Ava GUI: Restructure Ryujinx.Ava
(#4165)
* Restructure `Ryujinx.Ava` * Stylistic consistency * Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/UserSelector.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Fix redundancies * Remove redunancies * Add back elses Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
This commit is contained in:
parent
3d1a0bf374
commit
76671d63d4
113 changed files with 624 additions and 506 deletions
452
Ryujinx.Ava/UI/ViewModels/AmiiboWindowViewModel.cs
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452
Ryujinx.Ava/UI/ViewModels/AmiiboWindowViewModel.cs
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using Avalonia;
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using Avalonia.Collections;
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using Avalonia.Media.Imaging;
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using Avalonia.Threading;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Models;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Utilities;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Linq;
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using System.Net.Http;
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using System.Text;
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using System.Text.Json;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public class AmiiboWindowViewModel : BaseModel, IDisposable
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{
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private const string DefaultJson = "{ \"amiibo\": [] }";
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private const float AmiiboImageSize = 350f;
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private readonly string _amiiboJsonPath;
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private readonly byte[] _amiiboLogoBytes;
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private readonly HttpClient _httpClient;
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private readonly StyleableWindow _owner;
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private Bitmap _amiiboImage;
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private List<Amiibo.AmiiboApi> _amiiboList;
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private AvaloniaList<Amiibo.AmiiboApi> _amiibos;
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private ObservableCollection<string> _amiiboSeries;
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private int _amiiboSelectedIndex;
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private int _seriesSelectedIndex;
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private bool _enableScanning;
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private bool _showAllAmiibo;
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private bool _useRandomUuid;
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private string _usage;
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public AmiiboWindowViewModel(StyleableWindow owner, string lastScannedAmiiboId, string titleId)
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{
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_owner = owner;
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_httpClient = new HttpClient { Timeout = TimeSpan.FromMilliseconds(5000) };
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LastScannedAmiiboId = lastScannedAmiiboId;
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TitleId = titleId;
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Directory.CreateDirectory(Path.Join(AppDataManager.BaseDirPath, "system", "amiibo"));
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_amiiboJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", "Amiibo.json");
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_amiiboList = new List<Amiibo.AmiiboApi>();
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_amiiboSeries = new ObservableCollection<string>();
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_amiibos = new AvaloniaList<Amiibo.AmiiboApi>();
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_amiiboLogoBytes = EmbeddedResources.Read("Ryujinx.Ui.Common/Resources/Logo_Amiibo.png");
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_ = LoadContentAsync();
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}
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public AmiiboWindowViewModel() { }
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public string TitleId { get; set; }
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public string LastScannedAmiiboId { get; set; }
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public UserResult Response { get; private set; }
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public bool UseRandomUuid
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{
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get => _useRandomUuid;
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set
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{
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_useRandomUuid = value;
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OnPropertyChanged();
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}
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}
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public bool ShowAllAmiibo
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{
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get => _showAllAmiibo;
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set
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{
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_showAllAmiibo = value;
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#pragma warning disable 4014
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ParseAmiiboData();
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#pragma warning restore 4014
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OnPropertyChanged();
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}
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}
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public AvaloniaList<Amiibo.AmiiboApi> AmiiboList
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{
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get => _amiibos;
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set
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{
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_amiibos = value;
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OnPropertyChanged();
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}
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}
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public ObservableCollection<string> AmiiboSeries
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{
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get => _amiiboSeries;
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set
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{
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_amiiboSeries = value;
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OnPropertyChanged();
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}
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}
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public int SeriesSelectedIndex
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{
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get => _seriesSelectedIndex;
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set
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{
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_seriesSelectedIndex = value;
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FilterAmiibo();
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OnPropertyChanged();
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}
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}
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public int AmiiboSelectedIndex
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{
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get => _amiiboSelectedIndex;
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set
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{
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_amiiboSelectedIndex = value;
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EnableScanning = _amiiboSelectedIndex >= 0 && _amiiboSelectedIndex < _amiibos.Count;
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SetAmiiboDetails();
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OnPropertyChanged();
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}
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}
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public Bitmap AmiiboImage
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{
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get => _amiiboImage;
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set
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{
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_amiiboImage = value;
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OnPropertyChanged();
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}
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}
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public string Usage
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{
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get => _usage;
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set
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{
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_usage = value;
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OnPropertyChanged();
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}
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}
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public bool EnableScanning
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{
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get => _enableScanning;
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set
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{
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_enableScanning = value;
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OnPropertyChanged();
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}
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}
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public void Dispose()
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{
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_httpClient.Dispose();
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}
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private async Task LoadContentAsync()
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{
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string amiiboJsonString = DefaultJson;
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if (File.Exists(_amiiboJsonPath))
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{
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amiiboJsonString = File.ReadAllText(_amiiboJsonPath);
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if (await NeedsUpdate(JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).LastUpdated))
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{
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amiiboJsonString = await DownloadAmiiboJson();
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}
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}
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else
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{
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try
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{
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amiiboJsonString = await DownloadAmiiboJson();
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}
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catch
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{
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ShowInfoDialog();
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}
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}
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_amiiboList = JsonHelper.Deserialize<Amiibo.AmiiboJson>(amiiboJsonString).Amiibo;
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_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
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ParseAmiiboData();
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}
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private void ParseAmiiboData()
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{
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_amiiboSeries.Clear();
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_amiibos.Clear();
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for (int i = 0; i < _amiiboList.Count; i++)
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{
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if (!_amiiboSeries.Contains(_amiiboList[i].AmiiboSeries))
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{
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if (!ShowAllAmiibo)
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{
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foreach (Amiibo.AmiiboApiGamesSwitch game in _amiiboList[i].GamesSwitch)
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{
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if (game != null)
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{
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if (game.GameId.Contains(TitleId))
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{
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AmiiboSeries.Add(_amiiboList[i].AmiiboSeries);
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break;
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}
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}
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}
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}
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else
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{
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AmiiboSeries.Add(_amiiboList[i].AmiiboSeries);
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}
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}
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}
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if (LastScannedAmiiboId != "")
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{
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SelectLastScannedAmiibo();
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}
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else
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{
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SeriesSelectedIndex = 0;
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}
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}
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private void SelectLastScannedAmiibo()
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{
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Amiibo.AmiiboApi scanned = _amiiboList.FirstOrDefault(amiibo => amiibo.GetId() == LastScannedAmiiboId);
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SeriesSelectedIndex = AmiiboSeries.IndexOf(scanned.AmiiboSeries);
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AmiiboSelectedIndex = AmiiboList.IndexOf(scanned);
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}
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private void FilterAmiibo()
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{
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_amiibos.Clear();
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if (_seriesSelectedIndex < 0)
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{
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return;
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}
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List<Amiibo.AmiiboApi> amiiboSortedList = _amiiboList
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.Where(amiibo => amiibo.AmiiboSeries == _amiiboSeries[SeriesSelectedIndex])
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.OrderBy(amiibo => amiibo.Name).ToList();
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for (int i = 0; i < amiiboSortedList.Count; i++)
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{
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if (!_amiibos.Contains(amiiboSortedList[i]))
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{
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if (!_showAllAmiibo)
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{
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foreach (Amiibo.AmiiboApiGamesSwitch game in amiiboSortedList[i].GamesSwitch)
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{
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if (game != null)
