Allow multiple hid shared memory locations
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parent
344fc8a55d
commit
73cc30cc80
4 changed files with 132 additions and 125 deletions
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@ -1,4 +1,6 @@
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using ChocolArm64.Memory;
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using Ryujinx.Core.OsHle.Handles;
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using System;
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using System.Diagnostics;
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namespace Ryujinx.Core.Input
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@ -60,33 +62,65 @@ namespace Ryujinx.Core.Input
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private const int HidEntryCount = 17;
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private long SharedMemOffset;
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private object ShMemLock;
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private Switch Ns;
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private long[] ShMemPositions;
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public Hid(Switch Ns)
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private IntPtr Ram;
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public Hid(IntPtr Ram)
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{
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this.Ns = Ns;
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this.Ram = Ram;
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ShMemLock = new object();
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ShMemPositions = new long[0];
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}
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public void Init(long HidOffset)
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internal void ShMemMap(object sender, EventArgs e)
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{
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SharedMemOffset = HidOffset;
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HSharedMem SharedMem = (HSharedMem)sender;
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lock (ShMemLock)
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{
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ShMemPositions = SharedMem.GetVirtualPositions();
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long BasePosition = ShMemPositions[ShMemPositions.Length - 1];
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Logging.Info($"HID shared memory successfully mapped to 0x{BasePosition:x16}!");
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Init(BasePosition);
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}
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}
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internal void ShMemUnmap(object sender, EventArgs e)
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{
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HSharedMem SharedMem = (HSharedMem)sender;
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lock (ShMemLock)
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{
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ShMemPositions = SharedMem.GetVirtualPositions();
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}
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}
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private void Init(long BasePosition)
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{
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InitializeJoyconPair(
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BasePosition,
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JoyConColor.Body_Neon_Red,
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JoyConColor.Buttons_Neon_Red,
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JoyConColor.Body_Neon_Blue,
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JoyConColor.Buttons_Neon_Blue);
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}
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public void InitializeJoyconPair(
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private void InitializeJoyconPair(
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long BasePosition,
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JoyConColor LeftColorBody,
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JoyConColor LeftColorButtons,
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JoyConColor RightColorBody,
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JoyConColor RightColorButtons)
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{
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long BaseControllerOffset = HidControllersOffset + 8 * HidControllerSize;
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long BaseControllerOffset = BasePosition + HidControllersOffset + 8 * HidControllerSize;
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HidControllerType Type =
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HidControllerType.ControllerType_Handheld |
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@ -125,115 +159,123 @@ namespace Ryujinx.Core.Input
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HidJoystickPosition LeftStick,
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HidJoystickPosition RightStick)
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{
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long ControllerOffset = HidControllersOffset + (int)ControllerId * HidControllerSize;
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lock (ShMemLock)
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{
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foreach (long Position in ShMemPositions)
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{
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long ControllerOffset = Position + HidControllersOffset;
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ControllerOffset += HidControllerHeaderSize;
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ControllerOffset += (int)ControllerId * HidControllerSize;
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ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize;
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ControllerOffset += HidControllerHeaderSize;
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long LastEntry = ReadInt64(ControllerOffset + 0x10);
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ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize;
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long CurrEntry = (LastEntry + 1) % HidEntryCount;
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long LastEntry = ReadInt64(ControllerOffset + 0x10);
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long Timestamp = Stopwatch.GetTimestamp();
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long CurrEntry = (LastEntry + 1) % HidEntryCount;
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WriteInt64(ControllerOffset + 0x0, Timestamp);
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WriteInt64(ControllerOffset + 0x8, HidEntryCount);
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WriteInt64(ControllerOffset + 0x10, CurrEntry);
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WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);
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long Timestamp = Stopwatch.GetTimestamp();
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ControllerOffset += HidControllersLayoutHeaderSize;
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WriteInt64(ControllerOffset + 0x0, Timestamp);
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WriteInt64(ControllerOffset + 0x8, HidEntryCount);
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WriteInt64(ControllerOffset + 0x10, CurrEntry);
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WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);
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ControllerOffset += CurrEntry * HidControllersInputEntrySize;
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ControllerOffset += HidControllersLayoutHeaderSize;
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WriteInt64(ControllerOffset + 0x0, Timestamp);
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WriteInt64(ControllerOffset + 0x8, Timestamp);
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ControllerOffset += CurrEntry * HidControllersInputEntrySize;
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WriteInt64(ControllerOffset + 0x10, (uint)Buttons);
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WriteInt64(ControllerOffset + 0x0, Timestamp);
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WriteInt64(ControllerOffset + 0x8, Timestamp);
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WriteInt32(ControllerOffset + 0x18, LeftStick.DX);
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WriteInt32(ControllerOffset + 0x1c, LeftStick.DY);
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WriteInt64(ControllerOffset + 0x10, (uint)Buttons);
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WriteInt64(ControllerOffset + 0x20, RightStick.DX);
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WriteInt64(ControllerOffset + 0x24, RightStick.DY);
