdealCore != -1 && CoreThreads[IdealCore] == null)
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{
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throw new InvalidOperationException();
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Thread.ActualCore = IdealCore;
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CoreThreads[IdealCore] = Thread;
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return true;
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}
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return SchedThread.IsActive;
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}
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//If that fails, then try running on any core allowed by Core Mask.
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int CoreMask = Thread.CoreMask;
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private bool AddActiveCore(KThread Thread)
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{
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int CoreMask;
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lock (SchedLock)
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for (int Core = 0; Core < CoreThreads.Length; Core++, CoreMask >>= 1)
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{
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//First, try running it on Ideal Core.
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int IdealCore = Thread.IdealCore;
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if (IdealCore != -1)
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if ((CoreMask & 1) != 0 && CoreThreads[Core] == null)
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{
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CoreMask = 1 << IdealCore;
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Thread.ActualCore = Core;
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if ((ActiveCores & CoreMask) == 0)
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{
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ActiveCores |= CoreMask;
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CoreThreads[Core] = Thread;
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Thread.ActualCore = IdealCore;
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return true;
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}
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return true;
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}
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//If that fails, then try running on any core allowed by Core Mask.
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CoreMask = Thread.CoreMask & ~ActiveCores;
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if (CoreMask != 0)
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{
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CoreMask &= -CoreMask;
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ActiveCores |= CoreMask;
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for (int Bit = 0; Bit < 32; Bit++)
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{
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if (((CoreMask >> Bit) & 1) != 0)
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{
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Thread.ActualCore = Bit;
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return true;
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}
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}
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throw new InvalidOperationException();
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}
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return false;
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}
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}
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private void RemoveActiveCore(int Core)
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{
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lock (SchedLock)
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{
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ActiveCores &= ~(1 << Core);
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}
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return false;
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}
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private void PrintDbgThreadInfo(KThread Thread, string Message)
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