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{
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if (game.GameId.Contains(TitleId))
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{
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_amiibos.Add(amiiboSortedList[i]);
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break;
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}
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}
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}
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}
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else
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{
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_amiibos.Add(amiiboSortedList[i]);
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}
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}
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}
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AmiiboSelectedIndex = 0;
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}
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private void SetAmiiboDetails()
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{
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ResetAmiiboPreview();
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Usage = string.Empty;
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if (_amiiboSelectedIndex < 0)
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{
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return;
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}
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Amiibo.AmiiboApi selected = _amiibos[_amiiboSelectedIndex];
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string imageUrl = _amiiboList.FirstOrDefault(amiibo => amiibo.Equals(selected)).Image;
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string usageString = "";
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for (int i = 0; i < _amiiboList.Count; i++)
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{
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if (_amiiboList[i].Equals(selected))
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{
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bool writable = false;
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foreach (Amiibo.AmiiboApiGamesSwitch item in _amiiboList[i].GamesSwitch)
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{
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if (item.GameId.Contains(TitleId))
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{
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foreach (Amiibo.AmiiboApiUsage usageItem in item.AmiiboUsage)
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{
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usageString += Environment.NewLine +
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$"- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}";
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writable = usageItem.Write;
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}
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}
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}
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if (usageString.Length == 0)
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{
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usageString = LocaleManager.Instance["Unknown"] + ".";
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}
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Usage = $"{LocaleManager.Instance["Usage"]} {(writable ? $" ({LocaleManager.Instance["Writable"]})" : "")} : {usageString}";
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}
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}
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_ = UpdateAmiiboPreview(imageUrl);
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}
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private async Task<bool> NeedsUpdate(DateTime oldLastModified)
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{
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try
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{
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HttpResponseMessage response =
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await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://amiibo.ryujinx.org/"));
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if (response.IsSuccessStatusCode)
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{
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return response.Content.Headers.LastModified != oldLastModified;
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}
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return false;
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}
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catch
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{
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ShowInfoDialog();
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return false;
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}
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}
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private async Task<string> DownloadAmiiboJson()
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{
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HttpResponseMessage response = await _httpClient.GetAsync("https://amiibo.ryujinx.org/");
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if (response.IsSuccessStatusCode)
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{
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string amiiboJsonString = await response.Content.ReadAsStringAsync();
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using (FileStream amiiboJsonStream = File.Create(_amiiboJsonPath, 4096, FileOptions.WriteThrough))
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{
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amiiboJsonStream.Write(Encoding.UTF8.GetBytes(amiiboJsonString));
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}
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return amiiboJsonString;
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}
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await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance["DialogAmiiboApiTitle"],
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LocaleManager.Instance["DialogAmiiboApiFailFetchMessage"],
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LocaleManager.Instance["InputDialogOk"],
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"",
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LocaleManager.Instance["RyujinxInfo"]);
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Close();
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return DefaultJson;
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}
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private void Close()
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{
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Dispatcher.UIThread.Post(_owner.Close);
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}
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private async Task UpdateAmiiboPreview(string imageUrl)
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{
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HttpResponseMessage response = await _httpClient.GetAsync(imageUrl);
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if (response.IsSuccessStatusCode)
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{
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byte[] amiiboPreviewBytes = await response.Content.ReadAsByteArrayAsync();
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using (MemoryStream memoryStream = new(amiiboPreviewBytes))
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{
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Bitmap bitmap = new(memoryStream);
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double ratio = Math.Min(AmiiboImageSize / bitmap.Size.Width,
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AmiiboImageSize / bitmap.Size.Height);
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int resizeHeight = (int)(bitmap.Size.Height * ratio);
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int resizeWidth = (int)(bitmap.Size.Width * ratio);
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AmiiboImage = bitmap.CreateScaledBitmap(new PixelSize(resizeWidth, resizeHeight));
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}
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}
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}
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private void ResetAmiiboPreview()
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{
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using (MemoryStream memoryStream = new(_amiiboLogoBytes))
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{
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Bitmap bitmap = new(memoryStream);
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AmiiboImage = bitmap;
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}
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}
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private async void ShowInfoDialog()
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{
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await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance["DialogAmiiboApiTitle"],
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LocaleManager.Instance["DialogAmiiboApiConnectErrorMessage"],
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LocaleManager.Instance["InputDialogOk"],
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"",
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LocaleManager.Instance["RyujinxInfo"]);
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}
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}
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}
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363
Ryujinx.Ava/UI/ViewModels/AvatarProfileViewModel.cs
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363
Ryujinx.Ava/UI/ViewModels/AvatarProfileViewModel.cs
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using Avalonia.Media;
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using DynamicData;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.FsSystem;
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using LibHac.Ncm;
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using LibHac.Tools.Fs;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Ava.UI.Models;
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using Ryujinx.HLE.FileSystem;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.Formats.Png;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.Processing;
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using System;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Color = Avalonia.Media.Color;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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internal class AvatarProfileViewModel : BaseModel, IDisposable
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{
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private const int MaxImageTasks = 4;
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private static readonly Dictionary<string, byte[]> _avatarStore = new();
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private static bool _isPreloading;
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private static Action _loadCompleteAction;
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private ObservableCollection<ProfileImageModel> _images;
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private Color _backgroundColor = Colors.White;
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private int _selectedIndex;
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private int _imagesLoaded;
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private bool _isActive;
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private byte[] _selectedImage;
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private bool _isIndeterminate = true;
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public bool IsActive
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{
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get => _isActive;
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set => _isActive = value;
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}
|
||||
|
||||
public AvatarProfileViewModel()
|
||||
{
|
||||
_images = new ObservableCollection<ProfileImageModel>();
|
||||
}
|
||||
|
||||
public AvatarProfileViewModel(Action loadCompleteAction)
|
||||
{
|
||||
_images = new ObservableCollection<ProfileImageModel>();
|
||||
|
||||
if (_isPreloading)
|
||||
{
|
||||
_loadCompleteAction = loadCompleteAction;
|
||||
}
|
||||
else
|
||||
{
|
||||
ReloadImages();
|
||||
}
|
||||
}
|
||||
|
||||
public Color BackgroundColor
|
||||
{
|
||||
get => _backgroundColor;
|
||||
set
|
||||
{
|
||||
_backgroundColor = value;
|
||||
|
||||
IsActive = false;
|
||||
|
||||
ReloadImages();
|
||||
}
|
||||
}
|
||||
|
||||
public ObservableCollection<ProfileImageModel> Images
|
||||
{
|
||||
get => _images;
|
||||
set
|
||||
{
|
||||
_images = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsIndeterminate
|
||||
{
|
||||
get => _isIndeterminate;
|
||||
set
|
||||
{
|
||||
_isIndeterminate = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public int ImageCount => _avatarStore.Count;
|
||||
|
||||
public int ImagesLoaded
|
||||
{
|
||||
get => _imagesLoaded;
|
||||
set
|
||||
{
|
||||
_imagesLoaded = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public int SelectedIndex
|
||||
{
|
||||
get => _selectedIndex;
|
||||
set
|
||||
{
|
||||
_selectedIndex = value;
|
||||
|
||||
if (_selectedIndex == -1)
|
||||
{
|
||||
SelectedImage = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
SelectedImage = _images[_selectedIndex].Data;
|
||||
}
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] SelectedImage
|
||||
{
|
||||
get => _selectedImage;
|
||||
private set => _selectedImage = value;
|
||||
}
|
||||
|
||||
public void ReloadImages()
|
||||
{
|
||||
if (_isPreloading)
|
||||
{
|
||||
IsIndeterminate = false;
|
||||
return;
|
||||
}
|
||||
Task.Run(() =>
|
||||
{
|
||||
IsActive = true;
|
||||
|
||||
Images.Clear();
|
||||
int selectedIndex = _selectedIndex;
|
||||
int index = 0;
|
||||
|
||||
ImagesLoaded = 0;
|
||||
IsIndeterminate = false;
|
||||
|
||||
var keys = _avatarStore.Keys.ToList();
|
||||
|
||||
var newImages = new List<ProfileImageModel>();
|
||||
var tasks = new List<Task>();
|
||||
|
||||
for (int i = 0; i < MaxImageTasks; i++)
|
||||
{
|
||||
var start = i;
|
||||
tasks.Add(Task.Run(() => ImageTask(start)));
|
||||
}
|
||||
|
||||
Task.WaitAll(tasks.ToArray());
|
||||
|
||||
Images.AddRange(newImages);
|
||||
|
||||
void ImageTask(int start)
|
||||
{
|
||||
for (int i = start; i < keys.Count; i += MaxImageTasks)
|
||||
{
|
||||
if (!IsActive)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var key = keys[i];
|
||||
var image = _avatarStore[keys[i]];
|
||||
|
||||
var data = ProcessImage(image);
|
||||
newImages.Add(new ProfileImageModel(key, data));
|
||||
if (index++ == selectedIndex)
|
||||
{
|
||||
SelectedImage = data;
|
||||
}
|
||||
|
||||
Interlocked.Increment(ref _imagesLoaded);
|
||||
OnPropertyChanged(nameof(ImagesLoaded));
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private byte[] ProcessImage(byte[] data)
|
||||
{
|
||||
using (MemoryStream streamJpg = new())
|
||||
{
|
||||
Image avatarImage = Image.Load(data, new PngDecoder());
|
||||
|
||||
avatarImage.Mutate(x => x.BackgroundColor(new Rgba32(BackgroundColor.R,
|
||||
BackgroundColor.G,
|
||||
BackgroundColor.B,
|
||||
BackgroundColor.A)));
|
||||
avatarImage.SaveAsJpeg(streamJpg);
|
||||
|
||||
return streamJpg.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
public static void PreloadAvatars(ContentManager contentManager, VirtualFileSystem virtualFileSystem)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_avatarStore.Count > 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_isPreloading = true;
|
||||
|
||||
string contentPath =
|
||||
contentManager.GetInstalledContentPath(0x010000000000080A, StorageId.BuiltInSystem,
|
||||
NcaContentType.Data);
|
||||
string avatarPath = virtualFileSystem.SwitchPathToSystemPath(contentPath);
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(avatarPath))
|
||||
{
|
||||
using (IStorage ncaFileStream = new LocalStorage(avatarPath, FileAccess.Read, FileMode.Open))
|
||||
{
|
||||
Nca nca = new(virtualFileSystem.KeySet, ncaFileStream);
|
||||
IFileSystem romfs = nca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.ErrorOnInvalid);
|
||||
|
||||
foreach (DirectoryEntryEx item in romfs.EnumerateEntries())
|
||||
{
|
||||
// TODO: Parse DatabaseInfo.bin and table.bin files for more accuracy.