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WriteInt32(ControllerOffset + 0x18, LeftStick.DX);
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WriteInt32(ControllerOffset + 0x1c, LeftStick.DY);
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WriteInt64(ControllerOffset + 0x28,
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(uint)HidControllerConnState.Controller_State_Connected |
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(uint)HidControllerConnState.Controller_State_Wired);
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WriteInt64(ControllerOffset + 0x20, RightStick.DX);
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WriteInt64(ControllerOffset + 0x24, RightStick.DY);
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WriteInt64(ControllerOffset + 0x28,
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(uint)HidControllerConnState.Controller_State_Connected |
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(uint)HidControllerConnState.Controller_State_Wired);
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}
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}
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}
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public void SetTouchPoints(params HidTouchPoint[] Points)
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{
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long LastEntry = ReadInt64(HidTouchScreenOffset + 0x10);
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long CurrEntry = (LastEntry + 1) % HidEntryCount;
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long Timestamp = Stopwatch.GetTimestamp();
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WriteInt64(HidTouchScreenOffset + 0x0, Timestamp);
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WriteInt64(HidTouchScreenOffset + 0x8, HidEntryCount);
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WriteInt64(HidTouchScreenOffset + 0x10, CurrEntry);
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WriteInt64(HidTouchScreenOffset + 0x18, HidEntryCount - 1);
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WriteInt64(HidTouchScreenOffset + 0x20, Timestamp);
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long TouchEntryOffset = HidTouchScreenOffset + HidTouchHeaderSize;
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long LastEntryOffset = TouchEntryOffset + LastEntry * HidTouchEntrySize;
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long LastTimestamp = ReadInt64(LastEntryOffset);
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TouchEntryOffset += CurrEntry * HidTouchEntrySize;
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WriteInt64(TouchEntryOffset + 0x0, LastTimestamp + 1);
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WriteInt64(TouchEntryOffset + 0x8, Points.Length);
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TouchEntryOffset += HidTouchEntryHeaderSize;
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const int Padding = 0;
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int Index = 0;
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foreach (HidTouchPoint Point in Points)
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lock (ShMemLock)
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{
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WriteInt64(TouchEntryOffset + 0x0, Timestamp);
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WriteInt32(TouchEntryOffset + 0x8, Padding);
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WriteInt32(TouchEntryOffset + 0xc, Index++);
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WriteInt32(TouchEntryOffset + 0x10, Point.X);
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WriteInt32(TouchEntryOffset + 0x14, Point.Y);
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WriteInt32(TouchEntryOffset + 0x18, Point.DiameterX);
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WriteInt32(TouchEntryOffset + 0x1c, Point.DiameterY);
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WriteInt32(TouchEntryOffset + 0x20, Point.Angle);
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WriteInt32(TouchEntryOffset + 0x24, Padding);
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foreach (long Position in ShMemPositions)
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{
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long TouchScreenOffset = Position + HidTouchScreenOffset;
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TouchEntryOffset += HidTouchEntryTouchSize;
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long LastEntry = ReadInt64(TouchScreenOffset + 0x10);
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long CurrEntry = (LastEntry + 1) % HidEntryCount;
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long Timestamp = ReadInt64(TouchScreenOffset) + 1;
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WriteInt64(TouchScreenOffset + 0x0, Timestamp);
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WriteInt64(TouchScreenOffset + 0x8, HidEntryCount);
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WriteInt64(TouchScreenOffset + 0x10, CurrEntry);
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WriteInt64(TouchScreenOffset + 0x18, HidEntryCount - 1);
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WriteInt64(TouchScreenOffset + 0x20, Timestamp);
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long TouchEntryOffset = TouchScreenOffset + HidTouchHeaderSize;
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long LastEntryOffset = TouchEntryOffset + LastEntry * HidTouchEntrySize;
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TouchEntryOffset += CurrEntry * HidTouchEntrySize;
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WriteInt64(TouchEntryOffset + 0x0, Timestamp);
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WriteInt64(TouchEntryOffset + 0x8, Points.Length);
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TouchEntryOffset += HidTouchEntryHeaderSize;
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const int Padding = 0;
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int Index = 0;
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foreach (HidTouchPoint Point in Points)
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{
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WriteInt64(TouchEntryOffset + 0x0, Timestamp);
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WriteInt32(TouchEntryOffset + 0x8, Padding);
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WriteInt32(TouchEntryOffset + 0xc, Index++);
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WriteInt32(TouchEntryOffset + 0x10, Point.X);
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WriteInt32(TouchEntryOffset + 0x14, Point.Y);
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WriteInt32(TouchEntryOffset + 0x18, Point.DiameterX);
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WriteInt32(TouchEntryOffset + 0x1c, Point.DiameterY);
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WriteInt32(TouchEntryOffset + 0x20, Point.Angle);
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WriteInt32(TouchEntryOffset + 0x24, Padding);
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TouchEntryOffset += HidTouchEntryTouchSize;
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}
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}
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}
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}
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private unsafe long ReadInt64(long Position)
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{
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Position += SharedMemOffset;
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if ((ulong)Position + 8 > AMemoryMgr.AddrSize) return 0;
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return *((long*)((byte*)Ns.Ram + Position));
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return *((long*)((byte*)Ram + Position));
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}
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private unsafe void WriteInt32(long Position, int Value)
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{
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Position += SharedMemOffset;
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if ((ulong)Position + 4 > AMemoryMgr.AddrSize) return;
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*((int*)((byte*)Ns.Ram + Position)) = Value;
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*((int*)((byte*)Ram + Position)) = Value;
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}
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private unsafe void WriteInt64(long Position, long Value)
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{
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Position += SharedMemOffset;
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if ((ulong)Position + 8 > AMemoryMgr.AddrSize) return;
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*((long*)((byte*)Ns.Ram + Position)) = Value;
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*((long*)((byte*)Ram + Position)) = Value;
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}
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}
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}
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