Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171)
* refactor(perf): pass MemoryOwner<byte> around as itself rather than IMemoryOwner<byte> * fix(perf): get span via MemoryOwner<byte>.Span property instead of through Memory property * fix: incorrect comment change
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14 changed files with 78 additions and 79 deletions
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@ -14,7 +14,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
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{
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private readonly MemoryOwner<byte> _rawDataOwner;
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private Span<byte> Raw => _rawDataOwner.Memory.Span;
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private Span<byte> Raw => _rawDataOwner.Span;
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private ref ParcelHeader Header => ref MemoryMarshal.Cast<byte, ParcelHeader>(Raw)[0];
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