|
||||
if (item.Type == DirectoryEntryType.File && item.FullPath.Contains("chara") &&
|
||||
item.FullPath.Contains("szs"))
|
||||
{
|
||||
using var file = new UniqueRef<IFile>();
|
||||
|
||||
romfs.OpenFile(ref file.Ref(), ("/" + item.FullPath).ToU8Span(), OpenMode.Read)
|
||||
.ThrowIfFailure();
|
||||
|
||||
using (MemoryStream stream = new())
|
||||
using (MemoryStream streamPng = new())
|
||||
{
|
||||
file.Get.AsStream().CopyTo(stream);
|
||||
|
||||
stream.Position = 0;
|
||||
|
||||
Image avatarImage = Image.LoadPixelData<Rgba32>(DecompressYaz0(stream), 256, 256);
|
||||
|
||||
avatarImage.SaveAsPng(streamPng);
|
||||
|
||||
_avatarStore.Add(item.FullPath, streamPng.ToArray());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_isPreloading = false;
|
||||
_loadCompleteAction?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
private static byte[] DecompressYaz0(Stream stream)
|
||||
{
|
||||
using (BinaryReader reader = new(stream))
|
||||
{
|
||||
reader.ReadInt32(); // Magic
|
||||
|
||||
uint decodedLength = BinaryPrimitives.ReverseEndianness(reader.ReadUInt32());
|
||||
|
||||
reader.ReadInt64(); // Padding
|
||||
|
||||
byte[] input = new byte[stream.Length - stream.Position];
|
||||
stream.Read(input, 0, input.Length);
|
||||
|
||||
uint inputOffset = 0;
|
||||
|
||||
byte[] output = new byte[decodedLength];
|
||||
uint outputOffset = 0;
|
||||
|
||||
ushort mask = 0;
|
||||
byte header = 0;
|
||||
|
||||
while (outputOffset < decodedLength)
|
||||
{
|
||||
if ((mask >>= 1) == 0)
|
||||
{
|
||||
header = input[inputOffset++];
|
||||
mask = 0x80;
|
||||
}
|
||||
|
||||
if ((header & mask) != 0)
|
||||
{
|
||||
if (outputOffset == output.Length)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
output[outputOffset++] = input[inputOffset++];
|
||||
}
|
||||
else
|
||||
{
|
||||
byte byte1 = input[inputOffset++];
|
||||
byte byte2 = input[inputOffset++];
|
||||
|
||||
uint dist = (uint)((byte1 & 0xF) << 8) | byte2;
|
||||
uint position = outputOffset - (dist + 1);
|
||||
|
||||
uint length = (uint)byte1 >> 4;
|
||||
if (length == 0)
|
||||
{
|
||||
length = (uint)input[inputOffset++] + 0x12;
|
||||
}
|
||||
else
|
||||
{
|
||||
length += 2;
|
||||
}
|
||||
|
||||
uint gap = outputOffset - position;
|
||||
uint nonOverlappingLength = length;
|
||||
|
||||
if (nonOverlappingLength > gap)
|
||||
{
|
||||
nonOverlappingLength = gap;
|
||||
}
|
||||
|
||||
Buffer.BlockCopy(output, (int)position, output, (int)outputOffset, (int)nonOverlappingLength);
|
||||
outputOffset += nonOverlappingLength;
|
||||
position += nonOverlappingLength;
|
||||
length -= nonOverlappingLength;
|
||||
|
||||
while (length-- > 0)
|
||||
{
|
||||
output[outputOffset++] = output[position++];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_loadCompleteAction = null;
|
||||
IsActive = false;
|
||||
}
|
||||
}
|
||||
}
|
15
Ryujinx.Ava/UI/ViewModels/BaseModel.cs
Normal file
15
Ryujinx.Ava/UI/ViewModels/BaseModel.cs
Normal file
|
@ -0,0 +1,15 @@
|
|||
using System.ComponentModel;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class BaseModel : INotifyPropertyChanged
|
||||
{
|
||||
public event PropertyChangedEventHandler PropertyChanged;
|
||||
|
||||
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
|
||||
{
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
|
||||
}
|
||||
}
|
||||
}
|
901
Ryujinx.Ava/UI/ViewModels/ControllerSettingsViewModel.cs
Normal file
901
Ryujinx.Ava/UI/ViewModels/ControllerSettingsViewModel.cs
Normal file
|
@ -0,0 +1,901 @@
|
|||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Svg.Skia;
|
||||
using Avalonia.Threading;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text.Json;
|
||||
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
|
||||
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||
using Key = Ryujinx.Common.Configuration.Hid.Key;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class ControllerSettingsViewModel : BaseModel, IDisposable
|
||||
{
|
||||
private const string Disabled = "disabled";
|
||||
private const string ProControllerResource = "Ryujinx.Ui.Common/Resources/Controller_ProCon.svg";
|
||||
private const string JoyConPairResource = "Ryujinx.Ui.Common/Resources/Controller_JoyConPair.svg";
|
||||
private const string JoyConLeftResource = "Ryujinx.Ui.Common/Resources/Controller_JoyConLeft.svg";
|
||||
private const string JoyConRightResource = "Ryujinx.Ui.Common/Resources/Controller_JoyConRight.svg";
|
||||
private const string KeyboardString = "keyboard";
|
||||
private const string ControllerString = "controller";
|
||||
private readonly MainWindow _mainWindow;
|
||||
|
||||
private PlayerIndex _playerId;
|
||||
private int _controller;
|
||||
private int _controllerNumber = 0;
|
||||
private string _controllerImage;
|
||||
private int _device;
|
||||
private object _configuration;
|
||||
private string _profileName;
|
||||
private bool _isLoaded;
|
||||
private readonly UserControl _owner;
|
||||
|
||||
public IGamepadDriver AvaloniaKeyboardDriver { get; }
|
||||
public IGamepad SelectedGamepad { get; private set; }
|
||||
|
||||
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
|
||||
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
|
||||
internal ObservableCollection<ControllerModel> Controllers { get; set; }
|
||||
public AvaloniaList<string> ProfilesList { get; set; }
|
||||
public AvaloniaList<string> DeviceList { get; set; }
|
||||
|
||||
// XAML Flags
|
||||
public bool ShowSettings => _device > 0;
|
||||
public bool IsController => _device > 1;
|
||||
public bool IsKeyboard => !IsController;
|
||||
public bool IsRight { get; set; }
|
||||
public bool IsLeft { get; set; }
|
||||
|
||||
public bool IsModified { get; set; }
|
||||
|
||||
public object Configuration
|
||||
{
|
||||
get => _configuration;
|
||||
set
|
||||
{
|
||||
_configuration = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerIndex PlayerId
|
||||
{
|
||||
get => _playerId;
|
||||
set
|
||||
{
|
||||
if (IsModified)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
IsModified = false;
|
||||
_playerId = value;
|
||||
|
||||
if (!Enum.IsDefined(typeof(PlayerIndex), _playerId))
|
||||
{
|
||||
_playerId = PlayerIndex.Player1;
|
||||
}
|
||||
|
||||
LoadConfiguration();
|
||||
LoadDevice();
|
||||
LoadProfiles();
|
||||
|
||||
_isLoaded = true;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public int Controller
|
||||
{
|
||||
get => _controller;
|
||||
set
|
||||
{
|
||||
_controller = value;
|
||||
|
||||
if (_controller == -1)
|
||||
{
|
||||
_controller = 0;
|
||||
}
|
||||
|
||||
if (Controllers.Count > 0 && value < Controllers.Count && _controller > -1)
|
||||
{
|
||||
ControllerType controller = Controllers[_controller].Type;
|
||||
|
||||
IsLeft = true;
|
||||
IsRight = true;
|
||||
|
||||
switch (controller)
|
||||
{
|
||||
case ControllerType.Handheld:
|
||||
ControllerImage = JoyConPairResource;
|
||||
break;
|
||||
case ControllerType.ProController:
|
||||
ControllerImage = ProControllerResource;
|
||||
break;
|
||||
case ControllerType.JoyconPair:
|
||||
ControllerImage = JoyConPairResource;
|
||||
break;
|
||||
case ControllerType.JoyconLeft:
|
||||
ControllerImage = JoyConLeftResource;
|
||||
IsRight = false;
|
||||
break;
|
||||
case ControllerType.JoyconRight:
|
||||
ControllerImage = JoyConRightResource;
|
||||
IsLeft = false;
|
||||
break;
|
||||
}
|
||||
|
||||
LoadInputDriver();
|
||||
LoadProfiles();
|
||||
}
|
||||
|
||||
OnPropertyChanged();
|
||||
NotifyChanges();
|
||||
}
|
||||
}
|
||||
|
||||
public string ControllerImage
|
||||
{
|
||||
get => _controllerImage;
|
||||
set
|
||||
{
|
||||
_controllerImage = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(Image));
|
||||
}
|
||||
}
|
||||
|
||||
public SvgImage Image
|
||||
{
|
||||
get
|
||||
{
|
||||
SvgImage image = new SvgImage();
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(_controllerImage))
|
||||
{
|
||||
SvgSource source = new SvgSource();
|
||||
|
||||
source.Load(EmbeddedResources.GetStream(_controllerImage));
|
||||
|
||||
image.Source = source;
|
||||
}
|
||||
|
||||
return image;
|
||||
}
|
||||
}
|
||||
|
||||
public string ProfileName
|
||||
{
|
||||
get => _profileName; set
|
||||
{
|
||||
_profileName = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public int Device
|
||||
{
|
||||
get => _device;
|
||||
set
|
||||
{
|
||||
_device = value < 0 ? 0 : value;
|
||||
|
||||
if (_device >= Devices.Count)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var selected = Devices[_device].Type;
|
||||
|
||||
if (selected != DeviceType.None)
|
||||
{
|
||||
LoadControllers();
|
||||
|
||||
if (_isLoaded)
|
||||
{
|
||||
LoadConfiguration(LoadDefaultConfiguration());
|
||||
}
|
||||
}
|
||||
|
||||
OnPropertyChanged();
|
||||
NotifyChanges();
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfig Config { get; set; }
|
||||
|
||||
public ControllerSettingsViewModel(UserControl owner) : this()
|
||||
{
|
||||
_owner = owner;
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
_mainWindow =
|
||||
(MainWindow)((IClassicDesktopStyleApplicationLifetime)Avalonia.Application.Current
|
||||
.ApplicationLifetime).MainWindow;
|
||||
|
||||
AvaloniaKeyboardDriver = new AvaloniaKeyboardDriver(owner);
|
||||
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
|
||||
if (_mainWindow.AppHost != null)
|
||||
{
|
||||
_mainWindow.AppHost.NpadManager.BlockInputUpdates();
|
||||
}
|
||||
|
||||
_isLoaded = false;
|
||||
|
||||
LoadDevices();
|
||||
|
||||
PlayerId = PlayerIndex.Player1;
|
||||
}
|
||||
}
|
||||
|
||||
public ControllerSettingsViewModel()
|
||||
{
|
||||
PlayerIndexes = new ObservableCollection<PlayerModel>();
|
||||
Controllers = new ObservableCollection<ControllerModel>();
|
||||
Devices = new ObservableCollection<(DeviceType Type, string Id, string Name)>();
|
||||
ProfilesList = new AvaloniaList<string>();
|
||||
DeviceList = new AvaloniaList<string>();
|
||||
|
||||
ControllerImage = ProControllerResource;
|
||||
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player1, LocaleManager.Instance["ControllerSettingsPlayer1"]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player2, LocaleManager.Instance["ControllerSettingsPlayer2"]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player3, LocaleManager.Instance["ControllerSettingsPlayer3"]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player4, LocaleManager.Instance["ControllerSettingsPlayer4"]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player5, LocaleManager.Instance["ControllerSettingsPlayer5"]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player6, LocaleManager.Instance["ControllerSettingsPlayer6"]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player7, LocaleManager.Instance["ControllerSettingsPlayer7"]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Player8, LocaleManager.Instance["ControllerSettingsPlayer8"]));
|
||||
PlayerIndexes.Add(new(PlayerIndex.Handheld, LocaleManager.Instance["ControllerSettingsHandheld"]));
|
||||
}
|
||||
|
||||
private void LoadConfiguration(InputConfig inputConfig = null)
|
||||
{
|
||||
Config = inputConfig ?? ConfigurationState.Instance.Hid.InputConfig.Value.Find(inputConfig => inputConfig.PlayerIndex == _playerId);
|
||||
|
||||
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
|
||||
{
|
||||
Configuration = new InputConfiguration<Key, ConfigStickInputId>(keyboardInputConfig);
|
||||
}
|
||||
|
||||
if (Config is StandardControllerInputConfig controllerInputConfig)
|
||||
{
|
||||
Configuration = new InputConfiguration<ConfigGamepadInputId, ConfigStickInputId>(controllerInputConfig);
|
||||
}
|
||||
}
|
||||
|
||||
public void LoadDevice()
|
||||
{
|
||||
if (Config == null || Config.Backend == InputBackendType.Invalid)
|
||||
{
|
||||
Device = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
var type = DeviceType.None;
|
||||
|
||||
if (Config is StandardKeyboardInputConfig)
|
||||
{
|
||||
type = DeviceType.Keyboard;
|
||||
}
|
||||
|
||||
if (Config is StandardControllerInputConfig)
|
||||
{
|
||||
type = DeviceType.Controller;
|
||||
}
|
||||
|
||||
var item = Devices.FirstOrDefault(x => x.Type == type && x.Id == Config.Id);
|
||||
if (item != default)
|
||||
{
|
||||
Device = Devices.ToList().FindIndex(x => x.Id == item.Id);
|
||||
}
|
||||
else
|
||||
{
|
||||
Device = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public async void ShowMotionConfig()
|
||||
{
|
||||
await MotionSettingsWindow.Show(this);
|
||||
}
|
||||
|
||||
public async void ShowRumbleConfig()
|
||||
{
|
||||
await RumbleSettingsWindow.Show(this);
|
||||
}
|
||||
|
||||
private void LoadInputDriver()
|
||||
{
|
||||
if (_device < 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string id = GetCurrentGamepadId();
|
||||
var type = Devices[Device].Type;
|
||||
|
||||
if (type == DeviceType.None)
|
||||
{
|
||||
return;
|
||||
}
|
||||
else if (type == DeviceType.Keyboard)
|
||||
{
|
||||
if (_mainWindow.InputManager.KeyboardDriver is AvaloniaKeyboardDriver)
|
||||
{
|
||||
// NOTE: To get input in this window, we need to bind a custom keyboard driver instead of using the InputManager one as the main window isn't focused...
|
||||
SelectedGamepad = AvaloniaKeyboardDriver.GetGamepad(id);
|
||||
}
|
||||
else
|
||||
{
|
||||
SelectedGamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SelectedGamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleOnGamepadDisconnected(string id)
|
||||
{
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
LoadDevices();
|
||||
});
|
||||
}
|
||||
|
||||
private void HandleOnGamepadConnected(string id)
|
||||
{
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
LoadDevices();
|
||||
});
|
||||
}
|
||||
|
||||
private string GetCurrentGamepadId()
|
||||
{
|
||||
if (_device < 0)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
var device = Devices[Device];
|
||||
|
||||
if (device.Type == DeviceType.None)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return device.Id.Split(" ")[0];
|
||||
}
|
||||
|
||||
public void LoadControllers()
|
||||
{
|
||||
Controllers.Clear();
|
||||
|
||||
if (_playerId == PlayerIndex.Handheld)
|
||||
{
|
||||
Controllers.Add(new(ControllerType.Handheld, LocaleManager.Instance["ControllerSettingsControllerTypeHandheld"]));
|
||||
|
||||
Controller = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
Controllers.Add(new(ControllerType.ProController, LocaleManager.Instance["ControllerSettingsControllerTypeProController"]));
|
||||
Controllers.Add(new(ControllerType.JoyconPair, LocaleManager.Instance["ControllerSettingsControllerTypeJoyConPair"]));
|
||||
Controllers.Add(new(ControllerType.JoyconLeft, LocaleManager.Instance["ControllerSettingsControllerTypeJoyConLeft"]));
|
||||
Controllers.Add(new(ControllerType.JoyconRight, LocaleManager.Instance["ControllerSettingsControllerTypeJoyConRight"]));
|
||||
|
||||
if (Config != null && Controllers.ToList().FindIndex(x => x.Type == Config.ControllerType) != -1)
|
||||
{
|
||||
Controller = Controllers.ToList().FindIndex(x => x.Type == Config.ControllerType);
|
||||
}
|
||||
else
|
||||
{
|
||||
Controller = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static string GetShortGamepadName(string str)
|
||||
{
|
||||
const string Ellipsis = "...";
|
||||
const int MaxSize = 50;
|
||||
|
||||
if (str.Length > MaxSize)
|
||||
{
|
||||
return str.Substring(0, MaxSize - Ellipsis.Length) + Ellipsis;
|
||||
}
|
||||
|
||||
return str;
|
||||
}
|
||||
|
||||
private static string GetShortGamepadId(string str)
|
||||
{
|
||||
const string Hyphen = "-";
|
||||
const int Offset = 1;
|
||||
|
||||
return str.Substring(str.IndexOf(Hyphen) + Offset);
|
||||
}
|
||||
|
||||
public void LoadDevices()
|
||||
{
|
||||
lock (Devices)
|
||||
{
|
||||
Devices.Clear();
|
||||
DeviceList.Clear();
|
||||
Devices.Add((DeviceType.None, Disabled, LocaleManager.Instance["ControllerSettingsDeviceDisabled"]));
|
||||
|
||||
foreach (string id in _mainWindow.InputManager.KeyboardDriver.GamepadsIds)
|
||||
{
|
||||
using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
|
||||
|
||||
if (gamepad != null)
|
||||
{
|
||||
Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}"));
|
||||
}
|
||||
}
|
||||
|
||||
foreach (string id in _mainWindow.InputManager.GamepadDriver.GamepadsIds)
|
||||
{
|
||||
using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
|
||||
|
||||
if (gamepad != null)
|
||||
{
|
||||
if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
|
||||
{
|
||||
_controllerNumber++;
|
||||
}
|
||||
|
||||
Devices.Add((DeviceType.Controller, id, $"{GetShortGamepadName(gamepad.Name)} ({_controllerNumber})"));
|
||||
}
|
||||
}
|
||||
|
||||
_controllerNumber = 0;
|
||||
|
||||
DeviceList.AddRange(Devices.Select(x => x.Name));
|
||||
Device = Math.Min(Device, DeviceList.Count);
|
||||
}
|
||||
}
|
||||
|
||||
private string GetProfileBasePath()
|
||||
{
|
||||
string path = AppDataManager.ProfilesDirPath;
|
||||
var type = Devices[Device == -1 ? 0 : Device].Type;
|
||||
|
||||
if (type == DeviceType.Keyboard)
|
||||
{
|
||||
path = Path.Combine(path, KeyboardString);
|
||||
}
|
||||
else if (type == DeviceType.Controller)
|
||||
{
|
||||
path = Path.Combine(path, ControllerString);
|
||||
}
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
private void LoadProfiles()
|
||||
{
|
||||
ProfilesList.Clear();
|
||||
|
||||
string basePath = GetProfileBasePath();
|
||||
|
||||
if (!Directory.Exists(basePath))
|
||||
{
|
||||
Directory.CreateDirectory(basePath);
|
||||
}
|
||||
|
||||
ProfilesList.Add((LocaleManager.Instance["ControllerSettingsProfileDefault"]));
|
||||
|
||||
foreach (string profile in Directory.GetFiles(basePath, "*.json", SearchOption.AllDirectories))
|
||||
{
|
||||
ProfilesList.Add(Path.GetFileNameWithoutExtension(profile));
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(ProfileName))
|
||||
{
|
||||
ProfileName = LocaleManager.Instance["ControllerSettingsProfileDefault"];
|
||||
}
|
||||
}
|
||||
|
||||
public InputConfig LoadDefaultConfiguration()
|
||||
{
|
||||
var activeDevice = Devices.FirstOrDefault();
|
||||
|
||||
if (Devices.Count > 0 && Device < Devices.Count && Device >= 0)
|
||||
{
|
||||
activeDevice = Devices[Device];
|
||||
}
|
||||
|
||||
InputConfig config;
|
||||
if (activeDevice.Type == DeviceType.Keyboard)
|
||||
{
|
||||
string id = activeDevice.Id;
|
||||
|
||||
config = new StandardKeyboardInputConfig
|
||||
{
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.WindowKeyboard,
|
||||
Id = id,
|
||||
ControllerType = ControllerType.ProController,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<Key>
|
||||
{
|
||||
DpadUp = Key.Up,
|
||||
DpadDown = Key.Down,
|
||||
DpadLeft = Key.Left,
|
||||
DpadRight = Key.Right,
|
||||
ButtonMinus = Key.Minus,
|
||||
ButtonL = Key.E,
|
||||
ButtonZl = Key.Q,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound
|
||||
},
|
||||
LeftJoyconStick =
|
||||
new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.W,
|
||||
StickDown = Key.S,
|
||||
StickLeft = Key.A,
|
||||
StickRight = Key.D,
|
||||
StickButton = Key.F
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<Key>
|
||||
{
|
||||
ButtonA = Key.Z,
|
||||
ButtonB = Key.X,
|
||||
ButtonX = Key.C,
|
||||
ButtonY = Key.V,
|
||||
ButtonPlus = Key.Plus,
|
||||
ButtonR = Key.U,
|
||||
ButtonZr = Key.O,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.I,
|
||||
StickDown = Key.K,
|
||||
StickLeft = Key.J,
|
||||
StickRight = Key.L,
|
||||
StickButton = Key.H
|
||||
}
|
||||
};
|
||||
}
|
||||
else if (activeDevice.Type == DeviceType.Controller)
|
||||
{
|
||||
bool isNintendoStyle = Devices.ToList().Find(x => x.Id == activeDevice.Id).Name.Contains("Nintendo");
|
||||
|
||||
string id = activeDevice.Id.Split(" ")[0];
|
||||
|
||||
config = new StandardControllerInputConfig
|
||||
{
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.GamepadSDL2,
|
||||
Id = id,
|
||||
ControllerType = ControllerType.ProController,
|
||||
DeadzoneLeft = 0.1f,
|
||||
DeadzoneRight = 0.1f,
|
||||
RangeLeft = 1.0f,
|
||||
RangeRight = 1.0f,
|
||||
TriggerThreshold = 0.5f,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId>
|
||||
{
|
||||
DpadUp = ConfigGamepadInputId.DpadUp,
|
||||
DpadDown = ConfigGamepadInputId.DpadDown,
|
||||
DpadLeft = ConfigGamepadInputId.DpadLeft,
|
||||
DpadRight = ConfigGamepadInputId.DpadRight,
|
||||
ButtonMinus = ConfigGamepadInputId.Minus,
|
||||
ButtonL = ConfigGamepadInputId.LeftShoulder,
|
||||
ButtonZl = ConfigGamepadInputId.LeftTrigger,
|
||||
ButtonSl = ConfigGamepadInputId.Unbound,
|
||||
ButtonSr = ConfigGamepadInputId.Unbound
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
|
||||
{
|
||||
Joystick = ConfigStickInputId.Left,
|
||||
StickButton = ConfigGamepadInputId.LeftStick,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
|
||||
{
|
||||
ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B,
|
||||
ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A,
|
||||
ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y,
|
||||
ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X,
|
||||
ButtonPlus = ConfigGamepadInputId.Plus,
|
||||
ButtonR = ConfigGamepadInputId.RightShoulder,
|
||||
ButtonZr = ConfigGamepadInputId.RightTrigger,
|
||||
ButtonSl = ConfigGamepadInputId.Unbound,
|
||||
ButtonSr = ConfigGamepadInputId.Unbound
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
|
||||
{
|
||||
Joystick = ConfigStickInputId.Right,
|
||||
StickButton = ConfigGamepadInputId.RightStick,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false
|
||||
},
|
||||
Motion = new StandardMotionConfigController
|
||||
{
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||
EnableMotion = true,
|
||||
Sensitivity = 100,
|
||||
GyroDeadzone = 1
|
||||
},
|
||||
Rumble = new RumbleConfigController
|
||||
{
|
||||
StrongRumble = 1f,
|
||||
WeakRumble = 1f,
|
||||
EnableRumble = false
|
||||
}
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
config = new InputConfig();
|
||||
}
|
||||
|
||||
config.PlayerIndex = _playerId;
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
public async void LoadProfile()
|
||||
{
|
||||
if (Device == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
InputConfig config = null;
|
||||
|
||||
if (string.IsNullOrWhiteSpace(ProfileName))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (ProfileName == LocaleManager.Instance["ControllerSettingsProfileDefault"])
|
||||
{
|
||||
config = LoadDefaultConfiguration();
|
||||
}
|
||||
else
|
||||
{
|
||||
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
|
||||
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
var index = ProfilesList.IndexOf(ProfileName);
|
||||
if (index != -1)
|
||||
{
|
||||
ProfilesList.RemoveAt(index);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using (Stream stream = File.OpenRead(path))
|
||||
{
|
||||
config = JsonHelper.Deserialize<InputConfig>(stream);
|
||||
}
|
||||
}
|
||||
catch (JsonException) { }
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Configuration, $"Profile {ProfileName} is incompatible with the current input configuration system.");
|
||||
|
||||
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogProfileInvalidProfileErrorMessage"], ProfileName));
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (config != null)
|
||||
{
|
||||
_isLoaded = false;
|
||||
|
||||
LoadConfiguration(config);
|
||||
|
||||
LoadDevice();
|
||||
|
||||
_isLoaded = true;
|
||||
|
||||
NotifyChanges();
|
||||
}
|
||||
}
|
||||
|
||||
public async void SaveProfile()
|
||||
{
|
||||
if (Device == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (Configuration == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (ProfileName == LocaleManager.Instance["ControllerSettingsProfileDefault"])
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogProfileDefaultProfileOverwriteErrorMessage"]);
|
||||
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
|
||||
|
||||
if (validFileName)
|
||||
{
|
||||
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
|
||||
|
||||
InputConfig config = null;
|
||||
|
||||
if (IsKeyboard)
|
||||
{
|
||||
config = (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig();
|
||||
}
|
||||
else if (IsController)
|
||||
{
|
||||
config = (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
|
||||
}
|
||||
|
||||
config.ControllerType = Controllers[_controller].Type;
|
||||
|
||||
string jsonString = JsonHelper.Serialize(config, true);
|
||||
|
||||
await File.WriteAllTextAsync(path, jsonString);
|
||||
|
||||
LoadProfiles();
|
||||
}
|
||||
else
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogProfileInvalidProfileNameErrorMessage"]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public async void RemoveProfile()
|
||||
{
|
||||
if (Device == 0 || ProfileName == LocaleManager.Instance["ControllerSettingsProfileDefault"] || ProfilesList.IndexOf(ProfileName) == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
|
||||
LocaleManager.Instance["DialogProfileDeleteProfileTitle"],
|
||||
LocaleManager.Instance["DialogProfileDeleteProfileMessage"],
|
||||
LocaleManager.Instance["InputDialogYes"],
|
||||
LocaleManager.Instance["InputDialogNo"],
|
||||
LocaleManager.Instance["RyujinxConfirm"]);
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
|
||||
|
||||
if (File.Exists(path))
|
||||
{
|
||||
File.Delete(path);
|
||||
}
|
||||
|
||||
LoadProfiles();
|
||||
}
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
IsModified = false;
|
||||
|
||||
List<InputConfig> newConfig = new();
|
||||
|
||||
newConfig.AddRange(ConfigurationState.Instance.Hid.InputConfig.Value);
|
||||
|
||||
newConfig.Remove(newConfig.Find(x => x == null));
|
||||
|
||||
if (Device == 0)
|
||||
{
|
||||
newConfig.Remove(newConfig.Find(x => x.PlayerIndex == this.PlayerId));
|
||||
}
|
||||
else
|
||||
{
|
||||
var device = Devices[Device];
|
||||
|
||||
if (device.Type == DeviceType.Keyboard)
|
||||
{
|
||||
var inputConfig = Configuration as InputConfiguration<Key, ConfigStickInputId>;
|
||||
inputConfig.Id = device.Id;
|
||||
}
|
||||
else
|
||||
{
|
||||
var inputConfig = Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>;
|
||||
inputConfig.Id = device.Id.Split(" ")[0];
|
||||
}
|
||||
|
||||
var config = !IsController
|
||||
? (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig()
|
||||
: (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
|
||||
config.ControllerType = Controllers[_controller].Type;
|
||||
config.PlayerIndex = _playerId;
|
||||
|
||||
int i = newConfig.FindIndex(x => x.PlayerIndex == PlayerId);
|
||||
if (i == -1)
|
||||
{
|
||||
newConfig.Add(config);
|
||||
}
|
||||
else
|
||||
{
|
||||
newConfig[i] = config;
|
||||
}
|
||||
}
|
||||
|
||||
_mainWindow.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
|
||||
|
||||
// Atomically replace and signal input change.
|
||||
// NOTE: Do not modify InputConfig.Value directly as other code depends on the on-change event.
|
||||
ConfigurationState.Instance.Hid.InputConfig.Value = newConfig;
|
||||
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
}
|
||||
|
||||
public void NotifyChange(string property)
|
||||
{
|
||||
OnPropertyChanged(property);
|
||||
}
|
||||
|
||||
public void NotifyChanges()
|
||||
{
|
||||
OnPropertyChanged(nameof(Configuration));
|
||||
OnPropertyChanged(nameof(IsController));
|
||||
OnPropertyChanged(nameof(ShowSettings));
|
||||
OnPropertyChanged(nameof(IsKeyboard));
|
||||
OnPropertyChanged(nameof(IsRight));
|
||||
OnPropertyChanged(nameof(IsLeft));
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected;
|
||||
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected;
|
||||
|
||||
_mainWindow.AppHost?.NpadManager.UnblockInputUpdates();
|
||||
|
||||
SelectedGamepad?.Dispose();
|
||||
|
||||
AvaloniaKeyboardDriver.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
1540
Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs
Normal file
1540
Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs
Normal file
File diff suppressed because it is too large
Load diff
516
Ryujinx.Ava/UI/ViewModels/SettingsViewModel.cs
Normal file
516
Ryujinx.Ava/UI/ViewModels/SettingsViewModel.cs
Normal file
|
@ -0,0 +1,516 @@
|
|||
using Avalonia;
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Threading;
|
||||
using DynamicData;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.OpenAL;
|
||||
using Ryujinx.Audio.Backends.SDL2;
|
||||
using Ryujinx.Audio.Backends.SoundIo;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Input;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Vulkan;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Ui.Common.Configuration;
|
||||
using Ryujinx.Ui.Common.Configuration.System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
internal class SettingsViewModel : BaseModel
|
||||
{
|
||||
private readonly VirtualFileSystem _virtualFileSystem;
|
||||
private readonly ContentManager _contentManager;
|
||||
private readonly StyleableWindow _owner;
|
||||
private TimeZoneContentManager _timeZoneContentManager;
|
||||
|
||||
private readonly List<string> _validTzRegions;
|
||||
|
||||
private float _customResolutionScale;
|
||||
private int _resolutionScale;
|
||||
private int _graphicsBackendMultithreadingIndex;
|
||||
private float _volume;
|
||||
private bool _isVulkanAvailable = true;
|
||||
private bool _directoryChanged = false;
|
||||
private List<string> _gpuIds = new List<string>();
|
||||
private KeyboardHotkeys _keyboardHotkeys;
|
||||
private int _graphicsBackendIndex;
|
||||
|
||||
public int ResolutionScale
|
||||
{
|
||||
get => _resolutionScale;
|
||||
set
|
||||
{
|
||||
_resolutionScale = value;
|
||||
|
||||
OnPropertyChanged(nameof(CustomResolutionScale));
|
||||
OnPropertyChanged(nameof(IsCustomResolutionScaleActive));
|
||||
}
|
||||
}
|
||||
public int GraphicsBackendMultithreadingIndex
|
||||
{
|
||||
get => _graphicsBackendMultithreadingIndex;
|
||||
set
|
||||
{
|
||||
_graphicsBackendMultithreadingIndex = value;
|
||||
|
||||
if (_owner != null)
|
||||
{
|
||||
if (_graphicsBackendMultithreadingIndex != (int)ConfigurationState.Instance.Graphics.BackendThreading.Value)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance["DialogSettingsBackendThreadingWarningMessage"],
|
||||
"",
|
||||
"",
|
||||
LocaleManager.Instance["InputDialogOk"],
|
||||
LocaleManager.Instance["DialogSettingsBackendThreadingWarningTitle"]);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public float CustomResolutionScale
|
||||
{
|
||||
get => _customResolutionScale;
|
||||
set
|
||||
{
|
||||
_customResolutionScale = MathF.Round(value, 1);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsVulkanAvailable
|
||||
{
|
||||
get => _isVulkanAvailable;
|
||||
set
|
||||
{
|
||||
_isVulkanAvailable = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
|
||||
|
||||
public bool DirectoryChanged
|
||||
{
|
||||
get => _directoryChanged;
|
||||
set
|
||||
{
|
||||
_directoryChanged = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsMacOS
|
||||
{
|
||||
get => OperatingSystem.IsMacOS();
|
||||
}
|
||||
|
||||
public bool EnableDiscordIntegration { get; set; }
|
||||
public bool CheckUpdatesOnStart { get; set; }
|
||||
public bool ShowConfirmExit { get; set; }
|
||||
public bool HideCursorOnIdle { get; set; }
|
||||
public bool EnableDockedMode { get; set; }
|
||||
public bool EnableKeyboard { get; set; }
|
||||
public bool EnableMouse { get; set; }
|
||||
public bool EnableVsync { get; set; }
|
||||
public bool EnablePptc { get; set; }
|
||||
public bool EnableInternetAccess { get; set; }
|
||||
public bool EnableFsIntegrityChecks { get; set; }
|
||||
public bool IgnoreMissingServices { get; set; }
|
||||
public bool ExpandDramSize { get; set; }
|
||||
public bool EnableShaderCache { get; set; }
|
||||
public bool EnableTextureRecompression { get; set; }
|
||||
public bool EnableMacroHLE { get; set; }
|
||||
public bool EnableFileLog { get; set; }
|
||||
public bool EnableStub { get; set; }
|
||||
public bool EnableInfo { get; set; }
|
||||
public bool EnableWarn { get; set; }
|
||||
public bool EnableError { get; set; }
|
||||
public bool EnableTrace { get; set; }
|
||||
public bool EnableGuest { get; set; }
|
||||
public bool EnableFsAccessLog { get; set; }
|
||||
public bool EnableDebug { get; set; }
|
||||
public bool IsOpenAlEnabled { get; set; }
|
||||
public bool IsSoundIoEnabled { get; set; }
|
||||
public bool IsSDL2Enabled { get; set; }
|
||||
public bool EnableCustomTheme { get; set; }
|
||||
public bool IsCustomResolutionScaleActive => _resolutionScale == 0;
|
||||
public bool IsVulkanSelected => GraphicsBackendIndex == 0;
|
||||
|
||||
public string TimeZone { get; set; }
|
||||
public string ShaderDumpPath { get; set; }
|
||||
public string CustomThemePath { get; set; }
|
||||
|
||||
public int Language { get; set; }
|
||||
public int Region { get; set; }
|
||||
public int FsGlobalAccessLogMode { get; set; }
|
||||
public int AudioBackend { get; set; }
|
||||
public int MaxAnisotropy { get; set; }
|
||||
public int AspectRatio { get; set; }
|
||||
public int OpenglDebugLevel { get; set; }
|
||||
public int MemoryMode { get; set; }
|
||||
public int BaseStyleIndex { get; set; }
|
||||
public int GraphicsBackendIndex
|
||||
{
|
||||
get => _graphicsBackendIndex;
|
||||
set
|
||||
{
|
||||
_graphicsBackendIndex = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(IsVulkanSelected));
|
||||
}
|
||||
}
|
||||
|
||||
public int PreferredGpuIndex { get; set; }
|
||||
|
||||
public float Volume
|
||||
{
|
||||
get => _volume;
|
||||
set
|
||||
{
|
||||
_volume = value;
|
||||
|
||||
ConfigurationState.Instance.System.AudioVolume.Value = (float)(_volume / 100);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public DateTimeOffset DateOffset { get; set; }
|
||||
public TimeSpan TimeOffset { get; set; }
|
||||
public AvaloniaList<TimeZone> TimeZones { get; set; }
|
||||
public AvaloniaList<string> GameDirectories { get; set; }
|
||||
public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
|
||||
|
||||
public KeyboardHotkeys KeyboardHotkeys
|
||||
{
|
||||
get => _keyboardHotkeys;
|
||||
set
|
||||
{
|
||||
_keyboardHotkeys = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public IGamepadDriver AvaloniaKeyboardDriver { get; }
|
||||
|
||||
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager, StyleableWindow owner) : this()
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_contentManager = contentManager;
|
||||
_owner = owner;
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
LoadTimeZones();
|
||||
AvaloniaKeyboardDriver = new AvaloniaKeyboardDriver(owner);
|
||||
}
|
||||
}
|
||||
|
||||
public SettingsViewModel()
|
||||
{
|
||||
GameDirectories = new AvaloniaList<string>();
|
||||
TimeZones = new AvaloniaList<TimeZone>();
|
||||
AvailableGpus = new ObservableCollection<ComboBoxItem>();
|
||||
_validTzRegions = new List<string>();
|
||||
|
||||
CheckSoundBackends();
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
LoadAvailableGpus();
|
||||
LoadCurrentConfiguration();
|
||||
}
|
||||
}
|
||||
|
||||
public void CheckSoundBackends()
|
||||
{
|
||||
IsOpenAlEnabled = OpenALHardwareDeviceDriver.IsSupported;
|
||||
IsSoundIoEnabled = SoundIoHardwareDeviceDriver.IsSupported;
|
||||
IsSDL2Enabled = SDL2HardwareDeviceDriver.IsSupported;
|
||||
}
|
||||
|
||||
private unsafe void LoadAvailableGpus()
|
||||
{
|
||||
_gpuIds = new List<string>();
|
||||
List<string> names = new List<string>();
|
||||
var devices = VulkanRenderer.GetPhysicalDevices();
|
||||
|
||||
if (devices.Length == 0)
|
||||
{
|
||||
IsVulkanAvailable = false;
|
||||
GraphicsBackendIndex = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var device in devices)
|
||||
{
|
||||
_gpuIds.Add(device.Id);
|
||||
names.Add($"{device.Name} {(device.IsDiscrete ? "(dGPU)" : "")}");
|
||||
}
|
||||
}
|
||||
|
||||
AvailableGpus.Clear();
|
||||
AvailableGpus.AddRange(names.Select(x => new ComboBoxItem() { Content = x }));
|
||||
}
|
||||
|
||||
public void LoadTimeZones()
|
||||
{
|
||||
_timeZoneContentManager = new TimeZoneContentManager();
|
||||
|
||||
_timeZoneContentManager.InitializeInstance(_virtualFileSystem, _contentManager, IntegrityCheckLevel.None);
|
||||
|
||||
foreach ((int offset, string location, string abbr) in _timeZoneContentManager.ParseTzOffsets())
|
||||
{
|
||||
int hours = Math.DivRem(offset, 3600, out int seconds);
|
||||
int minutes = Math.Abs(seconds) / 60;
|
||||
|
||||
string abbr2 = abbr.StartsWith('+') || abbr.StartsWith('-') ? string.Empty : abbr;
|
||||
|
||||
TimeZones.Add(new TimeZone($"UTC{hours:+0#;-0#;+00}:{minutes:D2}", location, abbr2));
|
||||
|
||||
_validTzRegions.Add(location);
|
||||
}
|
||||
}
|
||||
|
||||
public void ValidateAndSetTimeZone(string location)
|
||||
{
|
||||
if (_validTzRegions.Contains(location))
|
||||
{
|
||||
TimeZone = location;
|
||||
}
|
||||
}
|
||||
|
||||
public async void BrowseTheme()
|
||||
{
|
||||
var dialog = new OpenFileDialog()
|
||||
{
|
||||
Title = LocaleManager.Instance["SettingsSelectThemeFileDialogTitle"],
|
||||
AllowMultiple = false
|
||||
};
|
||||
|
||||
dialog.Filters.Add(new FileDialogFilter() { Extensions = { "xaml" }, Name = LocaleManager.Instance["SettingsXamlThemeFile"] });
|
||||
|
||||
var file = await dialog.ShowAsync(_owner);
|
||||
|
||||
if (file != null && file.Length > 0)
|
||||
{
|
||||
CustomThemePath = file[0];
|
||||
OnPropertyChanged(nameof(CustomThemePath));
|
||||
}
|
||||
}
|
||||
|
||||
public void LoadCurrentConfiguration()
|
||||
{
|
||||
ConfigurationState config = ConfigurationState.Instance;
|
||||
|
||||
GameDirectories.Clear();
|
||||
GameDirectories.AddRange(config.Ui.GameDirs.Value);
|
||||
|
||||
EnableDiscordIntegration = config.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
|
||||
ShowConfirmExit = config.ShowConfirmExit;
|
||||
HideCursorOnIdle = config.HideCursorOnIdle;
|
||||
EnableDockedMode = config.System.EnableDockedMode;
|
||||
EnableKeyboard = config.Hid.EnableKeyboard;
|
||||
EnableMouse = config.Hid.EnableMouse;
|
||||
EnableVsync = config.Graphics.EnableVsync;
|
||||
EnablePptc = config.System.EnablePtc;
|
||||
EnableInternetAccess = config.System.EnableInternetAccess;
|
||||
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
|
||||
IgnoreMissingServices = config.System.IgnoreMissingServices;
|
||||
ExpandDramSize = config.System.ExpandRam;
|
||||
EnableShaderCache = config.Graphics.EnableShaderCache;
|
||||
EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
|
||||
EnableMacroHLE = config.Graphics.EnableMacroHLE;
|
||||
EnableFileLog = config.Logger.EnableFileLog;
|
||||
EnableStub = config.Logger.EnableStub;
|
||||
EnableInfo = config.Logger.EnableInfo;
|
||||
EnableWarn = config.Logger.EnableWarn;
|
||||
EnableError = config.Logger.EnableError;
|
||||
EnableTrace = config.Logger.EnableTrace;
|
||||
EnableGuest = config.Logger.EnableGuest;
|
||||
EnableDebug = config.Logger.EnableDebug;
|
||||
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
|
||||
EnableCustomTheme = config.Ui.EnableCustomTheme;
|
||||
Volume = config.System.AudioVolume * 100;
|
||||
|
||||
GraphicsBackendMultithreadingIndex = (int)config.Graphics.BackendThreading.Value;
|
||||
|
||||
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
|
||||
|
||||
TimeZone = config.System.TimeZone;
|
||||
ShaderDumpPath = config.Graphics.ShadersDumpPath;
|
||||
CustomThemePath = config.Ui.CustomThemePath;
|
||||
BaseStyleIndex = config.Ui.BaseStyle == "Light" ? 0 : 1;
|
||||
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
|
||||
|
||||
PreferredGpuIndex = _gpuIds.Contains(config.Graphics.PreferredGpu) ? _gpuIds.IndexOf(config.Graphics.PreferredGpu) : 0;
|
||||
|
||||
Language = (int)config.System.Language.Value;
|
||||
Region = (int)config.System.Region.Value;
|
||||
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
|
||||
AudioBackend = (int)config.System.AudioBackend.Value;
|
||||
MemoryMode = (int)config.System.MemoryManagerMode.Value;
|
||||
|
||||
float anisotropy = config.Graphics.MaxAnisotropy;
|
||||
|
||||
MaxAnisotropy = anisotropy == -1 ? 0 : (int)(MathF.Log2(anisotropy));
|
||||
AspectRatio = (int)config.Graphics.AspectRatio.Value;
|
||||
|
||||
int resolution = config.Graphics.ResScale;
|
||||
|
||||
ResolutionScale = resolution == -1 ? 0 : resolution;
|
||||
CustomResolutionScale = config.Graphics.ResScaleCustom;
|
||||
|
||||
DateTime dateTimeOffset = DateTime.Now.AddSeconds(config.System.SystemTimeOffset);
|
||||
|
||||
DateOffset = dateTimeOffset.Date;
|
||||
TimeOffset = dateTimeOffset.TimeOfDay;
|
||||
|
||||
KeyboardHotkeys = config.Hid.Hotkeys.Value;
|
||||
}
|
||||
|
||||
public void SaveSettings()
|
||||
{
|
||||
ConfigurationState config = ConfigurationState.Instance;
|
||||
|
||||
if (_directoryChanged)
|
||||
{
|
||||
List<string> gameDirs = new List<string>(GameDirectories);
|
||||
config.Ui.GameDirs.Value = gameDirs;
|
||||
}
|
||||
|
||||
if (_validTzRegions.Contains(TimeZone))
|
||||
{
|
||||
config.System.TimeZone.Value = TimeZone;
|
||||
}
|
||||
|
||||
config.Logger.EnableError.Value = EnableError;
|
||||
config.Logger.EnableTrace.Value = EnableTrace;
|
||||
config.Logger.EnableWarn.Value = EnableWarn;
|
||||
config.Logger.EnableInfo.Value = EnableInfo;
|
||||
config.Logger.EnableStub.Value = EnableStub;
|
||||
config.Logger.EnableDebug.Value = EnableDebug;
|
||||
config.Logger.EnableGuest.Value = EnableGuest;
|
||||
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
|
||||
config.Logger.EnableFileLog.Value = EnableFileLog;
|
||||
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
|
||||
config.System.EnableDockedMode.Value = EnableDockedMode;
|
||||
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
|
||||
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
|
||||
config.ShowConfirmExit.Value = ShowConfirmExit;
|
||||
config.HideCursorOnIdle.Value = HideCursorOnIdle;
|
||||
config.Graphics.EnableVsync.Value = EnableVsync;
|
||||
config.Graphics.EnableShaderCache.Value = EnableShaderCache;
|
||||
config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
|
||||
config.Graphics.EnableMacroHLE.Value = EnableMacroHLE;
|
||||
config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
|
||||
config.System.EnablePtc.Value = EnablePptc;
|
||||
config.System.EnableInternetAccess.Value = EnableInternetAccess;
|
||||
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
|
||||
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
|
||||
config.System.ExpandRam.Value = ExpandDramSize;
|
||||
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
||||
config.Hid.EnableMouse.Value = EnableMouse;
|
||||
config.Ui.CustomThemePath.Value = CustomThemePath;
|
||||
config.Ui.EnableCustomTheme.Value = EnableCustomTheme;
|
||||
config.Ui.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
|
||||
config.System.Language.Value = (Language)Language;
|
||||
config.System.Region.Value = (Region)Region;
|
||||
|
||||
config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
|
||||
|
||||
if (ConfigurationState.Instance.Graphics.BackendThreading != (BackendThreading)GraphicsBackendMultithreadingIndex)
|
||||
{
|
||||
DriverUtilities.ToggleOGLThreading(GraphicsBackendMultithreadingIndex == (int)BackendThreading.Off);
|
||||
}
|
||||
|
||||
config.Graphics.BackendThreading.Value = (BackendThreading)GraphicsBackendMultithreadingIndex;
|
||||
|
||||
TimeSpan systemTimeOffset = DateOffset - DateTime.Now;
|
||||
|
||||
config.System.SystemTimeOffset.Value = systemTimeOffset.Seconds;
|
||||
config.Graphics.ShadersDumpPath.Value = ShaderDumpPath;
|
||||
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
||||
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
|
||||
|
||||
float anisotropy = MaxAnisotropy == 0 ? -1 : MathF.Pow(2, MaxAnisotropy);
|
||||
|
||||
config.Graphics.MaxAnisotropy.Value = anisotropy;
|
||||
config.Graphics.AspectRatio.Value = (AspectRatio)AspectRatio;
|
||||
config.Graphics.ResScale.Value = ResolutionScale == 0 ? -1 : ResolutionScale;
|
||||
config.Graphics.ResScaleCustom.Value = CustomResolutionScale;
|
||||
config.System.AudioVolume.Value = Volume / 100;
|
||||
|
||||
AudioBackend audioBackend = (AudioBackend)AudioBackend;
|
||||
if (audioBackend != config.System.AudioBackend.Value)
|
||||
{
|
||||
config.System.AudioBackend.Value = audioBackend;
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"AudioBackend toggled to: {audioBackend}");
|
||||
}
|
||||
|
||||
config.Hid.Hotkeys.Value = KeyboardHotkeys;
|
||||
|
||||
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
|
||||
MainWindow.UpdateGraphicsConfig();
|
||||
|
||||
if (_owner is SettingsWindow owner)
|
||||
{
|
||||
owner.ControllerSettings?.SaveCurrentProfile();
|
||||
}
|
||||
|
||||
if (_owner.Owner is MainWindow window && _directoryChanged)
|
||||
{
|
||||
window.ViewModel.LoadApplications();
|
||||
}
|
||||
|
||||
_directoryChanged = false;
|
||||
}
|
||||
|
||||
public void RevertIfNotSaved()
|
||||
{
|
||||
Program.ReloadConfig();
|
||||
}
|
||||
|
||||
public void ApplyButton()
|
||||
{
|
||||
SaveSettings();
|
||||
}
|
||||
|
||||
public void OkButton()
|
||||
{
|
||||
SaveSettings();
|
||||
_owner.Close();
|
||||
}
|
||||
|
||||
public void CancelButton()
|
||||
{
|
||||
RevertIfNotSaved();
|
||||
_owner.Close();
|
||||
}
|
||||
}
|
||||
}
|
215
Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs
Normal file
215
Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs
Normal file
|
@ -0,0 +1,215 @@
|
|||
using Avalonia;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Shim;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using UserId = Ryujinx.HLE.HOS.Services.Account.Acc.UserId;
|
||||
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class UserProfileViewModel : BaseModel, IDisposable
|
||||
{
|
||||
private readonly NavigationDialogHost _owner;
|
||||
|
||||
private UserProfile _selectedProfile;
|
||||
private UserProfile _highlightedProfile;
|
||||
|
||||
public UserProfileViewModel()
|
||||
{
|
||||
Profiles = new ObservableCollection<UserProfile>();
|
||||
LostProfiles = new ObservableCollection<UserProfile>();
|
||||
}
|
||||
|
||||
public UserProfileViewModel(NavigationDialogHost owner) : this()
|
||||
{
|
||||
_owner = owner;
|
||||
|
||||
LoadProfiles();
|
||||
}
|
||||
|
||||
public ObservableCollection<UserProfile> Profiles { get; set; }
|
||||
|
||||
public ObservableCollection<UserProfile> LostProfiles { get; set; }
|
||||
|
||||
public UserProfile SelectedProfile
|
||||
{
|
||||
get => _selectedProfile;
|
||||
set
|
||||
{
|
||||
_selectedProfile = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(IsHighlightedProfileDeletable));
|
||||
OnPropertyChanged(nameof(IsHighlightedProfileEditable));
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsHighlightedProfileEditable => _highlightedProfile != null;
|
||||
|
||||
public bool IsHighlightedProfileDeletable => _highlightedProfile != null && _highlightedProfile.UserId != AccountManager.DefaultUserId;
|
||||
|
||||
public UserProfile HighlightedProfile
|
||||
{
|
||||
get => _highlightedProfile;
|
||||
set
|
||||
{
|
||||
_highlightedProfile = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(IsHighlightedProfileDeletable));
|
||||
OnPropertyChanged(nameof(IsHighlightedProfileEditable));
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public void LoadProfiles()
|
||||
{
|
||||
Profiles.Clear();
|
||||
LostProfiles.Clear();
|
||||
|
||||
var profiles = _owner.AccountManager.GetAllUsers().OrderByDescending(x => x.AccountState == AccountState.Open);
|
||||
|
||||
foreach (var profile in profiles)
|
||||
{
|
||||
Profiles.Add(new UserProfile(profile, _owner));
|
||||
}
|
||||
|
||||
SelectedProfile = Profiles.FirstOrDefault(x => x.UserId == _owner.AccountManager.LastOpenedUser.UserId);
|
||||
|
||||
if (SelectedProfile == null)
|
||||
{
|
||||
SelectedProfile = Profiles.First();
|
||||
|
||||
if (SelectedProfile != null)
|
||||
{
|
||||
_owner.AccountManager.OpenUser(_selectedProfile.UserId);
|
||||
}
|
||||
}
|
||||
|
||||
var saveDataFilter = SaveDataFilter.Make(programId: default, saveType: SaveDataType.Account,
|
||||
default, saveDataId: default, index: default);
|
||||
|
||||
using var saveDataIterator = new UniqueRef<SaveDataIterator>();
|
||||
|
||||
_owner.HorizonClient.Fs.OpenSaveDataIterator(ref saveDataIterator.Ref(), SaveDataSpaceId.User, in saveDataFilter).ThrowIfFailure();
|
||||
|
||||
Span<SaveDataInfo> saveDataInfo = stackalloc SaveDataInfo[10];
|
||||
|
||||
HashSet<UserId> lostAccounts = new HashSet<UserId>();
|
||||
|
||||
while (true)
|
||||
{
|
||||
saveDataIterator.Get.ReadSaveDataInfo(out long readCount, saveDataInfo).ThrowIfFailure();
|
||||
|
||||
if (readCount == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = 0; i < readCount; i++)
|
||||
{
|
||||
var save = saveDataInfo[i];
|
||||
var id = new UserId((long)save.UserId.Id.Low, (long)save.UserId.Id.High);
|
||||
if (Profiles.FirstOrDefault( x=> x.UserId == id) == null)
|
||||
{
|
||||
lostAccounts.Add(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach(var account in lostAccounts)
|
||||
{
|
||||
LostProfiles.Add(new UserProfile(new HLE.HOS.Services.Account.Acc.UserProfile(account, "", null), _owner));
|
||||
}
|
||||
}
|
||||
|
||||
public void AddUser()
|
||||
{
|
||||
UserProfile userProfile = null;
|
||||
|
||||
_owner.Navigate(typeof(UserEditor), (this._owner, userProfile, true));
|
||||
}
|
||||
|
||||
public async void ManageSaves()
|
||||
{
|
||||
UserProfile userProfile = _highlightedProfile ?? SelectedProfile;
|
||||
|
||||
SaveManager manager = new SaveManager(userProfile, _owner.HorizonClient, _owner.VirtualFileSystem);
|
||||
|
||||
ContentDialog contentDialog = new ContentDialog
|
||||
{
|
||||
Title = string.Format(LocaleManager.Instance["SaveManagerHeading"], userProfile.Name),
|
||||
PrimaryButtonText = "",
|
||||
SecondaryButtonText = "",
|
||||
CloseButtonText = LocaleManager.Instance["UserProfilesClose"],
|
||||
Content = manager,
|
||||
Padding = new Thickness(0)
|
||||
};
|
||||
|
||||
await contentDialog.ShowAsync();
|
||||
}
|
||||
|
||||
public void EditUser()
|
||||
{
|
||||
_owner.Navigate(typeof(UserEditor), (this._owner, _highlightedProfile ?? SelectedProfile, false));
|
||||
}
|
||||
|
||||
public async void DeleteUser()
|
||||
{
|
||||
if (_highlightedProfile != null)
|
||||
{
|
||||
var lastUserId = _owner.AccountManager.LastOpenedUser.UserId;
|
||||
|
||||
if (_highlightedProfile.UserId == lastUserId)
|
||||
{
|
||||
// If we are deleting the currently open profile, then we must open something else before deleting.
|
||||
var profile = Profiles.FirstOrDefault(x => x.UserId != lastUserId);
|
||||
|
||||
if (profile == null)
|
||||
{
|
||||
Dispatcher.UIThread.Post(async () =>
|
||||
{
|
||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogUserProfileDeletionWarningMessage"]);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
_owner.AccountManager.OpenUser(profile.UserId);
|
||||
}
|
||||
|
||||
var result =
|
||||
await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance["DialogUserProfileDeletionConfirmMessage"], "",
|
||||
LocaleManager.Instance["InputDialogYes"], LocaleManager.Instance["InputDialogNo"], "");
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
_owner.AccountManager.DeleteUser(_highlightedProfile.UserId);
|
||||
}
|
||||
}
|
||||
|
||||
LoadProfiles();
|
||||
}
|
||||
|
||||
public void GoBack()
|
||||
{
|
||||
_owner.GoBack();
|
||||
}
|
||||
|
||||
public void RecoverLostAccounts()
|
||||
{
|
||||
_owner.Navigate(typeof(UserRecoverer), (this._owner, this));
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue